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基于逆 Loop 细分的半正则网格简化算法
引用本文:栾婉娜,刘成明. 基于逆 Loop 细分的半正则网格简化算法[J]. 图学学报, 2020, 41(6): 980-986. DOI: 10.11996/JG.j.2095-302X.2020060980
作者姓名:栾婉娜  刘成明
作者单位:(郑州大学软件学院,河南 郑州 450002)
基金项目:基金项目:河南省科技攻关项目(192102210107);郑州市重大科技创新专项
摘    要:摘 要:三维网格简化是在保留目标物体几何形状信息的前提下尽量减小精细化三维模型中的点数和面数的一种操作,对提高三维网格数据的存取和网络传输速度、编辑和渲染效率具有十分重要的作用。针对大多网格简化算法在简化过程中未考虑网格拓扑结构与视觉质量的问题,提出了一种基于逆 Loop 细分的半正则网格简化算法。首先根据邻域质心偏移量进行特征点检测,随后随机选取种子三角形,以边扩展方式获取正则区域并执行逆 Loop 细分进行简化。最后,以向内分割方式进行边缘拼接,获取最终的简化模型。与经典算法在公开数据集上进行实验对比,结果表明,该算法能够在简化的同时有效地保持网格特征,尽可能保留与原始网格一致的规则的拓扑结构,并且在视觉质量上优于边折叠以及聚类简化算法。

关 键 词:关键词:网格简化  逆Loop细分  网格拼接  视觉度量  半正则化  

A semi-regular mesh simplification algorithm based oninverse Loop subdivision
LUAN Wan-na,LIU Cheng-ming. A semi-regular mesh simplification algorithm based oninverse Loop subdivision[J]. Journal of Graphics, 2020, 41(6): 980-986. DOI: 10.11996/JG.j.2095-302X.2020060980
Authors:LUAN Wan-na  LIU Cheng-ming
Affiliation:(School of Software, Zhengzhou University, Zhengzhou Henan 450002, China)
Abstract:Abstract: 3D mesh simplification is an operation to minimize the number of vertices and faces in therefined 3D model while preserving the geometric information of the target object. It plays asignificant role in improving the access and network transmission speed of the 3D mesh data, and theefficiency of editing and rendering. To address the problem of most mesh simplification algorithmsneglecting the mesh topology and visual quality during simplification, a semi-regular meshsimplification algorithm was proposed based on the inverse Loop subdivision. The algorithm firstdetected the feature points according to the neighborhood centroid offset. Then a seed triangle wasrandomly selected to obtain the regular region by edge extension, and the inverse Loop subdivisionwas performed to simplify the mesh. Finally, the simplified model was gained by edge splicing in theway of inwards segmentation. Regarding the open testing data, comparisons were made between thealgorithm and the classical ones. The experimental results show that the proposed algorithm canpreserve the features effectively and keep the regular topology structure as much as possible during simplification, and that it is superior to the edge collapse and clustering algorithm in visual quality.
Keywords:Keywords: mesh simplification  inverse Loop subdivision  mesh splicing  visual metrics  semi-regular   
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