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Efficient 2D Simulation on Moving 3D Surfaces
Authors:D. Morgenroth  S. Reinhardt  D. Weiskopf  B. Eberhardt
Affiliation:1. Media University Stuttgart, Germany;2. Media University Stuttgart, Germany

Visualization Research Center, University of Stuttgart, Germany;3. Visualization Research Center, University of Stuttgart, Germany

Abstract:We present a method to simulate fluid flow on evolving surfaces, e.g., an oil film on a water surface. Given an animated surface (e.g., extracted from a particle-based fluid simulation) in three-dimensional space, we add a second simulation on this base animation. In general, we solve a partial differential equation (PDE) on a level set surface obtained from the animated input surface. The properties of the input surface are transferred to a sparse volume data structure that is then used for the simulation. We introduce one-way coupling strategies from input properties to our simulation and we add conservation of mass and momentum to existing methods that solve a PDE in a narrow-band using the Closest Point Method. In this way, we efficiently compute high-resolution 2D simulations on coarse input surfaces. Our approach helps visual effects creators easily integrate a workflow to simulate material flow on evolving surfaces into their existing production pipeline.
Keywords:CCS Concepts  • Computing methodologies → Physical simulation
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