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基于OpenGL技术的隧道仿真系统的研究与开发
引用本文:刘鹏程,艾廷华,胡晋山. 基于OpenGL技术的隧道仿真系统的研究与开发[J]. 计算机工程, 2008, 34(6): 240-242
作者姓名:刘鹏程  艾廷华  胡晋山
作者单位:1. 武汉大学资源与环境科学学院,武汉,430079
2. 武汉大学资源与环境科学学院,武汉,430079;徐州师范大学国土信息与测绘工程系,徐州,221116
摘    要:科学计算可视化、计算机动画和虚拟现实是现代计算机图形学研究的3个热点,其核心都是三维真实感图形的绘制。该文论述了隧道构造物的三维模型的建立,探讨了OpenGL的建模、光照、材质、模型变换、视点变换等技术在实现隧道可视化中的应用,并且通过具体的实例将工程隧道的三位场景形象直观地表现出来,具有很好的应用性。

关 键 词:OpenGL技术  隧道建模  光照  模型变换  视点变换
文章编号:1000-3428(2008)06-0240-03
收稿时间:2007-04-23
修稿时间:2007-04-23

Research and Development of Tunnel Simulation System Based on OpenGL
LIU Peng-cheng,AI Ting-hua,HU Jing-shan. Research and Development of Tunnel Simulation System Based on OpenGL[J]. Computer Engineering, 2008, 34(6): 240-242
Authors:LIU Peng-cheng  AI Ting-hua  HU Jing-shan
Affiliation:(1. School of Resource and Environment Science, Wuhan University, Wuhan 430079; 2. Territory Resource Information and Surveying Engineering Department, Xuzhou Normal University, Xuzhou 221116)
Abstract:Scientific visualization, computer animation and virtual reality are the three focuses on study of modern computer graphics, and 3D realistic image rendering is the core of the three focuses. The detail modeling of tunnel structure attached establishment is presented and how the technique of OpenGL including modeling, lighting, material, model transformation and view point transformation, is applied on visualization of tunnel is described. The simulation of tunnel is realized. Practical application shows that this approach has good adaptability.
Keywords:OpenGL   modeling of tunnels   lighting   model transformation   view point transformation
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