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Tantrix: A Minute to Learn, 100 (Genetic Algorithm) Generations to Master
Authors:Keith?L.?Downing  author-information"  >  author-information__contact u-icon-before"  >  mailto:keithd@idi.ntnu.no"   title="  keithd@idi.ntnu.no"   itemprop="  email"   data-track="  click"   data-track-action="  Email author"   data-track-label="  "  >Email author
Affiliation:(1) Department of Computer Science (IDI), The Norwegian University of Science and Technology, Trondheim, Norway, 7020
Abstract:The game of Tantrix™ provides a challenging, mathematical and graphic domain for evolutionary computation. The simple task of forming long loops of colored arcs quickly becomes a search nightmare for humans and computers alike as the number of game pieces scales linearly. This paper introduces Tantrix-GA, a genetic algorithm that solves several types and sizes of Tantrix puzzles but still falls well short of (at least a few) human Tantrix experts. By introducing this problem to evolutionary computation researchers, we hope to motivate an evolutionary attack on the holy-grail Tantrix puzzles, one of which has yet to be solved by any intelligence, real or artificial.
Keywords:Tantrix  genetic algorithms  indirect-encoded genomes
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