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基于面向对象的钻井模拟器图形系统设计
引用本文:张静,陈汶滨,刘祖云,龚捷,陈利学. 基于面向对象的钻井模拟器图形系统设计[J]. 西南石油学院学报, 2007, 29(2): 144-146
作者姓名:张静  陈汶滨  刘祖云  龚捷  陈利学
作者单位:[1]西南石油大学研究生院,四川成都610500 [2]西南石油大学计算机科学学院,四川成都610500 [3]湖北省(楚天)广播电视信息网络有限公司,四川成都610500
摘    要:钻井模拟器图形系统是钻井模拟器的一个子系统,主要以三维图形的方式,在脱离钻井现场的情况下向用户展示钻井现场的实物以及各操作的过程.由于系统复杂,以起钻工艺为例讲述如何运用面向对象的思想进行钻井模拟器图形系统的设计.介绍了起钻的工艺流程,着重分析了该工艺中的提取动画动作和元素.阐述了如何针对该工艺进行类和程序的设计.实践证明,该系统在运用了面向对象的方法设计之后,具有扩展性强、灵活性高等特点.

关 键 词:钻井模拟器  钻井模拟器图形系统  面向对象  虚函数  迟后联编
文章编号:1000-2634(2007)02-0144-03
修稿时间:2005-12-13

The Design of Drilling Simulator Graphic System Based on Object Oriented
ZHANG Jing. The Design of Drilling Simulator Graphic System Based on Object Oriented[J]. Journal of Southwest Petroleum Institute, 2007, 29(2): 144-146
Authors:ZHANG Jing
Abstract:Drilling Simulator Graphic System is a subsystem of Drilling Simulator. The System is mainly as form of three-dimension animation on computer to present vivid objects of drilling site and the operation to users under the condition away from the real situation. Because the system is very complicated, round trip procedure is taken as example to describe how to design the system with Object Oriented. At the beginning, the technological process of round trip is introduced, and then the way to extract the action and object of animation from the technological process is emphasized. After the analysis, how to design the class and program for the technological process in detail is furtherly demonstrated. The practice has proved thatusing the object oriented design, the system has many characters such as strong expansibility and good flexibility.
Keywords:drilling simulator  drilling simulator graphic system  object oriented  virtual function  lateness binding
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