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Inclusion of third-person perspective in CAVE-like immersive 3D virtual reality role-playing games for social reciprocity training of children with an autism spectrum disorder
Authors:Tsai  Wei-Te  Lee   I-Jui  Chen   Chien-Hsu
Affiliation:1.Ergonomics and Interaction Design Lab, Department of Industrial Design, National Cheng Kung University, No. 1 University Rd., East District, Tainan, Taiwan
;2.Ergonomics Design and Technology Lab, Department of Industrial Design, National Taipei University of Technology, 1, Sec. 3, Zhongxiao E. Rd., Taipei, 10608, Taiwan
;
Abstract:Universal Access in the Information Society - The present study aimed to improve the ability of children with autism to recognize emotions correctly. We used our third-person perspective...
Keywords:
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