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人体运动路径的编辑算法
引用本文:陈志华,马利庄,李众,吴小毛,高岩.人体运动路径的编辑算法[J].计算机辅助设计与图形学学报,2006,18(5):651-655.
作者姓名:陈志华  马利庄  李众  吴小毛  高岩
作者单位:上海交通大学计算机科学与工程系,上海,200030
摘    要:对现有的路径编辑方法进行了较大改进,将运动自动简化技术引入到传统的时空优化方法中,同时将物理约束引入到传统的路径变换方法,保证了优化过程的快速收敛和结果运动的物理真实性.算法框架包括模型简化、运动简化、路径编辑、运动合成和运动复原等5个部分.实验结果表明,该算法能够将人体运动从原始路径上成功地映射到新路径上.

关 键 词:计算机动画  运动捕获  运动编辑  运动路径
收稿时间:2005-05-13
修稿时间:2005-07-18

Editing Human Motion Path
Chen Zhihua,Ma Lizhuang,Li Zhong,Wu Xiaomao,Gao Yan.Editing Human Motion Path[J].Journal of Computer-Aided Design & Computer Graphics,2006,18(5):651-655.
Authors:Chen Zhihua  Ma Lizhuang  Li Zhong  Wu Xiaomao  Gao Yan
Abstract:The technique of automatic simplification is introduced into the traditional method of space time optimization and physical constraints are firstly combined with the traditional method of path transformation. So the physical reality of the resultant motion is ensured and the convergence of the optimization process is speeded up. The algorithm contains 5 stages: model simplification, motion simplification, path editing, motion synthesis and motion recovery. Experiments shows that by using the algorithm human motion can be mapped successfully from the old path to the new path.
Keywords:computer animation  motion capture  motion editing  motion path
本文献已被 CNKI 维普 万方数据 等数据库收录!
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