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基于Vega Prime的弹箭视景仿真
引用本文:李亚臣,罗永锋,黎远忠,胡健. 基于Vega Prime的弹箭视景仿真[J]. 弹箭与制导学报, 2007, 27(4): 222-225
作者姓名:李亚臣  罗永锋  黎远忠  胡健
作者单位:第二炮兵装备研究院,北京,100085
摘    要:对基于Vega Prime的弹箭视景仿真的特点进行了总结,并对MFC对话框开发条件涉及到的关键技术进行了详细的阐述,给出了可行的解决办法。这些关键技术对于远程导弹、运载火箭、卫星、宇宙飞船等各类飞行器的视景仿真开发都具有很高的通用性和实用性。

关 键 词:弹箭 视景仿真 Vega Prime
收稿时间:2006-10-16
修稿时间:2006-12-25

Spacecraft Visual Simulation Based on Vega Prime
LI Ya-chen,LUO Yong-feng,LI Yuan-zhong,HU Jian. Spacecraft Visual Simulation Based on Vega Prime[J]. Journal of Projectiles Rockets Missiles and Guidance, 2007, 27(4): 222-225
Authors:LI Ya-chen  LUO Yong-feng  LI Yuan-zhong  HU Jian
Affiliation:The Second Artillery Equipment Academy, Beijing 100085,China
Abstract:The paper summarizes the characteristics of spacecraft visual simulation development using Vega Prime. and gives detail analyses to the key technologies based on the condition of MFC dialog environment, as well as proper solutions. The presented principles are of high generality and usability for the visual simulation developments of spacecraft such as long-range missiles, rockets and man-made satellites.
Keywords:missiles and rockets   visual simulation   Vega Prime
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