首页 | 本学科首页   官方微博 | 高级检索  
     


From early virtual garment simulation to interactive fashion design
Authors:Pascal Volino [Author Vitae]  Frederic Cordier [Author Vitae]Author Vitae]
Affiliation:MIRALab, C.U.I., University of Geneva, CH-1211 Geneva, Switzerland
Abstract:Virtual garment design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques for creating garments. Here, we perform an extensive review of the evolution of these techniques made in the last decade to bring virtual garments to the reach of computer applications not only aimed at graphics, but also at CAD techniques for the garment industry.As a result of the advances in the developments of virtual garment simulation technologies, we then detail a framework which fits the needs of the garment industry of virtual garment design and prototyping, concentrating on interactive design, simulation and visualization features. The framework integrates innovative tools aimed towards efficiency and quality in the process of garment design and prototyping, taking advantage of state-of-the-art algorithms from the field of mechanical simulation, animation and rendering.
Keywords:Cloth simulation  Virtual garments  Fashion design  Pattern prototyping
本文献已被 ScienceDirect 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号