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基于VR的二维触发式碰撞检测算法
引用本文:王坤. 基于VR的二维触发式碰撞检测算法[J]. 计算机系统应用, 2013, 22(9): 139-143
作者姓名:王坤
作者单位:四川信息职业技术学院 信息工程系, 广元 628017
摘    要:在虚拟场景中经常会用到虚拟现实技术设置某精灵的移动范围和区域, 物体与物体之间碰撞检测的算法成为技术关键, 常用的基于图形图像的算法虽然很有效应用范围广, 但是无事件处理能力, 并且执行效率低和占用大量的系统资源. 本文介绍一种利用二维数组高效的碰撞检测算法, 满足执行效率高但精度要求不高的碰撞检测.

关 键 词:碰撞检测  虚拟现实技术  二维空间  事件处理
收稿时间:2013-02-20
修稿时间:2013-03-13

Algorithm of Two-dimensional Triggered Collision Detection Based on VR
WANG Kun. Algorithm of Two-dimensional Triggered Collision Detection Based on VR[J]. Computer Systems& Applications, 2013, 22(9): 139-143
Authors:WANG Kun
Affiliation:Information Engineering Department, Sichuan Information Technology College, Guangyuan 628017, China
Abstract:Virtual reality technology is often used in virtual scene to set the movement range of a certain role, where collision detection algorithm between objects has been a crucial technology. Common algorithm based on graphics and image is effective and widely used but is incapable of event handling, unefficient and occupies too many system resources. Therefore, an efficient algorithm for two-dimensional array collision detection is introduced to meet the needs of high efficiency and less precise collision detection.
Keywords:collision detection  virtual reality technology  two-dimensional space  event handling
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