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基于OpenGL的电子战综合显控系统设计
引用本文:方旭.基于OpenGL的电子战综合显控系统设计[J].舰船电子对抗,2010,33(4):97-101.
作者姓名:方旭
作者单位:船舶重工集团公司723所,扬州,225001
摘    要:传统电子战综合显控系统中存在诸多问题,如目标显示能力差,负载不均衡,难以跨平台移植等。基于Open-GL的综合显控系统可以解决这些问题。介绍了OpenGL技术,提供了在MFC框架下的基于OpenGL的综合显控系统解决方案。

关 键 词:电子战  综合显控  系统设计

Integrated Display Console System Design of Electronic Warfare Based on OpenGL
FANG Xu.Integrated Display Console System Design of Electronic Warfare Based on OpenGL[J].Shipboard Electronic Countermeasure,2010,33(4):97-101.
Authors:FANG Xu
Affiliation:FANG Xu (The 723 Institute of CSIC,Yangzhou 225001 ,China)
Abstract:The traditional integrated display console system of electronic warfare has a lot of problems such as poor target display capability, unbalanced load, difficult cross-platform migration, etc. An integrated display console system based on OpenGL can solve the above problems. This article introduces the OpenGL technology, and provides a solution project of integrated display console system based on OpenGL under the frame of microsoft foundation class.
Keywords:electronic warfare  integrated display console  system design
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