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云计算技术在动漫渲染行业的应用研究
引用本文:干彬,许志强,王雪梅.云计算技术在动漫渲染行业的应用研究[J].电视技术,2017,41(1):32-36.
作者姓名:干彬  许志强  王雪梅
作者单位:四川传媒学院,四川成都,611745
基金项目:四川省教育厅自然科学重点项目(14ZA0317)
摘    要:当前动漫制作还主要沿用单机渲染的模式,面临着效率低下、操控复杂、资源浪费等弊端.为解决这些短板与瓶颈,以云计算在动漫渲染行业的应用入手,在阐述渲染、云计算、动漫渲染的基础上,提出了一种云渲染平台设计与实现的方法,并从渲染平台设计架构、云渲染流程及关键技术等角度进行阐述,试图提供高效可靠的渲染管理及资源整合应用模式.

关 键 词:云计算  云渲染  动漫渲染  3D  可视化
收稿时间:2016/4/6 0:00:00
修稿时间:2016/5/28 0:00:00

Research on the application of cloud computing technology in animation rendering industry
gan bin,Xu zhiqiang and wang xuemei.Research on the application of cloud computing technology in animation rendering industry[J].Tv Engineering,2017,41(1):32-36.
Authors:gan bin  Xu zhiqiang and wang xuemei
Affiliation:Sichuan College of Media and Communications,Sichuan College of Media and Communications,Sichuan College of Media and Communications
Abstract:The current animation manufacture mainly used standalone rendering mode, also faced with low efficiency, such as complicated control, waste of resources. In order to solve the short board and bottlenecks, based on the cloud computing in the application of cartoon rendering industry, rendering in this paper, on the basis of cloud computing, cartoon rendering, this paper proposes a cloud rendering platform design and implementation methods, and from the rendering platform design architecture, cloud rendering process and elaborates the key technologies such as Angle, trying to provide efficient and reliable rendering management and resource integration application mode.
Keywords:Cloud computing  cloud rendering  animation rendering  3D  visualization
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