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服装三维造型过程的实现
引用本文:徐晓燕,修毅.服装三维造型过程的实现[J].北京服装学院学报,2008,28(1):1-6.
作者姓名:徐晓燕  修毅
作者单位:北京服装学院计算机信息中心,北京100029
摘    要:讨论了三维计算机辅助服装设计系统中二维衣片转换为三维服装的有关技术问题.包括衣片的网格剖分、服装的缝制及场景中服装穿着的模拟.对于二维衣片的网格剖分,应用了正则栅格法,并通过调整边界质点解决衣片的缝制问题;在缝合过程中,对衣片边界质点施加缝合力.达到缝合效果;最后,根据织物的刚性杆约束结构,为模型添加了简单的碰撞检测和碰撞反应以实现简单的着装模拟.

关 键 词:质点-弹簧模型  三维造型  二维衣片  网格剖分  缝合技术  约束  三维服装  三维造型  过程  Process  Modeling  Garment  碰撞反应  碰撞检测  添加  模型  结构  约束  刚性杆  织物  效果  缝合力  有关技术问题  边界  调整  栅格法
文章编号:1001-0564(2008)01-0001-06
收稿时间:2007-03-30
修稿时间:2007年3月30日

Realization of 3D Garment Modeling Process
XU Xiao-yan,XIU Yi.Realization of 3D Garment Modeling Process[J].Journal of Beijing Institute of Clothing Technology(Nature Science Edition),2008,28(1):1-6.
Authors:XU Xiao-yan  XIU Yi
Abstract:The technology transforming 2D patterns to 3D garment in 3D computer aided apparel design system was described in the paper. It included pattern mesh generation, stitching technology and garment simulation in real scene. The regular grid method was applied to generate pattern mesh, the stitching issue was resolved by adjusting boundary point. Stitching force was exerted on the boundary point to get the optimal shape in the stitching process. Some collision detection and reaction in rod model was discussed and a simple garment simulation was realized.
Keywords:mass-spring model  3D modeling  2D pattern  mesh generation  stitching technology  constraint
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