Assessing the quality of sensory experience for multimedia presentations |
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Authors: | Christian Timmerer Markus Waltl Benjamin Rainer Hermann Hellwagner |
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Affiliation: | 1. The Bucharest University of Economic Studies, Mihai Eminescu no. 13-15, Bucharest 010511, Romania;2. The Bucharest University of Economic Studies,Mihai Eminescu no. 13-15, Bucharest 010511, Romania;1. Acoustics and Vibration Signal Processing, Department of Mechanical Engineering, Inha University, 253 Yonghyun Dong, Inchon 402-751, Republic of Korea;2. Hyundai Kia Research Center, Hyundai Motor Company, Hwasung City, Kyunggdo 445-706, Republic of Korea;1. INEGI, Institute of Mechanical Engineering, FEUP, Faculty of Engineering, University of Porto, 4050-465 Porto, Portugal;2. Dep of Mechanical Engineering, University of Aveiro, Campus of Santiago, 3810 Aveiro, Portugal;3. Laboratory of Optics and Experimental Mechanics – FEUP/INEGI |
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Abstract: | This paper introduces the concept of sensory experience by utilizing sensory effects such as wind or lighting as another dimension which contributes to the quality of the user experience. In particular, we utilize a representation format for sensory effects that are attached to traditional multimedia resources such as audio, video, and image contents. Sensory effects (e.g., wind, lighting, explosion, heat, cold) are rendered on special devices (e.g., fans, ambient lights, motion chair, air condition) in synchronization with the traditional multimedia resources and shall stimulate other senses than audition and vision (e.g., mechanoreception, equilibrioception, thermoreception), with the intention to increase the users Quality of Experience (QoE). In particular, the paper provides a comprehensive introduction into the concept of sensory experience, its assessment in terms of the QoE, and related standardization and implementation efforts. Finally, we will highlight open issues and research challenges including future work. |
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