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基于GPU加速的梵高流线风格油画实时渲染绘制算法
引用本文:赵杨. 基于GPU加速的梵高流线风格油画实时渲染绘制算法[J]. 电子测试, 2020, 0(4): 37-39,97
作者姓名:赵杨
作者单位:云南师范大学传媒学院动画系
基金项目:云南省非物质文化遗产数字化传承的民族志研究(JD2017ZD06)
摘    要:本文针对图像及视频风格化的实际工程应用,提出了基于GPU加速的图像及视频的艺术风格化实时渲染算法,并实现了一个实时图像及视频艺术风格化绘制系统。该系统能够很好的利用GPU并行计算的特性,对耗时的像素遍历读取处理进行并行加速,实现了对输入图像及视频的梵高流线油画风格的快速转换,为用户提供了较好的交互体验。

关 键 词:非真实感绘制  梵高油画风格  GPU  结构张量  LIC卷积

Real time rendering algorithm of Van Gogh streamline style oil painting based on GPU acceleration
Zhao Yang. Real time rendering algorithm of Van Gogh streamline style oil painting based on GPU acceleration[J]. Electronic Test, 2020, 0(4): 37-39,97
Authors:Zhao Yang
Affiliation:(Animation Department,Yunnan Normal University,Kunming Yunnan,650500)
Abstract:Aiming at the practical engineering application of image and video stylization, this paper proposes a real-time rendering algorithm of image and video art stylization based on GPU acceleration, and implements a real-time image and video art stylization rendering system. The system can make good use of GPU parallel computing characteristics, accelerate the time-consuming pixel traversal reading processing, and realize the fast conversion of Van Gogh streamline oil painting style of input image and video, providing users with a better interactive experience.
Keywords:Non-photorealistic rendering  Van Gogh Style  GPU  Structure tensor  LIC filtering
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