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蜗轮蜗杆减速箱拆装动画的设计与制作
引用本文:殷昌贵,王兰美.蜗轮蜗杆减速箱拆装动画的设计与制作[J].机械设计与制造,2006(6):99-101.
作者姓名:殷昌贵  王兰美
作者单位:山东理工大学,淄博,255012
摘    要:简要讨论了蜗轮蜗杆减速箱拆装动画的设计与制作,包括AutoCAD建模和3D Studio MAX动画设计与实现。AutoCAD建模分零件建模和减速箱装配两个环节;3D Studio MAX动画制作从三维造型的引入、运动的设计制作与编辑、赋材质和渲染输出四个方面进行了阐述。

关 键 词:减速箱  三维造型  动画  设计
文章编号:1001-3997(2006)06-0099-02
收稿时间:2005-08-26
修稿时间:2005-08-26

The animation design and fabrication to dismantle and assemble a worm reduction gear
YIN Chang-gui,WANG Lan-mei.The animation design and fabrication to dismantle and assemble a worm reduction gear[J].Machinery Design & Manufacture,2006(6):99-101.
Authors:YIN Chang-gui  WANG Lan-mei
Affiliation:Shangdong University of Technology, Zibo 255012, China
Abstract:The animation design and fabrication to dismantle and assemble a worm gear reducer has discussed chiefly in this paper, including AutoCAD modeling and 3D Studio MAX cartoon design and realization.There were two processes which were parts modeling and worm gear reducer assemble in AutoCAD modeling; for 3D Studio MAX cartoon design and realization, it was discussed from four sections: importing three dimensions models, designing and editing motions, endowing material, rending and exporting.
Keywords:Reducer  Three dimensions modeling  Animation  Design
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