首页 | 本学科首页   官方微博 | 高级检索  
     

基于Multigen技术的虚拟场景人体建模
引用本文:张海兵,徐诚,卓晓琪. 基于Multigen技术的虚拟场景人体建模[J]. 兵工自动化, 2006, 25(4): 1-2
作者姓名:张海兵  徐诚  卓晓琪
作者单位:南京理工大学,机械工程学院,江苏,南京,210094;解放军炮兵学院,南京分院,江苏,南京,211132
摘    要:虚拟场景中的人体结构建模采用层次建模法,将人体模型看作由段和连接段的节点组成.并利用Multigen工具集中的degree of Freedom技术,构建人体模型,定义人体关节信息.通过对节点的属性赋值,设置关节点的位移和旋转角度等特征,实现虚拟场景中的人体运动仿真,丰富了虚拟场景的真实感和交互性.

关 键 词:Multigen  人体建模  层次建模  虚拟场景  运动仿真
文章编号:1006-1576(2006)04-0001-02
收稿时间:2005-10-10
修稿时间:2005-11-08

Human Modeling of Virtual Environment Based on Multigen Technology
ZHANG Hai-bing,XU Cheng,ZHUO Xiao-qi. Human Modeling of Virtual Environment Based on Multigen Technology[J]. Ordnance Industry Automation, 2006, 25(4): 1-2
Authors:ZHANG Hai-bing  XU Cheng  ZHUO Xiao-qi
Abstract:Hierarchy modeling method is adopted for human body framework modeling in virtual environment. Human body model is composed of segments and nodes, which are used to link segments. In addition, DOF (degree of Freedom) technology of Multigen toolkit is adopted to construct human body modeling and define human joint information. Node attribute values are evaluated to set up the characters of joints such as joint displacement and rotation angle. At last, human body motion simulation is implemented and the reality and interaction performance of virtual environment are enriched.
Keywords:Multigen   Human body modeling   Hierarchy modeling   Virtual environment   Motion simulation
本文献已被 CNKI 维普 万方数据 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号