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1.
This paper discusses a microstructural optimization of composites using a fixed-grid modeling technique and an approximate optimization approach. In particular, we design a microscopic structure of composites to improve its reliability. As the response surface becomes nonlinear and inaccuracies may be included in the sampling results in using the fixed-grid model, applicability of several approximation methods such as a polynomial-based approach, neural network, and Kriging method are investigated. Especially, the inaccuracy is regarded as a noise in sampling data, and applicability of the noise-resistant smoothed Kriging (ns-Kriging) is investigated. As an example, cross-sectional shape of fiber in a unidirectional fiber-reinforced plastics is optimized. By applying several approximate optimization methods to the problem, applicability of those methods is investigated. Next, cross-sectional shape of fibers in a composite plate subject to bending and compression is optimized using the ns-Kriging-based method. Numerical results illustrate applicability of the proposed approach.  相似文献   

2.
纤维增强树脂基复合材料层压板的压缩强度和压缩模量是复合材料结构设计、制造和使用维护的基本力学性能参数,为新材料研发、质量控制和结构设计提供重要依据。而不同压缩性能测试方法对其最终性能指标有重要的影响,甚至得出截然不同的结果。针对以上问题,通过对现有不同复合材料压缩性能测试方法的系统分析与讨论,结合相关测试经验,通过改进ASTM D 6641和GB/T 5258中组合式加载(CLC)测试夹具,优化了CLC加载测试复合材料的压缩性能的方法,提高了复合材料压缩性能测试方法的准确性、有效性和操作简便性,对纤维增强树脂基复合材料的开发与结构设计等具有重要的现实意义。  相似文献   

3.
The traditional apparel product development process is a typical iterative ‘optimization’ process that involves trial-and-error. In order to confirm the design and achieve a satisfactory fit, a number of repeated cycles of sample preparation, trial fitting and pattern alteration must be conducted. The process itself is time-consuming, costly, and dependent on the designer’s skills and experience. In this paper, a novel computer aided design (CAD) solution for virtual try-on, fitting evaluation and style editing is proposed to speed up the clothing design process. A series of new techniques from cross parameterization, geometrical and physical integrated deformation, to novel editing methods are proposed. First, a cross parameterization technique is employed to map clothing pattern pieces on a model surface. The pattern can be precisely positioned to form the initial shape with low distortion. Next, a new deformation method called hybrid pop-up is proposed to approximate the virtual try-on shape. This method is an integration of geometrical reconstruction and physical based simulation. In addition, user interactive operations are introduced for style editing and pattern alteration in both 2D and 3D manners. The standard rules regulating pattern editing in the fashion industry can be incorporated in the system, so that the resulting clothing patterns are suitable for everyday production.  相似文献   

4.
Seamless and traceless undergarments have rendered foam sheet molding as an important manufacturing technique for the intimate apparel industry. Seamless bra cups are made by one-step forming technology. The three-dimensional (3D) cup shape is formed by using high temperatures and pressures with flexible polyurethane foams. Nevertheless, the mold head design process and control of the bra cup molding process are highly complicated and error prone. There is limited knowledge about the effects of foam properties, molding parameters and foam cup geometric parameters on molding process optimization. This research presents a response surface methodology as the approach for parametric design and process parameter optimization of bra cup molding. The proposed approach integrates 3D scanning via reverse engineering, parameterized-based remeshing and registration algorithm, non-linear mathematical prediction models for cup shape conformity, a model of foam shrinkage and example-based bra cup design and grading to optimize the bra cup development and production process. The experimental results show that this method is highly effective and more timesaving in the design and development of new products, as well as providing consistent quality control of the bra cup molding process.  相似文献   

5.
机械产品的三维动态图形模拟研究   总被引:3,自引:0,他引:3  
邹湘军 《计算机仿真》2001,18(4):61-63,57
对机械产品的三维动态模拟设计进行了研究,提出了一种快速建立三维动态图模型的新方法,用机械加工的方法建模,并对零件实体建模和产品建模的关键技术进行阐述。该方法算法简单,它有效地将CAD/CAM与三维动态模拟结合,实现了机械产品的三维动态仿真。为企业开发了铲车、虚拟机床三维动态图模拟,缩短了产品设计制造周期,文章给出了实例和可视化结果。  相似文献   

6.
We propose a prototype of a facial surgery simulation system for surgical planning and the prediction of facial deformation. We use a physics-based human head model. Our head model has a 3D hierarchical structure that consists of soft tissue and the skull, constructed from the exact 3D CT patient data. Anatomic points measured on X-ray images from both frontal and side views are used to fire the model to the patient's head. The purposes of this research is to analyze the relationship between changes of mandibular position and facial morphology after orthognathic surgery, and to simulate the exact postoperative 3D facial shape. In the experiment, we used our model to predict the facial shape after surgery for patients with mandibular prognathism. Comparing the simulation results and the actual facial images after the surgery shows that the proposed method is practical.  相似文献   

7.
目的 采用草绘交互方式直接构造3维人体模型是当前人体建模研究的重要课题之一.提出一种草绘3维人体建模的模板形变方法.方法 针对输入的草图,首先,采用关节点定位方法获取草图中的人体关节点,根据人体结构学约束识别人体骨架结构,通过解析人体轮廓草图获取人体草图特征;其次,通过骨架模板和外观轮廓模板形变,将草图特征映射到3维人体模型,实现3维人体建模.结果 草图解析方法能有效提取草图特征,通过模板形变方法生成3维人体模型,并在模型上保持草图特征;能适应不同用户的绘制习惯,且生成的3维人体模型可用于人体动画设计.结论 提出一种草绘3维人体建模的模板形变方法,支持用户采用草绘方式进行3维人体模型设计,方法具有良好的用户适应性,对3维动画创作具有重要意义.  相似文献   

8.
The increased usage of fiber reinforced polymer composites in load bearing applications requires a detailed understanding of the process induced residual stresses and their effect on the shape distortions. This is utmost necessary in order to have more reliable composite manufacturing since the residual stresses alter the internal stress level of the composite part during the service life and the residual shape distortions may lead to not meeting the desired geometrical tolerances. The occurrence of residual stresses during the manufacturing process inherently contains diverse interactions between the involved physical phenomena mainly related to material flow, heat transfer and polymerization or crystallization. Development of numerical process models is required for virtual design and optimization of the composite manufacturing process which avoids the expensive trial-and-error based approaches. The process models as well as applications focusing on the prediction of residual stresses and shape distortions taking place in composite manufacturing are discussed in this study. The applications on both thermoset and thermoplastic based composites are reviewed in detail.  相似文献   

9.
This paper presents a method that can convert a given 3D mesh into a flat‐foldable model consisting of rigid panels. A previous work proposed a method to assist manual design of a single component of such flat‐foldable model, consisting of vertically‐connected side panels as well as horizontal top and bottom panels. Our method semi‐automatically generates a more complicated model that approximates the input mesh with multiple convex components. The user specifies the folding direction of each convex component and the fidelity of shape approximation. Given the user inputs, our method optimizes shapes and positions of panels of each convex component in order to make the whole model flat‐foldable. The user can check a folding animation of the output model. We demonstrate the effectiveness of our method by fabricating physical paper prototypes of flat‐foldable models.  相似文献   

10.
Laser cutting is an appealing fabrication process due to the low cost of materials and extremely fast fabrication. However, the design space afforded by laser cutting is limited, since only flat panels can be cut. Previous methods for manufacturing from flat sheets usually roughly approximate 3D objects by polyhedrons or cross sections. Computational design methods for connecting, interlocking, or folding several laser cut panels have been introduced; to obtain a good approximation, these methods require numerous parts and long assembly times. In this paper, we propose a radically different approach: Our approximation is based on cutting thin, planar spirals out of flat panels. When such spirals are pulled apart, they take on the shape of a 3D spring whose contours are similar to the input object. We devise an optimization problem that aims to minimize the number of required parts, thus reducing costs and fabrication time, while at the same time ensuring that the resulting spring mimics the shape of the original object. In addition to rapid fabrication and assembly, our method enables compact packaging and storage as flat parts. We also demonstrate its use for creating armatures for sculptures and moulds for filling, with potential applications in architecture or construction.  相似文献   

11.
The paper presents a new methodology to model material failure, in two-dimensional reinforced concrete members, using the Continuum Strong Discontinuity Approach (CSDA). The mixture theory is used as the methodological approach to model reinforced concrete as a composite material, constituted by a plain concrete matrix reinforced with two embedded orthogonal long fiber bundles (rebars). Matrix failure is modeled on the basis of a continuum damage model, equipped with strain softening, whereas the rebars effects are modeled by means of phenomenological constitutive models devised to reproduce the axial non-linear behavior, as well as the bond-slip and dowel effects. The proposed methodology extends the fundamental ingredients of the standard Strong Discontinuity Approach, and the embedded discontinuity finite element formulations, in homogeneous materials, to matrix/fiber composite materials, as reinforced concrete. The specific aspects of the material failure modeling for those composites are also addressed. A number of available experimental tests are reproduced in order to illustrate the feasibility of the proposed methodology.  相似文献   

12.
A level-set based shape and topology optimization framework is used to investigate the influence of graded interfaces in the optimization of micro-architectured multi-materials. In contrast to other studies found in the literature, interfaces are considered as smooth and graded transitions between constitutive phases instead of sharp delimitations. Case studies for extreme thermoelastic properties of 2D isotropic composites are analyzed and optimal designs are presented. It is shown that explicitly accounting for interfaces can influence the design of heterogeneous materials in composite microstructures.  相似文献   

13.
We present an efficient and unconditionally stable method which allows the deformation of very complex stiff cloth models in real-time. This method is based on a shape matching approach which uses edges and triangles as 1D and 2D regions to simulate stretching and shearing resistance. Previous shape matching approaches require large overlapping regions to simulate stiff materials. This unfortunately also affects the bending behavior of the model. Instead of using large regions, we introduce a novel multi-resolution shape matching approach to increase only the stretching and shearing stiffness. Shape matching is performed for each level of the multi-resolution model and the results are propagated from one level to the next one. To preserve the fine wrinkles of the cloth on coarse levels of the hierarchy we present a modified version of the original shape matching method. The introduced method for cloth simulation can perform simulations in linear time and has no numerical damping. Furthermore, we show that multi-resolution shape matching can be performed efficiently on the GPU.  相似文献   

14.
Comfort test of footwear is mainly based on subjective perception of the wearer and a large number of subjects are required to obtain a reliable result. Therefore, the subjective comfort test is expensive and time consuming. Although the foot size and shape of a subject can be obtained by using a three-dimensional (3D) foot scanner, it is still difficult to create foot motion animations of each subject suitable for computer simulation.In this paper, we propose a fast approach to model foot deformation and present its application in simulating interaction with footwear towards footwear design. The simulation determines deformation of foot and footwear models. It can also determine stress distribution in the footwear. Given an initial foot model and a captured foot motion, human foot animation is created first. Then, the footwear model is fitted to the foot to compute the deformation and stress in the footwear. In this article, the boundary element method (BEM) is adopted. We demonstrate the results by conducting simulation of a captured gait motion. Experimental results showed that the method can be used to simulate human gait motion, and can determine deformation of footwear.  相似文献   

15.
The paper proposes a novel, pose-invariant face recognition system based on a deformable, generic 3D face model, that is a composite of: (1) an edge model, (2) a color region model and (3) a wireframe model for jointly describing the shape and important features of the face. The first two submodels are used for image analysis and the third mainly for face synthesis. In order to match the model to face images in arbitrary poses, the 3D model can be projected onto different 2D viewplanes based on rotation, translation and scale parameters, thereby generating multiple face-image templates (in different sizes and orientations). Face shape variations among people are taken into account by the deformation parameters of the model. Given an unknown face, its pose is estimated by model matching and the system synthesizes face images of known subjects in the same pose. The face is then classified as the subject whose synthesized image is most similar. The synthesized images are generated using a 3D face representation scheme which encodes the 3D shape and texture characteristics of the faces. This face representation is automatically derived from training face images of the subject. Experimental results show that the method is capable of determining pose and recognizing faces accurately over a wide range of poses and with naturally varying lighting conditions. Recognition rates of 92.3% have been achieved by the method with 10 training face images per person.  相似文献   

16.
圆环面上纤维轨迹的计算机辅助设计   总被引:2,自引:0,他引:2       下载免费PDF全文
曲面上的曲线造型是计算机图形领域的一个新的研究热点,而且它们在纤维织物编织,三维服装裁剪以及复合材料的纤维缠绕轨迹设计等领域有十分广泛的应用,为了解决圆环面上纤维轨迹的计算机辅助设计问题,研究了圆环面上测地线的解析解以及拟测地线数值求解的具体算法并给出了其表达式,测地线是曲面上两点之间最短距离的曲线段,在一般曲面上没有解析解,但是在圆环面上却可求出其精确的解析解,但在曲面的边沿部分,测地线因不能实现自然的折返过渡,于是拟测地线就被引进到曲面上的曲线造型设计之中,在拟测地线分析研究基础上,给出了圆环面上拟测地线的方程及数值解法,通过其在一个实例中的应用结果证明,该方法可获得织物的纺织条纹以及缠绕物体的纤维轨迹。  相似文献   

17.
Optimal shape design of microstructured materials has recently attracted a great deal of attention in materials science. The shape and the topology of the microstructure have a significant impact on the macroscopic properties. The paper is devoted to the shape optimization of new biomorphic microcellular silicon carbide ceramics produced from natural wood by biotemplating. This is a novel technology in the field of biomimetics which features a material synthesis from biologically grown materials into ceramic composites by fast high-temperature processing. We are interested in finding the best material-and-shape combination in order to achieve the optimal prespecified performance of the composite material. The computation of the effective material properties is carried out using the homogenization method. Adaptive mesh-refinement technique based on the computation of recovered stresses is applied in the microstructure to find the homogenized elasticity coefficients. Numerical results show the reliability of the implemented a posteriori error estimators.  相似文献   

18.
在海洋滩涂环境中,碳纤维复合材料易遭受砂石冲击,为了研究砂石冲击对碳纤维复合材料的损伤情况,有必要对砂石冲击测试技术进行研究。基于压缩空气炮系统对砂石进行加速,采用高速摄像机获取砂石冲击的瞬时速度,得到砂石冲击碳纤维复合材料的瞬时能量值。冲击完成后,采用超声探伤仪对冲击区域进行无损检测,获取碳纤维复合材料遭受冲击后的内部损伤情况。试验表明,采用该测试技术能够很好地描述碳纤维复合材料遭受砂石冲击的过程。当砂石冲击能量大于0.5 J时碳纤维复合材料的主要损伤形式为纤维断裂损伤,采用弹性涂层可以有效地提高碳纤维复合材料抗砂石冲击的性能。研究结果为舰用碳纤维复合材料的抗砂石冲击研究奠定了一定的技术基础。  相似文献   

19.
Physically plausible fracture animation is a challenging topic in computer graphics. Most of the existing approaches focus on the fracture of isotropic materials. We proposed a frame-field method for the design of anisotropic brittle fracture patterns. In this case, the material anisotropy is determined by two parts: anisotropic elastic deformation and anisotropic damage mechanics. For the elastic deformation, we reformulate the constitutive model of hyperelastic materials to achieve anisotropy by adding additional energy density functions in particular directions. For the damage evolution, we propose an improved phase-field fracture method to simulate the anisotropy by designing a deformation-aware second-order structural tensor. These two parts can present elastic anisotropy and fractured anisotropy independently, or they can be well coupled together to exhibit rich crack effects. To ensure the flexibility of simulation, we further introduce a frame-field concept to assist in setting local anisotropy, similar to the fiber orientation of textiles. For the discretization of the deformable object, we adopt a novel Material Point Method(MPM) according to its fracture-friendly nature. We also give some design criteria for anisotropic models through comparative analysis. Experiments show that our anisotropic method is able to be well integrated with the MPM scheme for simulating the dynamic fracture behavior of anisotropic materials.  相似文献   

20.
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