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1.
为提高双足机器人的环境适应性, 本文提出了一种基于模糊控制与中枢模式发生器(CPG)的混合控制策 略, 称之为Fuzzy–CPG算法. 高层控制中枢串联模糊控制系统, 将环境反馈信息映射为行走步态信息和CPG幅值参 数. 低层控制中枢CPG根据高层输出命令产生节律性信号, 作为机器人的关节控制信号. 通过机器人运动, 获取环境 信息并反馈给高层控制中枢, 产生下一步的运动命令. 在坡度和凹凸程度可变的仿真环境中进行混合控制策略的 实验验证, 结果表明, 本文提出的Fuzzy–CPG控制方法可以使机器人根据环境的变化产生适应的行走步态, 提高了 双足机器人的环境适应性行走能力.  相似文献   

2.
张秀丽  梁艳 《机器人》2016,(4):458-466
受婴儿爬行时独特的躯体形态的启发,设计了具有柔性脊柱和弹性膝关节的欠自由度四足爬行机器人BabyBot,其脊柱为变截面通体柔顺结构,膝关节为无自由度可变形被动关节.利用伪刚体法对柔性脊柱和弹性膝关节的结构参数进行设计,采用中枢模式发生器(CPG)运动控制模型生成对角爬行步态轨迹,柔顺机构与仿生控制有机结合形成了BabyBot机器人"以膝着地、腰髋耦合"的仿婴儿爬行步态.对欠自由度仿婴儿机器人的机构可行性,以及柔性脊柱对机器人运动性能的影响进行仿真及实验,结果表明,具有弹性膝关节的欠自由度四足机器人可以实现平稳的爬行运动,变截面柔性脊柱能够减小机器人行走时躯干在横滚及偏转方向的姿态波动程度,提高了机器人运动的协调性和轨迹准确性,并揭示出婴儿爬行时脊柱的柔顺运动对稳定视觉的潜在作用.  相似文献   

3.
由于传统人工规划产生步态是比较僵硬,缓慢的,缺乏灵活的自组织能力,与真正生物步态存在很大差异;而生物能很好利用中枢模式发生器的自激行为产生有节律的协调运动从而适应多种复杂环境,但普通CPG控制策略又会使关节间出现抖动,影响步态的控制效果;文中提出了以生物中枢模式发生器模型为核心建立双足机器人控制系统,并对CPG的参数进行遗传算法的高效优化,提高了系统性能,消除了关节的抖动;通过MATLAB仿真验证基于GA参数优化的CPG控制机理的双足机器人节律运动控制方法是有效的,并得到了很好的控制效果。  相似文献   

4.
史瑞东  张秀丽  姚燕安 《机器人》2018,40(2):146-157
模仿具有多种运动模式的沙漠蜘蛛,设计了本体为双层六杆5R闭链机构的仿蜘蛛机器人,其中16个主动关节由直流伺服电机控制.提出了基于Hopf振荡器的中枢模式发生器(CPG)运动控制模型,用于实现仿蜘蛛机器人的翻滚、爬行、侧滚等多种运动模式以及步态切换.利用Matlab和ADAMS对仿蜘蛛机器人的多模式运动进行动力学仿真,结果表明机器人可实现连续平稳的翻滚、爬行、侧滚运动,验证了CPG仿生控制方法应用于闭链机器人多模式运动的可行性.  相似文献   

5.
为解决四足机器人在其质心偏离躯干几何中心时的稳定性问题,提出了一种基于改进粒子群算法的优化方法.使用基于Hopf模型的振荡器搭建中枢模式发生器(central pattern generator,CPG)网络拓扑结构,通过对足端进行轨迹规划进而确定CPG模型相关参数,并对CPG单元间的耦合系数矩阵进行优化,使其能够输出...  相似文献   

6.
针对现有理想化步态动力学模型规划方法复杂、人为指定参数过多、计算量大的问题,提出一种基于体感数据学习人体步态的仿人机器人步态生成方法。首先,用体感设备收集人体骨骼信息,基于最小二乘拟合方法建立人体关节局部坐标系;其次,搭建人体与机器人映射的运动学模型,根据两者间主要关节映射关系,生成机器人关节转角轨迹,实现机器人对人类行走姿态的学习;然后,基于零力矩点(ZMP)稳定性原则,对机器人脚踝关节转角采用梯度下降算法进行优化控制;最后,在步态稳定性分析上,提出使用安全系数来评价机器人行走稳定程度的方法。实验结果表明,步行过程中安全系数保持在0~0.85,期望为0.4825,ZMP接近于稳定区域中心,机器人实现了仿人姿态的稳定行走,证明了该方法的有效性。  相似文献   

7.
陈华  刘国栋 《计算机测量与控制》2012,20(9):2555-2557,2560
基于三维线性倒立摆模型和ZMP生成了双足机器人的步行模式;在实际的行走过程中,机器人实际的步态轨迹和期望的步态轨迹之间存在一定的误差;为了机器人稳定地行走,必须对机器人的步行模式进行在线修正;提出了一种基于爬山算法的机器人在线全身关节补偿;通过对机器人各关节的补偿,修正机器人的质心偏差,从而达到机器人步行模式的在线修正;最后,通过计算机仿真和实体机器人验证了改方案的可行性。  相似文献   

8.
为精细模仿生物步态,充分发挥六足机器人运动潜能,本文在离散化机器人足端轨迹的基础上,融合中枢模式发生器(central pattern generator,CPG)模型与反射模型的核心思想,建立了离散化步态模型,结合稳定性分析,构建了机器人稳定的位置状态空间,将复杂的步态规划问题转化为稳定的位置状态空间中位置状态间的排序问题,在此基础上,提出了一种新的自由步态生成算法,并基于平均稳定裕量对该算法进行了优化.样机步态实验结果表明,自由步态生成算法与自由步态优化算法均可生成在一定程度上符合生物运动特点的稳定步态,实现机器人运动过程中速度的动态调整,跨越宽度为步距的障碍,且基于平均稳定裕量的自由步态优化算法生成步态的稳定性要远大于自由步态生成算法.  相似文献   

9.
相对于轮式移动机器人,足式机器人本体容易跨越障碍,通过崎岖不平的地面,具有更强的运动灵活性和环境适应性.但由于多冗余自由度、重心变化等问题使得足式机器人行走控制非常复杂.目前,行走控制方法主要基于编程作业机制,即预先计算轨迹、步态等,这一方法不仅本身非常复杂,缺乏一般性,而且无法解决环境适应性问题,使得足式机器人本体特性不能得到充分的发挥.改变传统的思维模式,研究和抽象生物的行走机理并加以模仿可能是突破机器人行走控制瓶颈的有效途径,已引起科学家的广泛关注.基于中枢模式发生器(central pattern generator,CPG)的生物诱导行走控制方法是这一思路的典型代表,已经得到广泛关注并在机器人行走控制中取得了初步实验结果.文中回顾了CPG的生物学机理,介绍了其生物学存在依据、结构特性;从控制工程的角度,介绍了CPG的工程模拟、特性分析、以及目前在机器人行走控制中的研究进展;结合现有研究指出了该方法面临的困难、存在的问题及未来研究方向.  相似文献   

10.
《机器人》2015,(5)
为精细模仿生物步态,充分发挥六足机器人运动潜能,本文在离散化机器人足端轨迹的基础上,融合中枢模式发生器(CPG)模型与反射模型,建立了离散化步态模型,基于稳定性分析,构建了机器人稳定的位置状态空间,将复杂的步态规划问题等效转化为稳定的位置状态空间中位置状态间的排序问题,在此基础上,提出了一种自由步态生成算法;并基于处理顺序决策问题的马尔可夫决策过程,以平均稳定裕量为优化指标,针对特定地形研究自由步态的优化算法.样机步态实验结果表明,自由步态生成算法与优化算法均可生成在一定程度上符合生物运动特点的稳定步态,且自由步态优化算法可针对特定地形快速规划出基于平均稳定裕量的最优步态.  相似文献   

11.
Biological systems seem to have a simpler but more robust locomotion strategy than that of the existing biped walking controllers for humanoid robots. We show that a humanoid robot can step and walk using simple sinusoidal desired joint trajectories with their phase adjusted by a coupled oscillator model. We use the center-of-pressure location and velocity to detect the phase of the lateral robot dynamics. This phase information is used to modulate the desired joint trajectories. We do not explicitly use dynamical parameters of the humanoid robot. We hypothesize that a similar mechanism may exist in biological systems. We applied the proposed biologically inspired control strategy to our newly developed human-sized humanoid robot computational brain (CB) and a small size humanoid robot, enabling them to generate successful stepping and walking patterns.  相似文献   

12.
从仿生学角度分析了人体的步行运动规律,提出了一种基于人体运动规律的仿人机器人步态参数设定方法.首先对人体步行运动数据进行捕捉并分析,得出人体各步态参数间的函数关系,以人体步行相似性作为评价指标,提出仿人机器人步态参数的设定方法.其次,通过分析人体在步行过程中的补偿支撑脚偏航力矩的基本原理,提出了基于双臂及腰关节协调运动的仿人机器人偏航力矩补偿算法,以提高仿人机器人行走的稳定性.最后通过仿真及实验验证了所提出的步态规划方法的正确性及有效性.  相似文献   

13.
王诗瑶  郭祖华 《计算机仿真》2020,37(3):319-323,413
为了快速生成仿人机器人跑步运动轨迹,研究了一种用于仿人机器人跑步步态生成的步态规划器。采用三维弹簧倒立摆模型描述跑步过程中仿人机器人质心运动规律,奔跑时机器人质心轨迹及落脚点位置可以由四个步态参数来确定,从而将步态规划问题转化成步态参数优化问题,求解了500余种不同运动状态下的步态参数。建立了基于三层BP神经网络的步态规划器,将优化结果作为训练样本训练神经网络。用上述规划器实现了仿人机器人跑步步态规划并对规划结果进行了仿真验证。研究结果表明,基于BP神经网络的步态规划器可以实现步态参数的快速计算,生成的跑步步态逼真;提出的跑步运动步态规划方法可行,为仿人机器人实时轨迹生成提供了一种解决方法。  相似文献   

14.
《Advanced Robotics》2013,27(2-3):159-190
The authors propose a simple on-line method for generating a walking pattern for the biped humanoid robot KHR-3 (HUBO). The problem of realizing a walking action in humanoid robots involves two components: generation of the basic walking pattern and the compensation required to maintain the robot's balance. Dynamic walking can be realized by incorporating the real-time stabilizing control algorithm developed for KHR-1, KHR-2 and KHR-3. The walking pattern of KHR-3 has four modes: forward/backward, left/right, curved walking and turning around. In the previous pattern generation of the KHR series, the step time and stride of the robot were fixed, and the walking modes, step time and action of stride without stopping could not be changed. Hence, the flexibility of the walking pattern of the robot needed to be upgraded. The walking pattern in this paper allows variation in the walking mode, step time and stride for each step. The pattern uses a simple mathematical form of trajectory curves, specifically the sine, cosine, linear and third-order polynomial curves, and the superposition of these curves is used to minimize the complexity and burden of the computation. The authors used a third-order polynomial to generate the trajectory of the robot's pelvis. With the aid of a simplified zero-moment point (ZMP) equation, the pelvis trajectories have a direct relationship with the ZMP trajectories. An effective means of generating the trajectories is introduced, and the scheme is verified experimentally under various walking conditions that take into account the step time and stride. The experimental platform, which has human-like features and movement, is briefly introduced here. With a simple kinematical structure and distributed control hardware architecture, the platform was designed to consume relatively low levels of energy. Moreover, the scheme for generating the trajectory is realized for variations to flexible walking.  相似文献   

15.
在RoboCup3D比赛中,拥有一个快速灵活、稳定的步态模式是赢得机器人足球比赛的关键之一。为了获得这样的步态模式,提出一种双足机器人垂直质心高度可变的机器学习训练方法。首先,通过规划双足机器人垂直质心高度的轨迹、利用倒立摆模型和数值化方法控制零力矩点,实现双足机器人的类人行走。然后,采用自适应协方差矩阵进化算法对步态参数优化,为了获得快速稳定的步行,采用累积分层的学习方法在之前优化的基础上进一步优化。最后,采用蜂拥编队壁障算法验证多机器人环境下优化步态的稳定性、灵活性。实验和竞赛结果均表明本文提出算法的有效性。  相似文献   

16.
Many recent approaches have successfully generated a stable walking pattern for biped robots, but discussions about its optimization are relatively few. In this paper, a Center of Gravity (COG) trajectory optimization method is proposed to minimize the cost function of joint torque, joint limit, and joint speed limit. The linear quadratic control-based inverted pendulum controller optimizes the COG trajectories in sagittal and lateral directions with the COG height trajectory. The COG height trajectory is optimized by finding the derivative of the cost function with respect to the COG height offline. Then the proposed walking pattern generator builds the COG height trajectory database of different walking steps for online connection of a walking pattern. The walking pattern generator is verified by experiments and simulations of different step cycles with our humanoid robot, NINO, and it can clearly reduce the required joint torque of the robot while walking. In addition, compared with the fixed COG height trajectory, the energy consumption is reduced by 14% from the experimental results. Thus, the method succeeds in generating a more energy-saving walking pattern.  相似文献   

17.
Insects can perform versatile locomotion behaviors such as multiple gaits, adapting to different terrains, fast escaping, etc. However, most of the existing bio-inspired legged robots do not possess such walking ability, especially when they walk on irregular terrains. To tackle this challenge, a central pattern generator (CPG)-based locomotion control methodology is proposed, integrated with a contact force feedback function. In this approach, multiple gaits are produced by the CFG module. After passing through a post-processing circuit and a delay-line, the control signal is fed into six trajectory generators to generate predefined feet trajectories for the six legs. Then, force feedback is employed to adjust these trajectories so as to adapt the robot to rough terrains. Finally the regulated trajectories are sent to inverse kinematics modules such that the position control instructions are generated to control the actuators. In both simulations and real robot experiments, we consistently show that the robot can perform sophisticated walking patterns. What is more, the robot can use the force feedback mechanism to deal with the irregularity in rough terrain. With this mechanism, the stability and adaptability of the robot are enhanced. In conclusion, the CPG-base control is an effective approach for legged robots and the force feedback approach is able to improve walking ability of the robots, especially when they walk on irregular terrains.  相似文献   

18.
《Advanced Robotics》2013,27(4):415-435
This paper describes position-based impedance control for biped humanoid robot locomotion. The impedance parameters of the biped leg are adjusted in real-time according to the gait phase. In order to reduce the impact/contact forces generated between the contacting foot and the ground, the damping coefficient of the impedance of the landing foot is increased largely during the first half double support phase. In the last half double support phase, the walking pattern of the leg changed by the impedance control is returned to the desired walking pattern by using a polynomial. Also, the large stiffness of the landing leg is given to increase the momentum reduced by the viscosity of the landing leg in the first half single support phase. For the stability of the biped humanoid robot, a balance control that compensates for moments generated by the biped locomotion is employed during a whole walking cycle. For the confirmation of the impedance and balance control, we have developed a life-sized humanoid robot, WABIAN-RIII, which has 43 mechanical d.o.f. Through dynamic walking experiments, the validity of the proposed controls is verified.  相似文献   

19.
为了保证类人机器人行走的稳定性,合理的步态规划和误差补偿是最为关键的两个方面。针对研究新一代的类人足球机器人AFU2008,在步态规划方面,根据ZMP(零力矩点)稳定性原理,首先用参考轨迹法进行关节轨迹规划,然后由运动学逆解出的关节转角值对机器人舵机进行实际控制;在误差补偿方面,采用对ZMP影响较大的上体运动进行误差补偿,并针对传统的上体补偿方法的局限性,提出了允许上体高度作匀速运动的改进方法。最后通过仿真和实际实验表明:相对于传统补偿方法,新方法能够更加明显减小机器人的ZMP误差,提高机器人ZMP的稳定裕度,使得类人机器人可以稳定快速的行走。  相似文献   

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