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1.
In recent years there has been considerable interest in methods for diffeomorphic warping of images, with applications in e.g. medical imaging and evolutionary biology. The original work generally cited is that of the evolutionary biologist D’Arcy Wentworth Thompson, who demonstrated warps to deform images of one species into another. However, unlike the deformations in modern methods, which are drawn from the full set of diffeomorphisms, he deliberately chose lower-dimensional sets of transformations, such as planar conformal mappings. In this paper we study warps composed of such conformal mappings. The approach is to equip the infinite dimensional manifold of conformal embeddings with a Riemannian metric, and then use the corresponding geodesic equation in order to obtain diffeomorphic warps. After deriving the geodesic equation, a numerical discretisation method is developed. Several examples of geodesic warps are then given. We also show that the equation admits totally geodesic solutions corresponding to scaling and translation, but not to affine transformations.  相似文献   

2.
The direct registration problem for images of a deforming surface has been well studied. Parametric flexible warps based, for instance, on the Free-Form Deformation or a Radial Basis Function such as the Thin-Plate Spline, are often estimated using additive Gauss-Newton-like algorithms. The recently proposed compositional framework has been shown to be more efficient, but cannot be directly applied to such non-groupwise warps.  相似文献   

3.
The Thin-Plate Spline warp has been shown to be a very effective parameterized model of the optic flow field between images of various types of deformable surfaces, such as a paper sheet being bent. Recent work has also used such warps for images of a smooth and rigid surface. Standard Thin-Plate Spline warps are however not rigid, in the sense that they do not comply with the epipolar geometry. They are also intrinsically affine, in the sense of the affine camera model, since they are not able to simply model the effect of perspective projection.  相似文献   

4.
In this paper, we discuss matching of magnetic resonance, diffusion tensor (DT) images of the human brain. Issues concerned with matching and transforming these complex images are discussed. In particular, we outline a method for preserving the intrinsic orientation of the data during nonrigid warps of the image and a number of similarity measures are proposed, based on the DT itself, on the DT deviatoric, and on indices derived from the DT. Each measure is used to drive an elastic matching algorithm applied to the task of registration of 3D images of the human brain. The performance of the various similarity measures is compared empirically by the use of several quality of match measures computed over a pair of matched images. Results indicate that the best matches are obtained from a Euclidean difference measure using the full DT.  相似文献   

5.
When we take a picture through transparent glass the image we obtain is often a linear superposition of two images: the image of the scene beyond the glass plus the image of the scene reflected by the glass. Decomposing the single input image into two images is a massively ill-posed problem: in the absence of additional knowledge about the scene being viewed there are an infinite number of valid decompositions. In this paper we focus on an easier problem: user assisted separation in which the user interactively labels a small number of gradients as belonging to one of the layers. Even given labels on part of the gradients, the problem is still ill-posed and additional prior knowledge is needed. Following recent results on the statistics of natural images we use a sparsity prior over derivative filters. This sparsity prior is optimized using the terative reweighted least squares (IRLS) approach. Our results show that using a prior derived from the statistics of natural images gives a far superior performance compared to a Gaussian prior and it enables good separations from a modest number of labeled gradients.  相似文献   

6.
Ultrasound imaging is widely used for diagnostic purposes among the clinicians. A major problem concerning the ultrasound images is their inherent corruption by the multiplicative speckle noise that hampers the quality of the diagnosis, and reduces the efficiency of the algorithms for automatic image processing. In this paper, we propose a new spatially adaptive wavelet-based method in order to reduce the speckle noise from ultrasound images. A spatially adaptive threshold is introduced for denoising the coefficients of log-transformed ultrasound images. The threshold is obtained from a Bayesian maximum a posteriori estimator that is developed using a symmetric normal inverse Gaussian probability density function (PDF) as a prior for modelling the coefficients of the log-transformed reflectivity. A simple and fast method is provided to estimate the parameters of the prior PDF from the neighbouring coefficients. Extensive simulations are carried out using synthetically speckled and ultrasound images. It is shown that the proposed method outperforms several existing techniques in terms of the signal-to-noise ratio, edge preservation index and structural similarity index and visual quality, and in addition, is able to maintain the diagnostically significant details of ultrasound images.  相似文献   

7.
We describe an algorithm for generating panoramic video from unstructured camera arrays. Artifact‐free panorama stitching is impeded by parallax between input views. Common strategies such as multi‐level blending or minimum energy seams produce seamless results on quasi‐static input. However, on video input these approaches introduce noticeable visual artifacts due to lack of global temporal and spatial coherence. In this paper we extend the basic concept of local warping for parallax removal. Firstly, we introduce an error measure with increased sensitivity to stitching artifacts in regions with pronounced structure. Using this measure, our method efficiently finds an optimal ordering of pair‐wise warps for robust stitching with minimal parallax artifacts. Weighted extrapolation of warps in non‐overlap regions ensures temporal stability, while at the same time avoiding visual discontinuities around transitions between views. Remaining global deformation introduced by the warps is spread over the entire panorama domain using constrained relaxation, while staying as close as possible to the original input views. In combination, these contributions form the first system for spatiotemporally stable panoramic video stitching from unstructured camera array input.  相似文献   

8.
受启发于人脸近似对称的先验知识,提出一种基于对称Gabor特征的稀疏表示算法并成功运用于人脸识别。首先把人脸图像进行镜像变换得到其镜像图像,进而将人脸分解为奇偶对称脸。在奇偶对称脸上分别提取Gabor特征,得到Gabor奇偶对称特征。通过一个加权因子,将奇偶特征融合生成新的特征。最后用这种新的特征构成超完备字典进行稀疏表示人脸分类。在人脸数据库AR和FERET上的实验结果表明所提算法在人脸有表情、姿势和光照变化情况下仍能获得较高的识别率。  相似文献   

9.
Previous deep learning-based super-resolution (SR) methods rely on the assumption that the degradation process is predefined (e.g., bicubic downsampling). Thus, their performance would suffer from deterioration if the real degradation is not consistent with the assumption. To deal with real-world scenarios, existing blind SR methods are committed to estimating both the degradation and the super-resolved image with an extra loss or iterative scheme. However, degradation estimation that requires more computation would result in limited SR performance due to the accumulated estimation errors. In this paper, we propose a contrastive regularization built upon contrastive learning to exploit both the information of blurry images and clear images as negative and positive samples, respectively. Contrastive regularization ensures that the restored image is pulled closer to the clear image and pushed far away from the blurry image in the representation space. Furthermore, instead of estimating the degradation, we extract global statistical prior information to capture the character of the distortion. Considering the coupling between the degradation and the low-resolution image, we embed the global prior into the distortion-specific SR network to make our method adaptive to the changes of distortions. We term our distortion-specific network with contrastive regularization as CRDNet. The extensive experiments on synthetic and real-world scenes demonstrate that our lightweight CRDNet surpasses state-of-the-art blind super-resolution approaches.   相似文献   

10.
In this paper we present a panoramic depth imaging system. The system is mosaic-based which means that we use a single rotating camera and assemble the captured images in a mosaic. Due to a setoff of the camera's optical center from the rotational center of the system we are able to capture the motion parallax effect which enables stereo reconstruction. The camera is rotating on a circular path with a step defined by the angle, equivalent to one pixel column of the captured image. The equation for depth estimation can be easily extracted from the system geometry. To find the corresponding points on a stereo pair of panoramic images the epipolar geometry needs to be determined. It can be shown that the epipolar geometry is very simple if we are doing the reconstruction based on a symmetric pair of stereo panoramic images. We get a symmetric pair of stereo panoramic images when we take symmetric pixel columns on the left and on the right side from the captured image center column. Epipolar lines of the symmetrical pair of panoramic images are image rows. The search space on the epipolar line can be additionaly constrained. The focus of the paper is mainly on the system analysis. Results of the stereo reconstruction procedure and quality evaluation of generated depth images are quite promissing. The system performs well for reconstruction of small indoor spaces. Our finall goal is to develop a system for automatic navigation of a mobile robot in a room.  相似文献   

11.
一种新型双正交小波滤波器的设计   总被引:1,自引:0,他引:1  
本文提出了一种从对称正则滤波器中得到一系列对称双正交小波的新技术,其主要思路是找出所给出滤波器的一个对称互补正则滤波器,这样得到的滤波器与理想半谱带滤波器之间存在最小二次方振幅偏差。因此,从给出的正则对称滤波器,或者从已知的对称双正交小波,都可以很容易得到一系列带有更好频率选择特性的对称双正交小波滤波器组。一旦找到互补滤波器,此互补滤波器的另外一个互补滤波器也就可以以同样的方法得到。系列双正交小波滤波器源自于标准An-otonini9/7双正交小波。应用此小波滤波器来压缩著名的Lena、Barbara和Goldhill等图像,改善了峰值信噪比(PSNR)。  相似文献   

12.

Face recognition techniques are widely used in many applications, such as automatic detection of crime scenes from surveillance cameras for public safety. In these real cases, the pose and illumination variances between two matching faces have a big influence on the identification performance. Handling pose changes is an especially challenging task. In this paper, we propose the learning warps based similarity method to deal with face recognition across the pose problem. Warps are learned between two patches from probe faces and gallery faces using the Lucas-Kanade algorithm. Based on these warps, a frontal face registered in the gallery is transformed into a series of non-frontal viewpoints, which enables non-frontal probe face matching with the frontal gallery face. Scale-invariant feature transform (SIFT) keypoints (interest points) are detected from the generated viewpoints and matched with the probe faces. Moreover, based on the learned warps, the probability likelihood is used to calculate the probability of two faces being the same subject. Finally, a hybrid similarity combining the number of matching keypoints and the probability likelihood is proposed to describe the similarity between a gallery face and a probe face. Experimental results show that our proposed method achieves better recognition accuracy than other algorithms it was compared to, especially when the pose difference is within 40 degrees.

  相似文献   

13.
Image‐based rendering (IBR) techniques allow capture and display of 3D environments using photographs. Modern IBR pipelines reconstruct proxy geometry using multi‐view stereo, reproject the photographs onto the proxy and blend them to create novel views. The success of these methods depends on accurate 3D proxies, which are difficult to obtain for complex objects such as trees and cars. Large number of input images do not improve reconstruction proportionally; surface extraction is challenging even from dense range scans for scenes containing such objects. Our approach does not depend on dense accurate geometric reconstruction; instead we compensate for sparse 3D information by variational image warping. In particular, we formulate silhouette‐aware warps that preserve salient depth discontinuities. This improves the rendering of difficult foreground objects, even when deviating from view interpolation. We use a semi‐automatic step to identify depth discontinuities and extract a sparse set of depth constraints used to guide the warp. Our framework is lightweight and results in good quality IBR for previously challenging environments.  相似文献   

14.
This paper presents a complete system for constructing panoramic image mosaics from sequences of images. Our mosaic representation associates a transformation matrix with each input image, rather than explicitly projecting all of the images onto a common surface (e.g., a cylinder). In particular, to construct a full view panorama, we introduce a rotational mosaic representation that associates a rotation matrix (and optionally a focal length) with each input image. A patch-based alignment algorithm is developed to quickly align two images given motion models. Techniques for estimating and refining camera focal lengths are also presented.In order to reduce accumulated registration errors, we apply global alignment (block adjustment) to the whole sequence of images, which results in an optimally registered image mosaic. To compensate for small amounts of motion parallax introduced by translations of the camera and other unmodeled distortions, we use a local alignment (deghosting) technique which warps each image based on the results of pairwise local image registrations. By combining both global and local alignment, we significantly improve the quality of our image mosaics, thereby enabling the creation of full view panoramic mosaics with hand-held cameras.We also present an inverse texture mapping algorithm for efficiently extracting environment maps from our panoramic image mosaics. By mapping the mosaic onto an arbitrary texture-mapped polyhedron surrounding the origin, we can explore the virtual environment using standard 3D graphics viewers and hardware without requiring special-purpose players.An erratum to this article can be found at  相似文献   

15.
The decomposition of deformations by principal warps is demonstrated. The method is extended to deal with curving edges between landmarks. This formulation is related to other applications of splines current in computer vision. How they might aid in the extraction of features for analysis, comparison, and diagnosis of biological and medical images in indicated  相似文献   

16.
Reconstruction of 3D scenes with abundant straight line features has many applications in computer vision and robot navigation. Most approaches to this problem involve stereo techniques, in which a solution to the correspondence problem between at least two different images is required. In contrast, 3D reconstruction of straight horizontal lines from a single 2D omni-directional image is studied in this paper. The authors show that, for symmetric non-central catadioptric systems, a 3D horizontal line can be estimated using only two points extracted from a single image of the line. One of the two points is the symmetry point of the image curve of horizontal line, and the other is a generic point on the image curve. This paper improves on several prior works, including horizontal line detection in omni-directional image and line reconstruction from four viewing rays, but is simpler than those methods while being more robust. We evaluate how the precision of feature point extraction can affect line reconstruction accuracy, and discuss preliminary experimental results.  相似文献   

17.
Shape Reconstruction of 3D Bilaterally Symmetric Surfaces   总被引:1,自引:0,他引:1  
The paper presents a new approach for shape recovery based on integrating geometric and photometric information. We consider 3D bilaterally symmetric objects, that is, objects which are symmetric with respect to a plane (e.g., faces), and their reconstruction from a single image. Both the viewpoint and the illumination are not necessarily frontal. Furthermore, no correspondence between symmetric points is required.The basic idea is that an image taken from a general, non frontal viewpoint, under non-frontal illumination can be regarded as a pair of images. Each image of the pair is one half of the object, taken from different viewing positions and with different lighting directions. Thus, one-image-variants of geometric stereo and of photometric stereo can be used. Unlike the separate invocation of these approaches, which require point correspondence between the two images, we show that integrating the photometric and geometric information suffice to yield a dense correspondence between pairs of symmetric points, and as a result, a dense shape recovery of the object. Furthermore, the unknown lighting and viewing parameters, are also recovered in this process.Unknown distant point light source, Lambertian surfaces, unknown constant albedo, and weak perspective projection are assumed. The method has been implemented and tested experimentally on simulated and real data.  相似文献   

18.
High single instruction multiple data (SIMD) efficiency and low power consumption have made graphic processing units (GPUs) an ideal platform for many complex computational applications. Thousands of threads can be created by programmers and grouped into fixed-size SIMD batches, known as warps. High throughput is then achieved by concurrently executing such warps with minimal control overhead. However, if a branch instruction occurs, which assigns different paths to different threads, one warp will be broken into multiple warps that have to be executed serially, consequently reducing the efficiency advantage of SIMD. In this paper, the contemporary fixed-size warp design is abandoned for a hybrid warp size (HWS) mechanism. Mixed-size warps are generated according to HWS and are scheduled and issued flexibly. The simulation results show that this mechanism yields an average speedup of 1.20 over the baseline architecture for a wide variety of general purpose GPU applications. The paper also integrates HWS with dynamic warp formation (DWF), which is a well-known branch handling mechanism used to improve SIMD utilization by forming new warps out of split warps in real time. The simulation results show that the combination of DWF and HWS generates an average speedup of 1.27 over the DWF-only platform with an estimated area increase of about 1% of DWF.  相似文献   

19.
本文提出了一种新的用于多协议标签交换网络流量工程的动态路由算法。先前研究者们提出的MIRA等著名算法试图通过绕开关键链路而最小化不同源-目的节点对之间的干涉。但是,有些情况下,这些算法可能选择过长的路径,或在寻找关键路径时判断不准确。因而本文提出了一种新的最大化其它入出口对之间的最大流之和的启发式算法。模拟结果证明了算法在拒绝率和吞吐量方面达到了更好的性能。  相似文献   

20.
Multi-stage Interconnection Networks (MINs) are designed to achieve fault-tolerance and collision solving by providing a set of disjoint paths. Ching-Wen Chen and Chung-Ping Chung had proposed a fault-tolerant network called Combining Switches Multi-stage Interconnection Network (CSMIN) and an inaccurate algorithm that provided two correct disjoint paths only for some source-destination pairs. This paper provides a more comprehensive and accurate algorithm that always generate correct routing-tags for two disjoint paths for every source-destination pair in the CSMIN. The 1-fault tolerant CSMIN causes the two disjoint paths to have regular distances at each stage. Moreover, our algorithm backtracks a packet to the previous stage and takes the other disjoint path in the event of a fault or a collision in the network. Furthermore, to eliminate the backtracking penalties of CSMIN, we propose a new design called Fault-tolerant Fully-Chained Combining Switches Multi-stage Interconnection Network (FCSMIN). It has similar characteristics of 1-fault tolerance and two disjoint paths between any source-destination pair, but it can tolerate only one link or switch fault at each stage without backtracking. Our simulation and comparative analysis result shows that FCSMIN has added advantages of destination-tag routing, lower hardware costs, strong reroutability, lower preprocessing overhead, and higher fault-tolerance power in comparison to CSMIN.  相似文献   

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