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1.
同构图形是图形创意的表现语言之一,起着创造新的视觉符号,传达更为复杂的内涵双重作用。运用符号学的能指、所指的基本原理,对图形创意中同构视觉符号的解析,领悟到符号学在同构图形创作中的重要性。发现和提取相关的设计方法,从而能更准确的运用符号学原理指导创意图形设计。  相似文献   

2.
不管是哪种风格的包装其关键在于是否具有独特的创意,是否通过图形等视觉元素的建立与运用传达一种视觉美,给消费者留下直观印象,产生购买热情。而如何实现包装设计的创意表现,这是个很关键的问题。  相似文献   

3.
平面设计是以图形符号作为手段传达信息,是一个将创意视觉化、符号化的过程,思维根据设计意象对视觉元素进行挑选、变换、组合,将视觉元素进行有机的关联、编码,使之形成特定的符号系统。图形、文字设计作为视觉空间设计中的一种符号现象,起着沟通人们与文化、信息的作用。因此,我们应该对此进行研究与认识,发掘更多的符号特性,更准确的运用符号学原理来进行平面图形设计。  相似文献   

4.
中国的视觉传达设计要想健康发展,必须汲取中国文化元素的营养,形成"有中国特色"的设计风格。中国传统图形元素在当今视觉传达设计中已经不再是单一的图形表现,漫漫衍生为一种形式,一种手法,它成为视觉传达设计中具有巨大生命力和感染力的一种设计元素。  相似文献   

5.
对传统文化中图形、色彩等元素在视觉传达设计中的运用进行了分析,并阐释了如何在视觉传达设计中将传统文化的神韵与现代设计相结合,达到文化的传承与发展。  相似文献   

6.
图形和文字创意是视觉传达艺术设计的重要组成部分,它有着自己的形成规律和组织形式.如何进行视觉传达设计,是设计爱好者和设计师所关切及不断追求的问题.因此,只有切实有效、科学严谨、创意无限的思维方式才能推动设计的不断进步与发展.随着社会的进步,人们生活水平的不断提高,在新的时代背景下对于视觉传达设计又有着新的要求.因此,就要求我们的设计师与时俱进,不断更新自己的设计理念和设计方法,对于图形和文字进行再加工,对于图形和文字进行再研究,只有这样的设计,才是依据时代性和发展性的好设计.本文就图形和文字在视觉传达设计中的应用方法,去展望图形和文字创意在现代视觉传达艺术设计中的发展趋势.  相似文献   

7.
招贴设计是视觉传达设计中十分重要的一种表现形式,特别是在海报设计中,招贴设计具有很强的视觉冲击力。招贴海报设计是为视觉传达艺术的重要方式,设计师通过自己的图形艺术语言来表达出自己的艺术理念,而且视错觉图形往往是设计师在设计的主要载体。海报设计中,主要通过抓住人们视觉和听觉的注意力,进而唤起人们内心深处的情感,激起他们对眼前视觉图形的兴趣,进而诱发其欲望,更加全神贯注的投入到眼前的海报中。招贴海报中的图形艺术是这个整体的焦点,所以做好招贴海报设计至关重要,而且这不仅能够给人强大的视觉冲击力,在信息传播中还能够达到迅速、准确、有效地功能和目的。文章通过对招贴海报中视错觉图形应用的探讨,对如何运用视错觉图形独特的语言产生新的视觉效果做具体阐述。  相似文献   

8.
图形语言是一种国际化的视觉语言,具有直观、多样和易于传播等特点。图形语言也是创意设计师常用的设计手法之一。文章分析了这一设计手法和创意产品研发之间的关系,归纳了图形语言在创意设计中应用的几种形式,并结合实际案例进行分析研究,为从事创意产品开发的专业人士提供了一些可借鉴的思路与观点。  相似文献   

9.
视错觉在现阶段的视觉传达设计活动中占据重要地位,能够形成较为强烈的视觉感受和心理效应。文章主要从视错觉艺术的基本情况分析入手,重点阐明其内涵和表现,介绍了其在视觉传达设计中的作用,包含创新视觉传达设计格局和构建视觉传达关系两个方面,并从图形创意、色彩运用、现代艺术与平面设计的角度,说明视觉传达设计中视错觉的应用情况,为科学推进视觉传达设计活动的稳步开展,提升其整体实际水平,提供良好借鉴和参考。  相似文献   

10.
随着市场化经济不断加强后,图形广告设计也是越来越频繁,而图形创意是广告设计作品的表现形式,在设计作品中敏感和备受注目的视觉中心,并且优秀的广告作品都是以自己独特的图形语言准确,而且又清晰地表达设计的主题。创意的图形表现基本上都是通过对创意的中心的深刻思考和系统分析,达到充分发挥想象思维和创造力,将想象、意念形象化、视觉化的效果,本文将对图形创意在广告设计中的灵魂意义进行讨论,以此提高图形创意在广告中的设计表达意义。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
为了设计一种具有低成本、低功耗、易操作、功能强且可靠性高的煤矿井下安全分站,针对煤矿安全生产实际,文章提出了采用MCS-51系列单片机为核心、具有CAN总线通信接口的煤矿井下安全监控分站的设计方案;首先给出煤矿井下安全监控分站的整体构架设计,然后着重阐述模拟量输入信号处理系统的设计过程,最后说明单片机最小系统及其键盘、显示、报警、通信等各个组成部分的设计;为验证设计方案的可行性与有效性,使用Proteus软件对设计内容进行仿真验证,设计的煤矿井下安全监控分站具有瓦斯、温度等模拟量参数超标报警功能和电机开停、风门开闭等开关量指示功能;仿真结果表明:设计的煤矿井下安全监控分站具有一定的实际应用价值.  相似文献   

15.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

16.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

17.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

18.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

19.
In modern service-oriented architectures, database access is done by a special type of services, the so-called data access services (DAS). Though, particularly in data-intensive applications, using and developing DAS are very common today, the link between the DAS and their implementation, e.g. a layer of data access objects (DAOs) encapsulating the database queries, still is not sufficiently elaborated, yet. As a result, as the number of DAS grows, finding the desired DAS for reuse and/or associated documentation can become an impossible task. In this paper we focus on bridging this gap between the DAS and their implementation by presenting a view-based, model-driven data access architecture (VMDA) managing models of the DAS, DAOs and database queries in a queryable manner. Our models support tailored views of different stakeholders and are scalable with all types of DAS implementations. In this paper we show that our view-based and model driven architecture approach can enhance software development productivity and maintainability by improving DAS documentation. Moreover, our VMDA opens a wide range of applications such as evaluating DAS usage for DAS performance optimization. Furthermore, we provide tool support and illustrate the applicability of our VMDA in a large-scale case study. Finally, we quantitatively prove that our approach performs with acceptable response times.  相似文献   

20.
《Information & Management》2016,53(6):787-802
Discrepant technological events or situations that entail a problem, a misunderstanding or a difficulty with the Information Technology (IT) being employed, are common in the workplace, and can lead to frustration and avoidance behaviors. Little is known, however, about how individuals cope with these events. This paper examines these events by using a multi-method pragmatic approach informed by coping theory. The results of two studies – a critical incident study and an experiment – serve to build and test, respectively, a theoretical model that posits that individuals use a variety of strategies when dealing with these events: they experience negative emotions, make external attributions, and adopt engagement coping strategies directed at solving the event, eventually switching to a disengagement coping strategy when they feel they have no control over the situation. Furthermore, users’ efforts may result in ‘accidental’ learning as they try to overcome the discrepant IT events through engagement coping. The paper ends with a discussion of the results in light of existing literature, future opportunities for research, and implications for practice.  相似文献   

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