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1.
Inkjet printer model-based halftoning.   总被引:3,自引:0,他引:3  
The quality of halftone prints produced by inkjet (IJ) printers can be limited by random dot-placement errors. While a large literature addresses model-based halftoning for electrophotographic printers, little work has been done on model-based halftoning for IJ printers. In this paper, we propose model-based approaches to both iterative least-squares halftoning and tone-dependent error diffusion (TDED). The particular approach to iterative least-squares halftoning that we use is direct binary search (DBS). For DBS, we use a stochastic model for the equivalent gray-scale image, based on measured dot statistics of printed IJ halftone patterns. For TDED, we train the tone-dependent weights and thresholds to mimic the spectrum of halftone textures generated by model-based DBS. We do this under a metric that enforces both the correct radially averaged spectral profile and angular symmetry at each radial frequency. Experimental results generated with simulated printers and a real printer show that both IJ model-based DBS and IJ model-based TDED very effectively suppress IJ printer-induced artifacts.  相似文献   

2.
In this paper, we develop a model-based color halftoning method using the direct binary search (DBS) algorithm. Our method strives to minimize the perceived error between the continuous tone original color image and the color halftone image. We exploit the differences in how the human viewers respond to luminance and chrominance information and use the total squared error in a luminance/chrominance based space as our metric. Starting with an initial halftone, we minimize this error metric using the DBS algorithm. Our method also incorporates a measurement based color printer dot interaction model to prevent the artifacts due to dot overlap and to improve color texture quality. We calibrate our halftoning algorithm to ensure accurate colorant distributions in resulting halftones. We present the color halftones which demonstrate the efficacy of our method.  相似文献   

3.
In electrophotographic printing, a periodic clustered-dot halftone pattern is preferred for a smooth and stable result. In addition, the screen frequency should be high enough to minimize the visibility of the halftone textures and to ensure good detail rendition. However, at these frequencies, the halftone cell may contain too few pixels to provide a sufficient number of distinct gray levels. This will result in contouring and posterization. The traditional solution is to grow the clusters asynchronously within a repeating block of clusters known as a supercell. The growth of each individual cluster is governed by a microscreen. The order in which the clusters grow within the supercell is determined by a macroscreen. Typically, the macroscreen is a recursive pattern due to Bayer. In highlights and shadows, this ordering results in visible artifacts. Replacing the Bayer screen by a stochastic macroscreen eliminates these artifacts, but results in new artifacts. In this paper, we propose a new composite screen architecture that employs multiple microscreens and multiple macroscreens in the highlights and shadows. These screens are jointly designed by using the direct binary search (DBS) algorithm.  相似文献   

4.
Look-up-table based halftoning algorithm   总被引:1,自引:0,他引:1  
Screening is a low complexity halftoning algorithm that has been widely used in many applications. However, screen design requires that the stacking property be obeyed. This constraint limits the texture quality at each gray level. We present a look-up-table based halftoning algorithm for which the stacking constraint is not necessarily satisfied; but the binary patterns for individual levels are still correlated. The binary patterns are designed level by level using the direct binary search method. The algorithm improves halftone image quality compared with screening.  相似文献   

5.
吴园圆 《电子设计工程》2014,(11):118-120,125
为了在无线警报系统上实现数据输入、显示及存储等屏幕显示功能,提出了基于44个键盘交互的LCD显示多屏菜单设计方法。以ARM CortexTM—M0内核的微处理器为主控芯片,结合点阵液晶模块HTM12864进行C语言程序系统设计。对菜单数据项和功能函数进行独立设计,使菜单显示窗口化,并为每个窗口配置一个按键处理的回调函数来实现窗口切换。系统运行结果表明,该方法实现简单,占用内存少,操作界面简便,达到设计方法的目的。  相似文献   

6.
We incorporate models for printer dot interactions within the iterative direct binary search (DBS) halftoning algorithm. Monochrome electro-photographic printers are considered. Both analytical and stochastic models are studied. In the analytical model it is assumed that the printer can generate a circular spot with constant absorptance at each printer addressable location, whereas the stochastic model is based on microscopic absorptance and variance measurements. We also present an efficient strategy for evaluating the change in computational cost as the search progresses. With our scheme, updating the change in error only involves a few fetches from two look-up-tables and some scalar multiplications and additions. Experimental results are provided that show that DBS with an appropriate model for printer dot interactions yields enhanced detail rendition, and improved tonal gradation in shadow areas.  相似文献   

7.
Digital color halftoning is the process of transforming continuous-tone color images into images with a limited number of colors. The importance of this process arises from the fact that many color imaging systems use output devices such as color printers and low-bit depth displays that are bilevel or multilevel with a few levels. The goal is to create the perception of a continuous-tone color image using the limited spatiochromatic discrimination capability of the human visual system. In decreasing order of how locally algorithms transform a given image into a halftone and, therefore, in increasing order of computational complexity and halftone quality, monochrome digital halftoning algorithms can be placed in one of three categories: 1) point processes (screening or dithering), 2) neighborhood algorithms (error diffusion), and 3) iterative methods. All three of these algorithm classes can be generalized to digital color halftoning with some modifications. For an in-depth discussion of monochrome halftoning algorithms, the reader is directed to the July 2003 issue of IEEE Signal Processing Magazine. In the remainder of this article, we only address those aspects of halftoning that specifically have to do with color. For a good overview of digital color halftoning, the reader is directed to Haines et al. (2003). In addition, Agar et al. (2003) contains a more in-depth treatment of some of the material found in this work.  相似文献   

8.
For numerous digital imaging applications, there is a need to maintain the highest quality perceived image, while utilizing a printer or display that can only achieve a limited number of output states. Digital halftoning is the approach that has been widely used to meet this demand. In this focus paper, we provide a short summary of halftone techniques, then we concentrate on the newer and expanding roles of stochastic halftone screens—which are free of regular periodic structures and have numerous advantages in quality color rendering. We address some theoretical issues, design and optimality issues, printer compensation issues, and color quality issues that pertain to the development and use of stochastic screens for electronic imaging devices.  相似文献   

9.
The authors previously proposed a look up table (LUT) based method for inverse halftoning of images. The LUT for inverse halftoning is obtained from the histogram gathered from a few sample halftone images and corresponding original images. Many of the entries in the LUT are unused because the corresponding binary patterns hardly occur in commonly encountered halftones. These are called nonexistent patterns. In this paper, we propose a tree structure which will reduce the storage requirements of an LUT by avoiding nonexistent patterns. We demonstrate the performance on error diffused images and ordered dither images. Then, we introduce LUT based halftoning and tree-structured LUT (TLUT) halftoning. Even though the TLUT method is more complex than LUT halftoning, it produces better halftones and requires much less storage than LUT halftoning. We demonstrate how the error diffusion characteristics can be achieved with this method. Afterwards, our algorithm is trained on halftones obtained by direct binary search (DBS). The complexity of TLUT halftoning is higher than the error diffusion algorithm but much lower than the DBS algorithm. Also, the halftone quality of TLUT halftoning increases if the size of the TLUT gets bigger. Thus, the halftone image quality between error diffusion and DBS will be achieved depending on the size of the tree-structure in the TLUT algorithm  相似文献   

10.
We address the problem of optimal periodic clustered-dot color-screen design. In traditional clustered-dot color screening, the screen for each colorant is rotated to a different angle relative to the others. If the angles are not carefully chosen, visible moire and rosette artifacts may appear These artifacts primarily result from the interaction of the periodic structures associated with the halftone screens of different colorants. Registration errors can also introduce unwanted artifacts in the screened images. Using lattice theory and a model for the perceived rendered halftone, we present a systematic method for designing moire- and rosette-free clustered-dot color screens for discrete-raster color systems. We also investigate strategies for choosing the periodicities so that the resulting screen is robust to registration errors  相似文献   

11.
Grayscale error diffusion introduces nonlinear distortion (directional artifacts and false textures), linear distortion (sharpening), and additive noise. Tone-dependent error diffusion (TDED) reduces these artifacts by controlling the diffusion of quantization errors based on the input graylevel. We present an extension of TDED to color. In color-error diffusion, which color to render becomes a major concern in addition to finding optimal dot patterns. We propose a visually meaningful scheme to train input-level (or tone-) dependent color-error filters. Our design approach employs a Neugebauer printer model and a color human visual system model that takes into account spatial considerations in color reproduction. The resulting halftones overcome several traditional error-diffusion artifacts and achieve significantly greater accuracy in color rendition.  相似文献   

12.
Color error-diffusion halftoning   总被引:1,自引:0,他引:1  
Grayscale halftoning converts a continuous-tone image (e.g., 8 bits per pixel) to a lower resolution (e.g., 1 bit per pixel) for printing or display. Grayscale halftoning by error diffusion uses feedback to shape the quantization noise into high frequencies where the human visual system (HVS) is least sensitive. In color halftoning, the application of grayscale error-diffusion methods to the individual colorant planes fails to exploit the HVS response to color noise. Ideally the quantization error must be diffused to frequencies and colors, to which the HVS is least sensitive. Further it is desirable for the color quantization to take place in a perceptual space so that the colorant vector selected as the output color is perceptually closest to the color vector being quantized. This article discusses the design principles of color error diffusion that differentiate it from grayscale error diffusion, focusing on color error diffusion halftoning systems using the red, green, and blue (RGB) space for convenience.  相似文献   

13.
A novel halftoning approach that has embedded in it a model for the electrophotographic process is presented. Models for the laser beam, exposure of the organic photoconductor, and the resulting absorptance on the paper are embedded into the direct binary search (DBS) halftoning algorithm. The algorithm is applicable to any arbitrary pixel modulation scheme and is also highly portable between different electrophotographic print engines. Computational issues are addressed to make the approach viable. Results show good exploitation of pixel modulation and improvement over DBS with no printer model throughout most of the tone scale.  相似文献   

14.
In this paper, we introduce two novel techniques for digital color halftoning with green-noise-stochastic dither patterns generated by homogeneously distributing minority pixel clusters. The first technique employs error diffusion with output-dependent feedback where, unlike monochrome image halftoning, an interference term is added such that the overlapping of pixels of different colors can be regulated for increased color control. The second technique uses a green-noise mask, a dither array designed to create green-noise halftone patterns, which has been constructed to also regulate the overlapping of different colored pixels. As is the case with monochrome image halftoning, both techniques are tunable, allowing for large clusters in printers with high dot-gain characteristics, and small clusters in printers with low dot-gain characteristics.  相似文献   

15.
Joint halftoning and watermarking   总被引:2,自引:0,他引:2  
A framework to jointly halftone and watermark a grayscale images is presented. The framework needs the definition of three components: a human visual system (HVS)-based error metric between the continuous-tone image and a halftone, a watermarking scheme with a corresponding watermark detection measure, and a search strategy to traverse the space of halftones. We employ the HVS-based error metric used in the direct binary search (DBS) halftoning algorithm, and we use a block-based spread spectrum watermarking scheme and the toggle and swap search strategy of DBS. The halftone is printed on a desktop printer and scanned using a flatbed scanner. The watermark is detected from the scanned image and a number of post-processed versions of the scanned image, including one restored in Adobe PhotoShop. The results show that the watermark is extremely resilient to printing, scanning, and post-processing; for a given baseline image quality, joint optimization is better than watermarking and halftoning independently. For this particular algorithm, the original continuous-tone image is required to detect the watermark.  相似文献   

16.
基于单片机的LED点阵显示系统的设计   总被引:1,自引:0,他引:1  
LED点阵显示屏是由多个LED发光二极管封装在一起组成,是一种新兴的显示器件。为了说明LED点阵显示的原理,以单片机为控制核心,设计和制作了一种成本低廉的汉字显示系统,其包括硬件和软件两个部分。该电路通过按键控制可实现任意多个汉字的卷帘、上移和左移等多种显示形式,可广泛应用于机场、商场、医院等公共场所进行文字广告宣传,信息发布等。通过仿真和实物测试,该系统获得良好的显示效果,而且具有体积小、硬件电路结构简单和容易实现等特点。  相似文献   

17.
The direct binary search (DBS) algorithm employs a search heuristic to minimize the mean-squared perceptually filtered error between the halftone and continuous-tone original images. Based on an efficient method for evaluating the effect on the mean squared error of trial changes to the halftone image, we show that DBS also minimizes in a pointwise sense the absolute error under the same visual model, but at twice the viewing distance associated with the mean-squared error metric. This dual interpretation sheds light on the convergence properties of the algorithm, and clearly explains the tone bias that has long been observed with halftoning algorithms of this type. It also demonstrates how tone bias and texture quality are linked via the scale parameter, the product of printer resolution and viewing distance. Finally, we show how the tone bias can be eliminated by tone-correcting the continuous-tone image prior to halftoning it.  相似文献   

18.
An optically written display based on up-conversion of near-infrared light is a newly emerging display technology. For filtering out unwanted colors from this light generator, multilayer dielectric color filters are designed for red, green, and blue screens, respectively. Layer-symmetric films are used in the designed filters and the conjugate gradient method is used to optimize the design. It is observed that the characteristics of the filters are good in the whole visible wavelength range when the incident angle is less than 40deg. The encompassed color triangle of the display with the color filters is larger than that without the color filters, and images with more saturated colors are obtained.  相似文献   

19.
Error diffusion halftoning is a popular method of producing frequency modulated (FM) halftones for printing and display. FM halftoning fixes the dot size (e.g., to one pixel in conventional error diffusion) and varies the dot frequency according to the intensity of the original grayscale image. We generalize error diffusion to produce FM halftones with user-controlled dot size and shape by using block quantization and block filtering. As a key application, we show how block-error diffusion may be applied to embed information in hardcopy using dot shape modulation. We enable the encoding and subsequent decoding of information embedded in the hardcopy version of continuous-tone base images. The encoding-decoding process is modeled by robust data transmission through a noisy print-scan channel that is explicitly modeled. We refer to the encoded printed version as an image barcode due to its high information capacity that differentiates it from common hardcopy watermarks. The encoding/halftoning strategy is based on a modified version of block-error diffusion. Encoder stability, image quality versus information capacity tradeoffs, and decoding issues with and without explicit knowledge of the base image are discussed.  相似文献   

20.
Impact of HVS models on model-based halftoning   总被引:7,自引:0,他引:7  
A model for the human visual system (HVS) is an important component of many halftoning algorithms. Using the iterative direct binary search (DBS) algorithm, we compare the halftone texture quality provided by four different HVS models that have been reported in the literature. Choosing one HVS model as the best for DBS, we then develop an approximation to that model which significantly improves computational performance while minimally increasing the complexity of the code. By varying the parameters of this model, we find that it is possible to tune it to the gray level being rendered, and to thus yield superior halftone quality across the tone scale. We then develop a dual-metric DBS algorithm that effectively provides a tone-dependent HVS model without a large increase in computational complexity.  相似文献   

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