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1.
The predominant use of today's networks is content access and distribution. Network Coding (NC) is an innovative technique that has potential to improve the efficiency of multicast content distribution over multihop Wireless Mesh Networks (WMNs) by allowing intermediate Forwarding Nodes (FNs) to encode and then forward data packets. Practical protocols are needed to realize the benefits of the NC technique. However, the existing NC-based multicast protocols cannot accurately determine the minimum number of coded packets that a FN should send in order to ensure successful data delivery to the destinations, so that many redundant packets are injected into the network, leading to performance degradation. In this paper, we propose HopCaster, a novel reliable multicast protocol that incorporates network coding with hop-by-hop transport. HopCaster completely eliminates the need for estimating the number of coded packets to be transmitted by a FN, and avoids redundant packet transmissions. It also effectively addresses the challenges of heterogeneous multicast receivers. Moreover, a cross-layer multicast rate adaptation mechanism is proposed, which enables HopCaster to optimize multicast throughput by dynamically adjusting wireless transmission rate based on the changes in the receiver population and channel conditions during the course of multicasting a coded data chunk. Our evaluations show that HopCaster significantly outperforms the existing NC-based multicast protocols.  相似文献   

2.
Compared with unicast, multicast over wireless ad‐hoc networks do not support reliability due to their inability to exchange request‐to‐send/clear‐to‐send (RTS/CTS) and ACK packets with multiple recipients. Although several media access control (MAC) layer protocols have been proposed to provide reliable multicast, these introduce additional overhead, which degrades system performance. A novel MAC protocol for reliable wireless multicast is proposed in this paper. By adapting orthogonal frequency division multiple access characteristics in CTS and ACK packets, the protocol achieves reliability over wireless multicast with minimized overhead.  相似文献   

3.
Multicasting is a useful communication method in wireless mesh networks (WMNs). Many applications in WMNs require efficient and reliable multicast communications, i.e., high delivery ratio with low overhead among a group of recipients. In spite of its significance, little work has been done on providing such multicast service in multi-channel WMNs. Traditional multicast protocols for wireless and multi-hop networks tend to assume that all nodes, each of which is equipped with a single interface, collaborate on the same channel. This single-channel assumption is not always true, as WMNs often provide nodes with multiple interfaces to enhance performance. In multi-channel and multi-interface (MCMI) WMNs, the same multicast data must be sent multiple times by a sender node if its neighboring nodes operate on different channels. In this paper, we try to tackle the challenging issue of how to design a multicast protocol more suitable for MCMI WMNs. Our multicast protocol builds multicast paths while inviting multicast members, and tries to allocate the same channel to neighboring members in a bottom-up manner. By unifying fixed channels of one-hop multicast neighbors, the proposed algorithm can improve the performance such as reducing multicast data transmission overhead and delay, while managing a successful delivery ratio. In order to prove such expectation on the performance, we have implemented and evaluated the proposed solution on the real testbed having the maximum 24 nodes, each of which is equipped with two IEEE 802.11a Atheros WLAN cards.  相似文献   

4.
To provide a multicasting service, several multicast protocols for mobile hosts (MHs) have been proposed. However, all of these protocols have faults, such as non‐optimal delivery routes and data loss when hosts move to another network, resulting in insecure multicast data transmissions. Thus, this paper presents a new reliable and efficient multicast routing protocol for mobile IP networks. The proposed protocol provides a reliable multicast transmission by compensating the data loss from the previous mobile agent when a MH moves to another network. In addition, an additional function allows for direct connection to the multicast tree according to the status of agents, thereby providing a more efficient and optimal multicast path. The performance of the proposed protocol is confirmed based on simulations under various conditions. Copyright © 2008 John Wiley & Sons, Ltd.  相似文献   

5.
Recent studies on reliable wireless multicast have focused on sending acknowledgement packets from all member stations to the source. Although these studies provide methods of improving the reliability, there have not been any studies on retransmission methods for wireless multicast. Multicast packets are retransmitted based on the unicast transmission rule, which retransmits until all members successfully receive the packet. In this paper, an efficient retransmission method is proposed. The retransmission lasts until the target packet delivery ratio of each member is met. Moreover, the contention window size for retransmission is adjusted based on the reception status of the previous transmission. The performance of the proposed wireless multicast is evaluated by extensive simulations.  相似文献   

6.
In this work, we propose an end‐to‐end retransmission framework for dynamically calculating efficient retransmission time‐out intervals in delay‐tolerant networks (DTNs) with scheduled connectivity. The proposed framework combines deterministic and statistical information about the network state to calculate worst‐case estimates about the expected round trip times. Such information includes connectivity schedules, convergence layer protocols specifics, communication link characteristics, and network statistics about the maximum expected packet error rates and storage congestion. We detail the implementation of the proposed framework within the end‐to‐end application data conditioning layer proposed for the DTN architecture, realized by the Delay‐Tolerant Payload Conditioning protocol, as part of the Interplanetary Overlay Network–DTN reference implementation, and evaluate its performance in a complex deep‐space emulation scenario in our DTN testbed. Our results show that our approach achieves great accuracy in round‐trip time estimations and, therefore, faster retransmissions of lost data, in comparison to the statically configured retransmission mechanism of the original Delay‐Tolerant Payload Conditioning protocol. As a result, in‐order data reception rate and storage requirements on the receiver side are significantly improved, at minimum or even zero extra cost in transmission overhead due to duplicate transmissions.  相似文献   

7.
This letter proposes a weighted scheduling mechanism for Internet protocol television (IPTV) to improve the loss performance of multicast transmission over an Ethernet passive optical network (EPON). We propose a new weight policy from the number of multicast receivers to proportionally allocate the downstream bandwidth of IPTV traffic. The proposed mechanism is used in an optical line terminal to decrease lost packets of favorite IPTV services because the lost multicast packets are proportional to the number of receivers. The total proportion of lost multicast packets is reduced by up to 73% in an EPON.  相似文献   

8.
In this paper, we present new adaptive automatic repeat request (ARQ) schemes for wireless broadcast/multicast combining erasure coding (EC) and packet retransmission. Traditional approaches rely on retransmitting the lost packets in a point-to-point or point-to-multipoint mode. The main idea behind the presented protocols is to retransmit adaptive combinations of the lost packets using EC, which can help several receivers to recover the lost information with fewer retransmission attempts. We propose two versions of EC-based ARQ protocols, and investigate theoretically the corresponding transmission bandwidths in different contexts. We show through simulation results the efficiency of the proposed protocols with respect to conventional ARQ strategies and new published ARQ works for broadcast/multicast. Finally, a new sliding window NACK feedback policy is presented for the case of a high number of receivers to avoid the feedback implosion problem.  相似文献   

9.
This paper proposes a new reliable automatic repeat request (ARQ) transmission protocol for wireless multisource multidestination relay networks over mixed fading channels. Conventional application of ARQ protocols to retransmit lost or erroneous packets in relay networks can cause considerable delay latency with a significant increase in the number of retransmissions when networks consist of multiple sources and multiple destinations. To address this issue, a new ARQ protocol based on network coding (NC) is proposed where the relay detects packets from different transmission sources, then uses NC to combine and forward lost packets to their destinations. An efficient means for the retransmission of all lost packets is proposed through two packet-combination algorithms for retransmissions at the relay and sources. The paper derives mathematical formulation of transmission bandwidth for this new NC-based ARQ protocol and compares analytical and simulation results with some other ARQ protocols over both mixed Rayleigh and Rician flat fading channel. The mixed fading model permits investigation of two typical fading scenarios where the relay is located in the neighbourhood of either the sources or the destinations. The transmission bandwidth results show that the proposed NC-based ARQ protocol demonstrates superior performance over other existing ARQ schemes.  相似文献   

10.
王练  任治豪  何利  张勋杨  张贺  张昭 《电子学报》2019,47(4):818-825
无线广播网络传输过程中,目的节点反馈信息丢失或部分丢失导致发送节点不能了解目的节点的真实接收状态.为提高不完美反馈下无线网络的重传效率,本文提出中继协作无线网络中不完美反馈下基于网络编码的重传方案.本方案基于部分可观察马尔科夫决策过程对不完美反馈下的重传过程进行建模.发送节点根据系统观测状态和最大置信度更新系统估计状态,根据数据包发送顺序,优先选择最早丢失且能够恢复最多丢包的编码包重传.目的节点缓存不可解编码包以提升编解码机会.重传过程中源节点关注目的节点请求包需求,相同情况优先选择传输可靠性较高的中继节点,以提升传输有效性.仿真结果表明,在不完美反馈下相对于传统方案,本方案可有效提高重传效率.  相似文献   

11.
The digital video broadcasting‐handheld (DVB‐H) standard is developed by European Telecommunications Standards Institute to broadcast digital videos to handheld devices, but data loss is a critical issue due to the broadcast behavior. On the other hand, DVB‐Internet protocol datacasting (DVB‐IPDC) integrates DVB‐H with an Internet protocol‐based wireless network to provide bidirectional communication. We adopt this wireless network to deal with data retransmission and call it a recovery network. The paper argues that network coding can improve retransmission efficiency of the recovery network because DVB‐H packet loss often exhibits high correlation. In addition, DVB‐H packets may be heterogeneous in the sense that they have different importance. According to these two arguments, the paper considers that DVB‐H packets are associated with different profit depending on their importance and proposes an αmaximum profit network coding problem. It asks the base station in the recovery network to use no more than α coded packets for handheld devices to retrieve the lost DVB‐H packets such that the overall profit is the maximum. An efficient exclusive‐or coding scheme, namely the profit‐based exclusive‐or network coding (PEN) algorithm, is proposed to solve this problem. Extensive simulation results also verify the effectiveness of the PEN algorithm. Copyright © 2014 John Wiley & Sons, Ltd.  相似文献   

12.
本文提出一个基于主动网络的大规模可靠组播协议LARMP(Large-scale Active Reliable Multicast Protocol),它较全面地解决了NACK/ACK (Negotiate Acknowledge / Acknowledge Implosion)风暴、选择重发、分布恢复负担、拥塞控制、健壮性这五个Internet上的可靠组播面临的关键问题.LARMP采用一个由四级主动路由器支持的主动组播树结构,利用组播树中的主动路由器实现动态主动组播树的建立和维护、NACK抑制、NACK/ACK聚合、缓存数据报文并为组播树中报文丢失节点恢复报文、及时检测网络拥塞并反馈给发送者以便其调整发送速度等功能.实验测试表明LARMP具有良好性能.  相似文献   

13.
This paper describes and analyzes a pipeline protocol for the data message communications of MSAT-X, a proposed experimental satellite-based mobile communications network. A demand-assigned multiple access protocol using pure ALOHA for making reservation requests has been developed for MSAT-X under error-free assumptions. Preliminary propagation studies indicate that the shortterm bit error rate of satellite channels in a mobile environment can be as high as 10-3. Therefore, error-control schemes must be developed to ensure reliable transmissions. In this paper, we propose a retransmission scheme using selective repeat to minimize the end-to-end delay. We also use slotted ALOHA for making reservation requests to increase the overall system throughput. Since the number of channels available for reservation and data channels is essentially fixed for a given voice call blocking probability and a fixed call arrival rate, the analysis presented in this paper is also applicable to the integrated voice and data services of MSAT-X. Various operational scenarios have been investigated.  相似文献   

14.
Wireless mesh networks (WMNs) have acquired recently enormous attention and momentum; therefore, security aspects have been a fundamental concern for them. Among catastrophic threats on WMNs, Denial‐of‐Service attacks that have become a severe danger because of their plug‐and‐play structural design. Unfortunately, preventing a Denial‐of‐Service attack presents a challenging issue. This fact is induced with the appearance of the source IP addresses spoofing. The resolution key of this issue is to reveal the attack source based on the path through which the attack packet passes. For this, many researchers in IP traceability field propose various methods and techniques to deal with the issue. In this article, we conceive a novel approach named out of band IP traceback approach in WMN (IEEE 802.11s). We create a new architecture using signaling messages for discovering the real source(s) of IP packets. Our solution is based on a security‐oriented signaling protocol. This protocol allows specialized signaling entities to communicate via reliable signaling information. This fact permits us to perform a simple and efficient traceback. In our novel approach, we use 2 radios: the first one transmits normal data packets whereas the second is reserved to exchange IP traceback information. The performance of the proposed scheme is analyzed via simulation analysis using the Network Simulator 3. The simulation results show that our scheme is efficient in dealing with the traceback problem in WMN environments.  相似文献   

15.
Wireless mesh networks (WMNs) have emerged as a promising technology that provides low‐cost broadband access to the Internet for fixed and mobile wireless end users. An orthogonal evolution in computer networking has been the rise of peer‐to‐peer (P2P) applications such as P2P data sharing. It is of interest to enable effective P2P data sharing in this type of networks. Conventional P2P data sharing systems are not cognizant of the underlying network topology and therefore suffer from inefficiency. We argue for dual‐layer mesh network architecture with support from wireless mesh routers for P2P applications. The main contribution of this paper is P2PMesh: a topology‐aware system that provides combined architecture and efficient schemes for enabling efficient P2P data sharing in WMNs. The P2PMesh architecture utilizes three schemes: (i) an efficient content lookup that mitigates traffic load imbalance at mesh routers; (ii) an efficient establishment of download paths; and (iii) a data transfer protocol for multi‐hop wireless networks with limited capacity. We note here that the path establishment and data transfer schemes are specific to P2P traffic and that other traffic would use routes determined by the default routing protocol in the WMN. Simulation results suggest that P2PMesh has the potential to improve the performance of P2P applications in a wireless multi‐hop setting; specifically, we focused on data sharing, but other P2P applications can also be supported by this approach. Copyright © 2011 John Wiley & Sons, Ltd.  相似文献   

16.
朱艺华  周标  李燕君 《电子学报》2012,40(8):1552-1557
节能是无线网络的一个重要课题.针对IEEE 802.16e标准第2类节能模型中监听窗口长度固定会导致一些空闲移动站因得不到及时休眠而浪费能量这一不足,该文提出"两阶段可靠多播策略",让基站在第1阶段多播数据包,在第2阶段对第1阶段丢失的数据包进行网络编码并重播.该策略让移动站一旦空闲就进入休眠,实现了时延约束下数据包的可靠传递.仿真试验表明,该策略可以降低能耗,且移动站的占空比、能耗、吞吐率、丢包率等指标均优于传统的重传与确认方案.  相似文献   

17.
在Ad hoc网络中保证组播通信的可靠性要面对Ad hoc网络高误码率、带宽受限、节点能量有限和拓扑结构频繁变化等技术挑战。该文将协同的思想引入到组播丢失恢复设计中,设计了新的基于协同的可靠组播丢失恢复算法(CoreRM)。根据各个节点经历的不同丢失情况,通过自适应选择本地恢复、全局恢复或发送端恢复,分布式地处理整个网络的丢失恢复。CoreRM还设计了恢复路径缓存、NAK抑制机制,以及源路由数据包(SPM)发送机制来应对Ad hoc网络中的拓扑变化。性能分析和NS2的仿真实验表明相对于UDP和PGM可靠组播通信,CoreRM算法可以在网络吞吐量和丢失恢复延时方面有显著性能改善。  相似文献   

18.
Because video streaming over mobile handheld devices has been of great interest, the necessity of introducing new methods with low implementation cost and scalable infrastructures is a strong demand of the service. In particular, these requirements are present in popular wireless networks such as wireless mesh networks (WMN). Peer‐to‐peer (P2P) networks promise an efficient scalable network infrastructure for video streaming over wired and wireless networks. Limited resources of the peers in P2P networks and high error rate in wireless channels make it more challenging to run P2P streaming applications over WMNs. Therefore, it is necessary to design efficient and improved error protection methods in P2P video streaming applications over WMNs. In this paper, we propose a new adaptive unequal video protection method specially intended for large scale P2P video streaming over mobile WMNs. Using this method, different frames have different priorities in receivers along the recovery process. Moreover, we precisely and completely evaluate different aspects related to frame protection in these networks using five important performance metrics including video distortion, late arrival distortion, end‐to‐end delay, overhead and initial start‐up delay. The results obtained from a precise simulation in OMNeT++ show that the proposed adaptive method significantly outperforms other solutions by providing better video quality on mobile wireless nodes. Copyright © 2015 John Wiley & Sons, Ltd.  相似文献   

19.
Cognitive peer‐to‐peer networks are obtained from a combination of cognitive networking concepts and peer‐to‐peer networks. These networks are able to improve their performance while operating under dynamic and unknown environments. A cognitive peer‐to‐peer network tries to learn an appropriate configuration for itself considering the unknown physical properties of peers. Cognitive mobile peer‐to‐peer networks refer to cognitive peer‐to‐peer networks which are built over mobile ad hoc networks. In these networks, heterogeneity of the mobility of peers and resource limitation in wireless networks create challenges for network management algorithms. Because of the dynamicity of these networks, the management algorithms should be designated in self‐adaptive manner. In one type of these networks, some peers, called super‐peers, undertake to perform network managerial tasks. The mobility of peers leads to connection failure among peers and reselection of new super‐peers. Therefore, the selection of super‐peers, due to their influential role, requires an algorithm that considers the peers' mobility. Up to now, no self‐adaptive algorithm has been designated for super‐peer selection considering the mobility of peers in a self‐adaptive manner. This paper proposes M‐SSBLA, a self‐adaptive algorithm for super‐peer selection considering the mobility of peers based on learning automata. The proposed algorithm is obtained from cooperation between a learning automata‐based cognitive engine and MIS. MIS is a well‐known super‐peer selection algorithm in mobile peer‐to‐peer networks. We compared the proposed algorithm with recently reported algorithms, especially for a network with high mobility. Simulation results show that the proposed algorithm can cover maximum ordinary‐peer with a few super‐peer and improve robustness against super‐peer failures while decreasing maintenance overhead.  相似文献   

20.
The purpose of this paper is to construct bandwidth-satisfied multicast trees for QoS applications in large-scale ad-hoc networks (MANETs). Recent routing protocols and multicast protocols in large-scale MANETs adopt two-tier infrastructures to avoid the inefficiency of the flooding. Hosts with a maximal number of neighbors are often chosen as backbone hosts (BHs) to forward packets. Most likely, these BHs will be traffic concentrations/bottlenecks of the network. In addition, since host mobility is not taken into consideration in BH selection, these two-tier schemes will suffer from more lost packets if highly mobile hosts are selected as BHs. In this paper, a new multicast protocol is proposed for partitioning large-scale MANET into two-tier infrastructures. In the proposed two-tier multicast protocol, hosts with fewer hops and longer remaining connection time to the other hosts will be selected as BHs. The objective is not only to obtain short and stable multicast routes, but also to construct a stable two-tier infrastructure with fewer lost packets. Further, previous MANET quality-of-service (QoS) routing/multicasting protocols determined bandwidth-satisfied routes for QoS applications. Some are implemented as a probing scheme, but the scheme is inefficient due to high overhead and slow response. On the contrary, the others are implemented by taking advantage of routing and link information to reduce the inefficiency. However, the latter scheme suffers from two bandwidth-violation problems. In this paper, a novel algorithm is proposed to avoid the two problems, and it is integrated with the proposed two-tier multicast protocol to construct bandwidth-satisfied multicast trees for QoS applications in large-scale MANETs. The proposed algorithm aims to achieve better network performance by minimizing the number of forwarders in a tree.  相似文献   

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