首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 62 毫秒
1.
Previous studies on Extensive Reading Programs (ERPs) have reached positive conclusions, namely, that an ERP for language learners is effective in improving their linguistic abilities related to reading and promoting their motivation and attitudes toward reading. Current mobile devices, even though suitable for reading, have not yet been applied to develop language learners' linguistic proficiency and affective abilities in any ERP. The aim of the present study was to address this gap in literature by investigating the effects of using mobile tablet PCs in an online ERP on adolescent English learners' online activities, reading ability and users' perceptions. Two intact classes taught by a same English teacher in a senior high school in Taiwan were recruited to participate in a ten-week online ERP. One class was assigned to the mobile group reading their assignments on their tablet PCs and the other, the PC group, reading theirs on desktop PCs. During the online ERP, each class dedicated one class period every week for in-class reading and the participants in both classes were encouraged to read as many as possible after the class period. The results favored the mobile group who not only outperformed the PC group in online activities and reading achievement but also showed greater appreciation of the online ERP than their PC counterparts. The study also proposed two directions for future studies on mobile-assisted reading. They included learners' studying textbooks and their reading strategies on mobile devices.  相似文献   

2.
The study developed an adaptive computer‐assisted reading system and investigated its effect on promoting English as a foreign language learner‐readers' contextual vocabulary learning performance. Seventy Taiwanese college students were assigned to two reading groups. Participants in the customised reading group read online English texts, each of which was customised by the developed system to offer immediate and repeated meetings with previously encountered unknown words, while participants in the typical reading group read online texts without control on unknown word recurrence. After the 4‐week online reading treatment, the two groups of learners were tested by online immediate and delayed vocabulary tests, and the students from the customised reading group were also required to complete the questionnaire regarding system use. The results showed that the vocabulary mean scores from both immediate and delayed testing demonstrated significantly better results in word gain and word retention with the customised reading group and that the adaptive reading system was appealing for the students. The study demonstrated that by providing customised reading with word recurrence specific to individuals' unknown words, this adaptive computer‐assisted English as a foreign language reading system creates a more favourable condition for foreign language vocabulary growth.  相似文献   

3.
This study investigates adult English language learners’ reading-strategy use when they read online texts in hypermedia learning environments. The learners joined the online Independent English Study Group (IESG) and worked both individually and collaboratively. This qualitative case study aims (a) to assess college-level ESL learners’ use of reading strategies for online second language (L2) texts and (b) to examine their use of hypertext and hypermedia resources while they read online L2 text. The seven strategies were (a) using hypermedia, (b) using computer applications and accessories, (c) dialoguing, (d) setting up reading purposes and planning, (e) previewing and determining what to read, (f) connecting prior knowledge and experiences with texts and tasks, and (g) inferring. The first two strategies were unique to online readings; the five remaining strategies apply to both online readings and paper-based text readings. The findings also revealed that “hybrid” online reading emphasized participants’ various reaction patterns and preferences in their hypermedia learning environments.  相似文献   

4.
This paper describes a recent project funded by the University of London to explore how social software or Web 2.0 technologies can enhance the use of libraries by distance learners. LASSIE (Libraries And Social Software In Education) involves a team of librarians, learning technologists and archivists. The project first conducted an extensive literature review, which is available online. The literature review provides an overview of key social software and explores the current implementation of these tools by libraries. It also considers the key issues in supporting distance learners’ use of libraries and whether social software might provide solutions. The literature review was followed by several case studies to explore specific types of social software in practice. These included the use of social bookmarking for sharing resources, social software and online reading lists, blogging in the library community, the use of social networking sites and podcasting for information literacy support. LASSIE will be completed in December 2007 and a final report with results from the case studies and an updated literature review will be made available from the project website. One of the successes of the project has been to establish a project blog, which provides the project team with an opportunity to reflect on progress, but also to gather opinions from others in the field.  相似文献   

5.
Research showed distinct effects of different online activities on reading literacy or learning outcomes; however, no explanation about this link was provided. The current study investigated the effects of two genres of online reading activities on reading literacy based on knowledge of metacognitive strategies in a mediation analysis. Participants were 87,735 fifteen-year-old students (49.8% girls) across 15 regions in the PISA 2009 dataset. We divided online reading activities into social entertainment and information-seeking activities and controlled for gender, socioeconomic status, and the availability of Information and Communication Technologies (ICT) at home and at school. The indirect effects of knowledge of metacognitive strategies helped to explain why social entertainment and information-seeking activities would predict reading literacy differently. More frequent information-seeking activities predicted better knowledge of metacognitive strategies, which in turn predicted better reading literacy, while more frequent social entertainment activities predicted poorer knowledge of metacognitive strategies, which in turn led to poorer reading literacy. Suggestions were made to guide students in engaging in more online information-seeking reading activities, and incorporate instruction of metacognitive strategies for both online and offline reading, thereby improving students' reading literacy in both printed and digital formats.  相似文献   

6.
This article argues that we need to consider the complementary and competing relationships among the multiple types of sponsors of digital literacies. As we explore not just what people are reading and writing online, but also what sponsors fuel their motivations for doing so, we will have a better understanding of the constraints that accompany specific digital literacy opportunities, as well as what motivates individuals or groups to change their online reading and writing given these constraints.In this article, I discuss the relationships among the three commercial sponsors and one religious sponsor of the “My Online Friends” (MOF) discussion board, a group composed of approximately 120 women who are all members of the LDS, or Mormon, church. On the MOF discussion board, intersections among sponsors affect the women's establishment of group and individual identities and their use of relational literacy. In response to commercial sponsors’ coding and rules of use, which constrained the MOF women's religious and individual identity construction, the MOF women acted to change the commercial sponsorship of their spaces, yet they also adopted subject positions initially provided by commercial sponsors.  相似文献   

7.
Though online writing can be beneficial for diverse students in out-of-school environments, there is little consensus on the value of its use in schools. This study examined the online discussion of 48 fifth-grade students and their teachers over the 2009–2010 school year in a public school with large numbers of English learners. We collected students' statewide standardized writing and reading test scores, as well as an archive of all participants' discussion threads during the school year. Students' participation and interaction pattern in the online discussion environment over a school year was examined using growth model analysis and social network analysis. The effect of students' participation on their academic achievement was analyzed using multiple regressions. The results suggest that well-designed online discussions among linguistically diverse upper elementary students can result in increased participation and interaction, leading to language and literacy development.  相似文献   

8.
MOOCs (Massive Open Online Courses) are increasingly prevalent as an online educational resource open to everyone and have attracted hundreds of thousands learners enrolling these online courses. At such scale, there is potentially rich information of learners' behaviors embedded in the interactions between learners and videos that may help instructors and content producers adjust the instructions and refine the online courses. However, the lack of tools to visualize information from interactive data, including messages left to the videos at particular timestamps as well as the temporal variations of learners' online participation and perceived experience, has prevented people from gaining more insights from video‐watching logs. In this paper, we focus on extracting and visualizing useful information from time‐anchored comments that learners left to specific time points of the videos when watching them. Timestamps as a kind of metadata of messages can be useful to recover the interactive dynamics of learners occurring around the videos. Therefore, we present a visualization system to analyze and categorize time‐anchored comments based on topics and content types. Our system integrates visualization methods of temporal text data, namely ToPIN and ThemeRiver, which can help people understand the quality and quantity of online learners' feedback and their states of learning. To evaluate the proposed system, we visualized time‐anchored commenting data from two online course videos, and conducted two user studies participated by course instructors and third‐party educational evaluators. The results validate the usefulness of the approach and show how the quantitative and qualitative visualizations can be used to gain interesting insights around learners' online learning behaviors.  相似文献   

9.
The fundamental objective behind the present study is to demonstrate the visible effect of Computer-Assisted Instruction upon Iranian EFL learners' reading performance, and to see if it has any impact upon this skill in the Iranian EFLeducational settings. To this end, a sample of 50 male and female EFL learners was drawn from an English language institute in Iran. After participating in a proficiency pretest, these participants were assigned into two experimental and control groups, 25 and 25, respectively. An independent sample t-test was administered to find out if there were salient differences between the findings of the two selected groups in their reading test. The key research question was to see providing learners with computer-assisted instruction during the processes of learning and instruction for learners would have an affirmative influence upon the improvement and development of their reading skill. The results pinpointed computer-assisted instruction users' performance was meaningfully higher than that of nonusers (DF = 48, P < 05). The consequences revealed that computer-assisted language learning and computer technology application have resulted in a greater promotion of students' reading improvement. In other words, computer-assisted instruction users outperformed the nonusers. The research, therefore, highlights the conclusion that EFL learners' use of computer-assisted instruction has the potential to promote more effective reading ability.  相似文献   

10.
This paper presents a study on implementing the ASR‐based CALL (computer‐assisted language learning based upon automatic speech recognition) system embedded with both formative and summative feedback approaches and using implicit and explicit strategies to enhance adult and young learners' English pronunciation. Two groups of learners including 18 adults and 16 seventh graders participated in the study. The results indicate that the formative feedback had a positive impact on improving the learners' speaking articulation, and the summative feedback aided the learners' self‐reflection and helped them to track their speaking progress. Furthermore, the implicit information such as model pronunciation with full sentences and audio recast benefitted the adult learners, whereas the young learners preferred the explicit learning information such as textual information of individual words for self‐correction. In addition, the results of this study also confirm that learners have different perceptions of the media modalities designed with implicit and explicit strategies in the feedback. Feedback with audio modality is more suitable for adults, whereas juxtaposed textual and audio modalities are better for young learners.  相似文献   

11.
The growing prominence of the Internet, and other digital environments, as educational tools requires research regarding learners' digital literacy. We argue that two critical aspects of digital literacy are the ability to effectively plan and monitor the efficacy of strategies used to search and manage the wealth of information available online, and the knowledge to appropriately vet and integrate those information sources. Therefore, digital literacy requires effective self-regulated learning (SRL) skills, and availing epistemic cognition (EC). Although numerous researchers and scholars have examined the role of SRL in online learning (e.g., Efklides, 2011; Lee and Tsai, 2010, Williams and Hellman, 2004, Winters et al., 2008), there is a need for additional empirical research on how SRL and EC interact, and relate to learning in digital environments. In this study, we used a powerful, but little-used data collection methodology, think-aloud protocol (TAP) analysis, to investigate the relations among SRL, EC, and learning gains with 20 college students who studied vitamins on the Internet. We also contributed to the literature by exploring alternative techniques for preparing, analyzing, and representing these data, accounting for the strengths and challenges of TAPs. We found that, on average, participants did increase their understanding as a result of learning with the Internet, and that a data-driven approach to understanding relations among SRL, EC, and learning yielded the most powerful representation of these phenomena. Our study has implications for future research on digital literacy using TAPs, as well as the relative contribution of SRL and EC, as aspects of digital literacy, to online learning.  相似文献   

12.
Collaboratively annotating digital texts allows learners to add valued information, share ideas, and create knowledge. However, excessive annotations and poor-quality annotations in a digital text may cause information overload and divert attention from the main content. The increased cognitive load ultimately reduces the effectiveness of collaborative annotations in promoting reading comprehension. Thus, this work develops a web-based collaborative reading annotation system (WCRAS-TQAFM) with two quality annotation filtering mechanisms—high-grade and master annotation filters—to promote the reading performance of learners. Ninety-seven students from three classes of a senior high school in Taiwan were invited to participate in an 80-min reading activity in which individual readers use WCRAS with or without annotation filters. Analytical results indicate that digital reading performance is significantly better in readers who use the high-grade annotation filter compared to those who read all annotations. Moreover, the high-grade annotation filter can enhance the reading comprehension of learners in all considered question types (i.e., recall, main idea, inference, and application). Also, the Cohen’s kappa statistics was used for assessing whether the annotation selected by the high-grade annotation filter is in agreement with the annotations selected by a domain expert. The statistic results indicate that the proposed high-grade annotation filter is valid to some degree. Finally, neither of the proposed quality annotation filtering approaches significantly reduces cognitive load.  相似文献   

13.
Effectiveness of hypermedia annotations for foreign language reading   总被引:2,自引:0,他引:2  
Abstract This study first explores intermediate-level English learners' preferences for hypermedia annotations while they are engaged in reading a hypermedia text. Second, it examines whether multimedia annotations facilitate reading comprehension in the second language. The participants were 44 adult learners of English as a foreign language studying English for Academic Purposes. Data were collected through a tracking tool, a reading comprehension test, a questionnaire, and interviews. Results indicate that learners preferred visual annotations significantly more than textual and audio annotations. On the other hand, a negative relationship was found between annotation use and reading comprehension. Especially, pronunciations, audiorecordings, and videos were found to affect reading comprehension negatively. However, the qualitative data revealed that the participants had positive attitudes towards annotations and hypermedia reading in general.  相似文献   

14.
Learning to read and write is a basic skill that unfortunately not everybody acquires sufficiently. Lack of teachers and time in school are some of the reasons, but in addition the enormous rise in informational activities due to the Internet and other information technology-enabled opportunities has made literacy skills increasingly important to ever more people. This means literacy education must be improved so more children in the world get better chances. In order to contribute to developing better methods for learning to read and write in early years this study tests a new method developed to improve reading and writing learning in early ages. The ICT (Information and communication technologies) supported “Integrated Write to Learn” (iWTR) method lets children in 1st grade use computers and other ICT tools to write texts and subsequently discuss and refine them together with class mates and teachers. Handwriting is postponed to 2nd grade. While the traditional method requires students to go through two development processes in parallel, a cognitive (learning to read and) a motor (learning to write with a pencil), iWTR works with one process at a time, first cognitive development, then (from grade 2) motor skills training. iWTR extends previous WTR methods by more social work methods using a web site and peer comment for providing social meaning and feedback.The method was tested using two test groups and two control groups (total n = 87) by systematically measuring performance in reading and writing using standard tests in combination with observations and student evaluation to assess social and individual effects of work methods.The results show that while reading skills were improved considerably the biggest improvement concerned writing skills. Students in the test group wrote longer texts with better structure, clearer content, and a more elaborate language.  相似文献   

15.
Abstract

We report two studies investigating readers' ability to allocate limited time adaptively across online texts of varying difficulty. In both studies participants were asked to learn about the human heart and were free to allocate time to 4 separate online texts about the heart but did not have enough time to read them all thoroughly. Of particular interest was whether readers attempted to select the best text for them (by sampling the texts before reading) or to monitor texts while reading them and continue reading any text judged good enough (a satisficing strategy). We argue that both strategies can be considered adaptive, depending on properties of readers, texts, and tasks. Experiment 1 tested readers with a range of background knowledge and allowed them either 7 or 15 min study time. It showed that participants were adaptive in how they allocated their time in that more knowledgeable readers spent more time reading more difficult texts. Satisficing was a much more common strategy than sampling. Experiment 2 showed that providing outline overviews of each text dramatically increased the number of participants using a sampling strategy so that it became the modal strategy. However, this change in strategy had no effect on learning. Outline overviews presumably changed readers' perception of the ease with which relevant dimensions of text quality can be judged.  相似文献   

16.
In this literacy narrative, I describe the contexts and consequences of print and digital literacies in a globalizing world. Through a combination of personal and contextual details, I show how cultural, linguistic, and political milieus shape and are shaped by the literate practices in the digital environment. I also complicate issues of access and the digital divide and conclude by making a case for understanding cultural background vis-à-vis political history in order to understand individual literacy practices of students/writers.  相似文献   

17.
Online learning has grown exponentially in recent years; however, dropout problem remains challenging for some online programmes. The dropout problem can be attributed to a number of reasons, with a lack of interaction between learners and the instructor constituting one of the main reasons. The lack of interaction also leads to learners' feeling of isolation. Learning communities can provide learners with an environment conducive to increased interactions and alleviate their feeling of isolation. Unfortunately, there are no clear rules that instructors can follow to help learners create learning communities. In this paper, we propose guidelines for online instructors to facilitate the development of learning communities in online courses. We first review the definition of a learning community, importance of a learning community and factors affecting the development of a learning community. Afterwards, based on a review of the existing guidelines and other relevant literature, we propose guidelines for facilitating the development of learning communities in online courses.  相似文献   

18.
The study uses Johnson and Johnson's Learning Together approach as a strategy for teaching third-grade learners' information literacy. The study explored the perceptions and attitudes as well as the interactive processes, behavior and patterns of K3 children learning information technology via a cooperative approach. Data collection included a survey, the instructors' observations and reflective journals as well as interviews with the students. The findings of the study are summarized in the following four areas. First, generally speaking, the study showed the positive value of a cooperative approach when effectively integrated into computer curriculums. Second, the study found that group interaction was more procedure-related, including topic choice, duty assignation, content selection, and computer operation. Third, it was found that most learners mastered computer skills, but approached their knowledge-building project with less of a sense of synthesis and integration. Finally, the study found four different forms of interactions (Individual, Authoritative, Argumentative and Consolidated) emerging during the earlier stages of learning with group cohesion increasing at later stages. It can be concluded that learners' attitudes and interactive quality in their group learning is promoted to varying degrees, and most learners are capable of mastering computer skills. However, given the time limitation of four months and that it was the instructors' and learners' first attempt at cooperative learning, there was still much to learn for mastery of the course and much to be desired in scaffolding learners' for highly effective cooperative learning. The paper concludes with some recommendations for the future design of an information technology curriculum for cooperative learning.  相似文献   

19.
Anxiety plays an influential role in foreign language learning. However, a lack of attention was paid to examining the effects of anxiety levels on learning performance and gaming performance in digital game‐based learning. To this end, this study developed a game‐based English learning system and investigated how different levels of anxiety affected learners' learning performance and gaming performance. A quasi‐experiment was conducted in an elementary school. The results showed that high‐anxiety learners performed worse than low‐anxiety learners in speaking, word/sentence match, and overall learning performance. However, they performed similarly in listening performance. Moreover, the results showed that high‐ and low‐anxiety learners demonstrated a similar level of gaming performance. A subsequent analysis showed that significant correlations existed between learning performance and gaming performance for learners with high anxiety whereas such positive correlations were rarely found for learners with low anxiety, indicating that high‐anxiety learners' learning performance could be fostered by their gaming performance. The findings suggested that digital game‐based learning was particularly beneficial to high‐anxiety learners, whose gaming performance was a facilitative factor of their learning performance.  相似文献   

20.
We investigate the performance and the scalability metrics of a Digital Information Service framework that is used for unifying and federating online digital entities by retrieving and managing information located on the web. The Digital Information Service consists of tools and web services for supporting Cyberinfrastructure based scientific research. This system supports a number of existing online Web 2.0 research tools (social bookmarking, academic search, scientific databases, journal and conference content management systems) and aims to develop added-value community building tools that leverage the management and federation of digital entities and their metadata obtained from multiple services. We introduce a prototype implementation and present its evaluation. As the results indicate, the proposed system achieves federation and unification of digital entities coming from different sources with negligible processing overheads.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号