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1.
Similarity search in graph databases has been widely investigated. It is worthwhile to develop a fast algorithm to support similarity search in large-scale graph databases. In this paper, we investigate a k-NN (k-Nearest Neighbor) similarity search problem by locality sensitive hashing (LSH). We propose an innovative fast graph search algorithm named LSH-GSS, which first transforms complex graphs into vectorial representations based on prototypes in the database and later accelerates a query in Euclidean space by employing LSH. Because images can be represented as attributed graphs, we propose an approach to transform attributed graphs into n-dimensional vectors and apply LSH-GSS to execute further image retrieval. Experiments on three real graph datasets and two image datasets show that our methods are highly accurate and efficient.  相似文献   

2.
一种快速相似视频检索方法   总被引:1,自引:0,他引:1  
曹政  卢宝丰  朱明 《信息与控制》2010,39(5):635-639
为了解决相似性视频检索中相似性度量和快速检索两个难题,本文提出了一种新的相似性视频快速检索方法。从视觉相似性出发,根据视频的时空分布特征统计计算压缩视频签名,通过视频签名的距离度量视频相似性。为了适应可扩展计算的需要,提出了基于聚类索引表的检索方法。通过对大规模数据库的查询测试结果证明该相似性检索算法快速有效。  相似文献   

3.
In this paper, we propose a novel motion-based video retrieval approach to find desired videos from video databases through trajectory matching. The main component of our approach is to extract representative motion features from the video, which could be broken down to the following three steps. First, we extract the motion vectors from each frame of videos and utilize Harris corner points to compensate the effect of the camera motion. Second, we find interesting motion flows from frames using sliding window mechanism and a clustering algorithm. Third, we merge the generated motion flows and select representative ones to capture the motion features of videos. Furthermore, we design a symbolic based trajectory matching method for effective video retrieval. The experimental results show that our algorithm is capable to effectively extract motion flows with high accuracy and outperforms existing approaches for video retrieval.  相似文献   

4.
Subspace and similarity metric learning are important issues for image and video analysis in the scenarios of both computer vision and multimedia fields. Many real-world applications, such as image clustering/labeling and video indexing/retrieval, involve feature space dimensionality reduction as well as feature matching metric learning. However, the loss of information from dimensionality reduction may degrade the accuracy of similarity matching. In practice, such basic conflicting requirements for both feature representation efficiency and similarity matching accuracy need to be appropriately addressed. In the style of “Thinking Globally and Fitting Locally”, we develop Locally Embedded Analysis (LEA) based solutions for visual data clustering and retrieval. LEA reveals the essential low-dimensional manifold structure of the data by preserving the local nearest neighbor affinity, and allowing a linear subspace embedding through solving a graph embedded eigenvalue decomposition problem. A visual data clustering algorithm, called Locally Embedded Clustering (LEC), and a local similarity metric learning algorithm for robust video retrieval, called Locally Adaptive Retrieval (LAR), are both designed upon the LEA approach, with variations in local affinity graph modeling. For large size database applications, instead of learning a global metric, we localize the metric learning space with kd-tree partition to localities identified by the indexing process. Simulation results demonstrate the effective performance of proposed solutions in both accuracy and speed aspects.  相似文献   

5.
This paper presents a tunable content-based music retrieval (CBMR) system suitable the for retrieval of music audio clips. The audio clips are represented as extracted feature vectors. The CBMR system is expert-tunable by altering the feature space. The feature space is tuned according to the expert-specified similarity criteria expressed in terms of clusters of similar audio clips. The main goal of tuning the feature space is to improve retrieval performance, since some features may have more impact on perceived similarity than others. The tuning process utilizes our genetic algorithm. The R-tree index for efficient retrieval of audio clips is based on the clustering of feature vectors. For each cluster a minimal bounding rectangle (MBR) is formed, thus providing objects for indexing. Inserting new nodes into the R-tree is efficiently performed because of the chosen Quadratic Split algorithm. Our CBMR system implements the point query and the n-nearest neighbors query with the O(logn) time complexity. Different objective functions based on cluster similarity and dissimilarity measures are used for the genetic algorithm. We have found that all of them have similar impact on the retrieval performance in terms of precision and recall. The paper includes experimental results in measuring retrieval performance, reporting significant improvement over the untuned feature space.  相似文献   

6.
一种基于核聚类的关键帧提取方法   总被引:4,自引:0,他引:4  
潘晓英  王昊 《微机发展》2005,15(3):29-31,53
为了在视频数据库中提供有效的视频检索和浏览功能,必须用简明的方式表示视频的内容。关键帧是对视频镜头的简洁表示,关键帧提取已成为视频检索的一个重要研究方向。文中提出了一种基于核聚类的视频关键帧提取方法,它通过对视频提取颜色特征.并将这些特征作为样本映射到高维特征空间之后,在特征空间中进行聚类,使原来没有显现的特征突现出来,自动将内容相似的样本归为同类,每一类可取一个样本代表其内容,这样的样本即为关键帧。实验结果表明这种方法可以较好地概括视频内容。  相似文献   

7.
机器学习的无监督聚类算法已被广泛应用于各种目标识别任务。基于密度峰值的快速搜索聚类算法(DPC)能快速有效地确定聚类中心点和类个数,但在处理复杂分布形状的数据和高维图像数据时仍存在聚类中心点不容易确定、类数偏少等问题。为了提高其处理复杂高维数据的鲁棒性,文中提出了一种基于学习特征表示的密度峰值快速搜索聚类算法(AE-MDPC)。该算法采用无监督的自动编码器(AutoEncoder)学出数据的最优特征表示,结合能刻画数据全局一致性的流形相似性,提高了同类数据间的紧致性和不同类数据间的分离性,促使潜在类中心点的密度值成为局部最大。在4个人工数据集和4个真实图像数据集上将AE-MDPC与经典的K-means,DBSCAN,DPC算法以及结合了PCA的DPC算法进行比较。实验结果表明,在外部评价指标聚类精度、内部评价指标调整互信息和调整兰德指数上,AE-MDPC的聚类性能优于对比算法,而且提供了更好的可视化性能。总之,基于特征表示学习且结合流形距离的AE-MDPC算法能有效地处理复杂流形数据和高维图像数据。  相似文献   

8.
The Signature Quadratic Form Distance on feature signatures represents a flexible distance-based similarity model for effective content-based multimedia retrieval. Although metric indexing approaches are able to speed up query processing by two orders of magnitude, their applicability to large-scale multimedia databases containing billions of images is still a challenging issue. In this paper, we propose a parallel approach that balances the utilization of CPU and many-core GPUs for efficient similarity search with the Signature Quadratic Form Distance. In particular, we show how to process multiple distance computations and other parts of the search procedure in parallel, achieving maximal performance of the combined CPU/GPU system. The experimental evaluation demonstrates that our approach implemented on a common workstation with 2?GPU cards outperforms traditional parallel implementation on a high-end 48-core NUMA server in terms of efficiency almost by an order of magnitude. If we consider also the price of the high-end server that is ten times higher than that of the GPU workstation then, based on price/performance ratio, the GPU-based similarity search beats the CPU-based solution by almost two orders of magnitude. Although proposed for the SQFD, our approach of fast GPU-based similarity search is applicable for any distance function that is efficiently parallelizable in the SIMT execution model.  相似文献   

9.
While digitization has changed the workflow of professional media production, the content-based labeling of image sequences and video footage, necessary for all subsequent stages of film and television production, archival or marketing is typically still performed manually and thus quite time-consuming. In this paper, we present deep learning approaches to support professional media production. In particular, novel algorithms for visual concept detection, similarity search, face detection, face recognition and face clustering are combined in a multimedia tool for effective video inspection and retrieval. The analysis algorithms for concept detection and similarity search are combined in a multi-task learning approach to share network weights, saving almost half of the computation time. Furthermore, a new visual concept lexicon tailored to fast video retrieval for media production and novel visualization components are introduced. Experimental results show the quality of the proposed approaches. For example, concept detection achieves a mean average precision of approximately 90% on the top-100 video shots, and face recognition clearly outperforms the baseline on the public Movie Trailers Face Dataset.  相似文献   

10.
随着大数据和人工智能的高速发展,针对多媒体数据的结构化处理与基于内容的检索受到极大的关注,面对多媒体数据结构化后的海量高维特征向量,如何快速、准确地检索是人工智能处理大规模数据所必须解决的问题。最近提出的分层可通航小世界图HNSW检索算法在多个公开数据集取得了最佳的性能表现,但该算法存在内存开销大的问题。而基于量化编码的检索算法能够压缩数据集向量,大幅度降低内存占用。将量化编码和分层可通航小世界图算法结合,提出了2种基于量化编码改进的HNSW算法,分别是使用标量量化编码向量的HNSWSQ算法和使用乘积量化编码向量的HNSWPQ算法,2种算法使用不同的量化策略存储原始向量编码,以降低内存开销,再通过HNSW算法建立索引达到缩短检索耗时的目的。其中HNSWSQ算法在多个数据集上获得了与HNSW算法相近的查全率和平均检索耗时,而内存开销大幅降低。实验结果表明,HNSWSQ算法在SIFT-1M和GIST-1M数据集上的内存开销比HNSW算法分别降低了45.1%和70.4%。  相似文献   

11.
Shape-based retrieval of 3D models has become an important challenge in computer graphics. Object similarity, however, is a subjective matter, dependent on the human viewer, since objects have semantics and are not mere geometric entities. Relevance feedback aims at addressing the subjectivity of similarity. This paper presents a novel relevance feedback algorithm that is based on supervised as well as unsupervised feature extraction techniques. It also proposes a novel signature for 3D models, the sphere projection. A Web search engine that realizes the signature and the relevance feedback algorithm is presented. We show that the proposed approach produces good results and outperforms previous techniques.  相似文献   

12.
一种层次化的检索结果聚类方法   总被引:3,自引:1,他引:2  
检索结果聚类能够帮助用户快速地浏览搜索引擎返回的结果.传统的聚类方法由于不能生成有意义的类别标签因此是不适合的,为了改善检索结果层次化聚类的效果,采用了基于标签的聚类算法,提出了将DF、查询日志、查询词上下文特征融合的类别标签抽取算法,并以抽取的标签构造基础类别图,通过GBCA算法构建层次化聚类结果.实验证明了多特征融合模型的有效性;GBCA算法在类别标签抽取和F-Measure两个评价指标上都比STC和Snaket算法有很大的提高.  相似文献   

13.
为了提高人体动作视频检索的鲁棒性和效率,提出了一种模糊加权的人体动作视频检索方法。该方法采用3D Harris算子检测视频中的时空兴趣点,提取这些兴趣点的梯度信息,构建特征向量;然后采用模糊聚类方法构建聚类特征向量,提高特征向量的抗干扰能力;接着匹配聚类特征向量中的梯度向量对,构建模糊权重矩阵,计算查询视频与数据库中各个视频的相似度;最后在KTH数据库上进行视频检索实验,结合精确度、召回率和检索耗时三个指标进行评价,证明该方法的性能最优。  相似文献   

14.
基于加权关系图谱特征的图像检索   总被引:1,自引:0,他引:1  
汤进  翟素兰  罗斌 《计算机工程》2007,33(24):19-21
基于相似性度量的图像检索方法大多仅考虑检索图像与结果图像之间的距离,而不考虑结果之间的关系,使得检索精度受到影响。该文提出了基于加权关系图谱特征的图像检索算法,该算法利用检索图像与检索初始结果图像的距离构造加权关系图,利用该关系图的谱系数夹角特征确定最终输出的检索结果。对比检索实验表明,该方法可以提高检索的精度、具有较好的稳定性。  相似文献   

15.
Batch Nearest Neighbor Search for Video Retrieval   总被引:2,自引:0,他引:2  
To retrieve similar videos to a query clip from a large database, each video is often represented by a sequence of high- dimensional feature vectors. Typically, given a query video containing m feature vectors, an independent nearest neighbor (NN) search for each feature vector is often first performed. After completing all the NN searches, an overall similarity is then computed, i.e., a single content-based video retrieval usually involves m individual NN searches. Since normally nearby feature vectors in a video are similar, a large number of expensive random disk accesses are expected to repeatedly occur, which crucially affects the overall query performance. Batch nearest neighbor (BNN) search is stated as a batch operation that performs a number of individual NN searches. This paper presents a novel approach towards efficient high-dimensional BNN search called dynamic query ordering (DQO) for advanced optimizations of both I/O and CPU costs. Observing the overlapped candidates (or search space) of a pervious query may help to further reduce the candidate sets of subsequent queries, DQO aims at progressively finding a query order such that the common candidates among queries are fully utilized to maximally reduce the total number of candidates. Modelling the candidate set relationship of queries by a candidate overlapping graph (COG), DQO iteratively selects the next query to be executed based on its estimated pruning power to the rest of queries with the dynamically updated COG. Extensive experiments are conducted on real video datasets and show the significance of our BNN query processing strategy.  相似文献   

16.
Appropriate organization of video databases is essential for pertinent indexing and retrieval of visual information. This paper proposes a new feature called block intensity comparison code (BICC) for video classification and retrieval. Block intensity comparison code represents the average block intensity difference between blocks of a frame. The extracted feature is further processed using principal component analysis (PCA) to reduce the redundancy while exploiting the correlations between the feature elements. The temporal nature of video is modeled by hidden Markov model (HMM) with BICC as the features. It is found that, BICC outperforms other visual features such as edge, motion and histogram which are commonly used for video classification.  相似文献   

17.
18.
WALRUS: a similarity retrieval algorithm for image databases   总被引:2,自引:0,他引:2  
Approaches for content-based image querying typically extract a single signature from each image based on color, texture, or shape features. The images returned as the query result are then the ones whose signatures are closest to the signature of the query image. While efficient for simple images, such methods do not work well for complex scenes since they fail to retrieve images that match the query only partially, that is, only certain regions of the image match. This inefficiency leads to the discarding of images that may be semantically very similar to the query image since they may contain the same objects. The problem becomes even more apparent when we consider scaled or translated versions of the similar objects. We propose WALRUS (wavelet-based retrieval of user-specified scenes), a novel similarity retrieval algorithm that is robust to scaling and translation of objects within an image. WALRUS employs a novel similarity model in which each image is first decomposed into its regions and the similarity measure between a pair of images is then defined to be the fraction of the area of the two images covered by matching regions from the images. In order to extract regions for an image, WALRUS considers sliding windows of varying sizes and then clusters them based on the proximity of their signatures. An efficient dynamic programming algorithm is used to compute wavelet-based signatures for the sliding windows. Experimental results on real-life data sets corroborate the effectiveness of WALRUS'S similarity model.  相似文献   

19.
Data clustering usually requires extensive computations of similarity measures between dataset members and cluster centers, especially for large datasets. Image clustering can be an intermediate process in image retrieval or segmentation, where a fast process is critically required for large image databases. This paper introduces a new approach of multi-agents for fuzzy image clustering (MAFIC) to improve the time cost of the sequential fuzzy \(c\)-means algorithm (FCM). The approach has the distinguished feature of distributing the computation of cluster centers and membership function among several parallel agents, where each agent works independently on a different sub-image of an image. Based on the Java Agent Development Framework platform, an implementation of MAFIC is tested on 24-bit large size images. The experimental results show that the time performance of MAFIC outperforms that of the sequential FCM algorithm by at least four times, and thus reduces the time needed for the clustering process.  相似文献   

20.
Partial 3D Shape Retrieval by Reeb Pattern Unfolding   总被引:2,自引:0,他引:2  
This paper presents a novel approach for fast and efficient partial shape retrieval on a collection of 3D shapes. Each shape is represented by a Reeb graph associated with geometrical signatures. Partial similarity between two shapes is evaluated by computing a variant of their maximum common sub-graph.
By investigating Reeb graph theory, we take advantage of its intrinsic properties at two levels. First, we show that the segmentation of a shape by a Reeb graph provides charts with disk or annulus topology only. This topology control enables the computation of concise and efficient sub-part geometrical signatures based on parameterisation techniques. Secondly, we introduce the notion of Reeb pattern on a Reeb graph along with its structural signature. We show this information discards Reeb graph structural distortion and still depicts the topology of the related sub-parts. The number of combinations to evaluate in the matching process is then dramatically reduced by only considering the combinations of topology equivalent Reeb patterns.
The proposed framework is invariant against rigid transformations and robust against non-rigid transformations and surface noise. It queries the collection in interactive time (from 4 to 30 seconds for the largest queries). It outperforms the competing methods of the SHREC 2007 contest in term of NDCG vector and provides, respectively, a gain of 14.1% and 40.9% on the approaches by Biasotti et al. [ BMSF06 ] and Cornea et al. [ CDS*05 ].
As an application, we present an intelligent modelling-by-example system which enables a novice user to rapidly create new 3D shapes by composing shapes of a collection having similar sub-parts.  相似文献   

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