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1.
解决文本聚类集成问题的两个谱算法   总被引:8,自引:0,他引:8  
徐森  卢志茂  顾国昌 《自动化学报》2009,35(7):997-1002
聚类集成中的关键问题是如何根据不同的聚类器组合为最终的更好的聚类结果. 本文引入谱聚类思想解决文本聚类集成问题, 然而谱聚类算法需要计算大规模矩阵的特征值分解问题来获得文本的低维嵌入, 并用于后续聚类. 本文首先提出了一个集成算法, 该算法使用代数变换将大规模矩阵的特征值分解问题转化为等价的奇异值分解问题, 并继续转化为规模更小的特征值分解问题; 然后进一步研究了谱聚类算法的特性, 提出了另一个集成算法, 该算法通过求解超边的低维嵌入, 间接得到文本的低维嵌入. 在TREC和Reuters文本数据集上的实验结果表明, 本文提出的两个谱聚类算法比其他基于图划分的集成算法鲁棒, 是解决文本聚类集成问题行之有效的方法.  相似文献   

2.
在数据聚类当中,谱聚类是最流行的方法之一,其性能取决于所选取相关图的拉普拉斯(Laplacian)矩阵的特征向量。对于一个K类问题,Ng-Jordan-Weiss(NJW)谱聚类算法通常采用Laplacian矩阵的前K个最大特征值对应的特征向量作为数据的一种表示。然而,对于某些分类问题,这K个特征向量不一定能够很好地体现原始数据的信息。本文提出一种基于均值的谱聚类特征向量选择算法。该算法首先得出图的Laplacian矩阵的前3K个最大特征值的均值,然后选取K个离均值最近的特征值所对应的特征向量。相比传统谱聚类算法,该算法在UCI数据集上获得了较好的聚类性能。  相似文献   

3.
谱聚类算法由于其可识别非凸数据分布、可有效避免局部最优解、不受数据点维数限制等优点,在许多领域得到广泛应用。然而,随着数据量的增大和数据维数的增多,在保证聚类准确性的前提下,尽可能降低计算时间将变得非常必要。此外,影响谱聚类算法聚类质量的因素除数据集本身外,还与所采用的求解距离矩阵的方法、相似性矩阵的尺度参数、Laplacian矩阵形式等多种因素相关。针对以上问题,首先对于大规模数据问题,将MPI并行编程模型应用于谱聚类算法;然后利用t-最近邻方法对谱聚类算法中较大维数的Laplacian矩阵进行近似转化,同时用局部尺度(Local Scaling)参数对算法中的尺度参数进行自动调节。基于上述分析,提出了一种谱聚类并行实现算法,即稀疏化局部尺度并行谱聚类算法SLSPSC,并在四个数据集上进行了测试,与现有的并行谱聚类算法PSC在运行时间和聚类质量两方面做了比较分析。实验结果显示,该算法降低了求解Laplacian矩阵的总时间,同时部分数据集聚类质量得到较大提高。  相似文献   

4.
针对传统谱聚类算法没有解决簇划分过程中,簇间交叉区域样本点对聚类效果有影响这个问题,提出一种基于局部协方差矩阵的谱聚类算法,主要介绍了一种新的计算样本之间相似度亲和矩阵的方法,即通过计算样本点之间的欧氏距离划分出小子集,计算小子集的协方差,通过设定阈值剔除交叉点,由剩下的点构造相似矩阵,对相似矩阵进行特征值分解,用经典的[k]-means算法对由特征向量组成的矩阵聚类。通过在Control等真实数据集上的实验结果表明,该算法在聚类准确率、标准互信息等指标上比较对比算法获得更优秀的效果。  相似文献   

5.
基于矩阵谱分析的文本聚类集成算法   总被引:1,自引:0,他引:1  
聚类集成技术可有效提高单聚类算法的精度和稳定性,其中的关键问题是如何根据不同的聚类成员组合为更好的聚类结果.文中引入谱聚类算法解决文本聚类集成问题,设计基于正则化拉普拉斯矩阵的谱算法(NLM-SA).该算法基于代数变换,通过求解小规模矩阵的特征值和特征向量间接获得正则化拉普拉斯矩阵的特征向量,并用于后续聚类.进一步研究谱聚类算法的关键思想,设计基于超边转移概率矩阵的谱算法(HTMSA).该算法通过求解超边的低维嵌入间接获得文本的低维嵌入,并用于后续K均值算法.在TREC和Reuters文本集上的实验结果验证NLMSA和HTMSA的有效性,它们都获得比其它基于图划分的集成算法更为优越的结果.HTMSA获得的结果比NLMSA略差,而时间和空间需求则比NLMSA低得多.  相似文献   

6.
多尺度的谱聚类算法   总被引:1,自引:1,他引:0       下载免费PDF全文
提出了一种多尺度的谱聚类算法。与传统谱聚类算法不同,多尺度谱聚类算法用改进的k-means算法对未经规范的Laplacian矩阵的特征向量进行聚类。与传统k-means算法不同,改进的k-means算法提出一种新颖的划分数据点到聚类中心的方法,通过比较聚类中心与原点的距离和引入尺度参数来计算数据点与聚类中心的距离。实验表明,改进算法在人工数据集上取得令人满意的结果,在真实数据集上聚类结果较优。  相似文献   

7.
一种基于加速迭代的大数据集谱聚类方法   总被引:1,自引:1,他引:0  
传统谱聚类算法的诸多优点只适合小数据集。根据Laplacian矩阵的特点重新构造新的Gram矩阵,输入新构造矩阵的若干列,然后利用加速迭代法解决大数据集的谱聚类特征提取问题,使得在大数据集条件下,谱聚类算法只需要很小的空间复杂度就可达到非常快的计算速度。  相似文献   

8.
针对网络故障检测中利用先验知识不足和多数谱聚类算法需事先确定聚类数的问题,提出一种新的基于成对约束信息传播与自动确定聚类数相结合的半监督自动谱聚类算法。通过学习一种新的相似性测度函数来满足约束条件,改进NJW聚类算法,对非规范化的Laplacian矩阵特征向量进行自动谱聚类,从而提高聚类性能。在UCI标准数据集和网络实测数据上的实验表明,该算法较相关比对算法聚类准确率更高,可满足网络故障检测的实际需要。  相似文献   

9.
基于谱聚类的聚类集成算法   总被引:13,自引:7,他引:6  
周林  平西建  徐森  张涛 《自动化学报》2012,38(8):1335-1342
谱聚类是近年来出现的一类性能优越的聚类算法,能对任意形状的数据进行聚类, 但算法对尺度参数比较敏感,利用聚类集成良好的鲁棒性和泛化能力,本文提出了基于谱聚类的聚类集成算法.该算法首先利用谱聚类算法的内在特性构造多样性的聚类成员; 然后,采用连接三元组算法计算相似度矩阵,扩充了数据点之间的相似性信息;最后,对相似度矩阵使用谱聚类算法得到最终的集成结果. 为了使算法能扩展到大规模应用,利用Nystrm采样算法只计算随机采样数据点之间以及随机采样数据点与剩余数据点之间的相似度矩阵,从而有效降低了算法的计算复杂度. 本文算法既利用了谱聚类算法的优越性能,同时又避免了精确选择尺度参数的问题.实验结果表明:较之其他常见的聚类集成算法,本文算法更优越、更有效,能较好地解决数据聚类、图像分割等问题.  相似文献   

10.
针对传统谱聚类算法在处理大规模数据集时,聚类精度低并且存在相似度矩阵存储开销大和拉普拉斯矩阵特征分解计算复杂度高的问题。提出了一种加权PageRank改进地标表示的自编码谱聚类算法,首先选取数据亲和图中权重最高的节点作为地标点,以选定的地标点与其他数据点之间的相似关系来逼近相似度矩阵作为叠加自动编码器的输入。然后利用聚类损失同时更新自动编码器和聚类中心的参数,从而实现可扩展和精确的聚类。实验表明,在几种典型的数据集上,所提算法与地标点谱聚类算法和深度谱聚类算法相比具有更好的聚类性能。  相似文献   

11.
Satellite imagery is formed by finite digital numbers representing a specific location of ground surface in which each matrix element is denominated as a picture element or pixel. The pixels represent the sensor measurements of spectral radiance. The radiance recorded in the satellite images is then an integrated sum of the radiances of all targets within the instantaneous field of view (IFOV) of the sensors. Therefore, the radiation detected is caused by a mixture of several different materials within the image pixels. For this reason, spectral unmixing has been used as a technique for analysing the mixture of components in remotely sensed images for almost 30 years. Different spectral unmixing approaches have been described in the literature. In recent years, many authors have proposed more complex models that permit obtaining a higher accuracy and use less computing time. Although the most widely used method consists of employing a single set of endmembers (typically three or four) on the whole image and using a constrained least squares method to perform the unmixing linearly, every different algorithm has its own merits and no single approach is optimal and applicable to all cases. Additionally, the number of applications using unmixing techniques is increasing. Spectral unmixing techniques are used mainly for providing information to monitor different natural resources (agricultural, forest, geological, etc.) and environmental problems (erosion, deforestation, plagues and disease, forest fires, etc.). This article is a comprehensive exploration of all of the major unmixing approaches and their applications.  相似文献   

12.
Spectral matting     
We present spectral matting: a new approach to natural image matting that automatically computes a basis set of fuzzy matting components from the smallest eigenvectors of a suitably defined Laplacian matrix. Thus, our approach extends spectral segmentation techniques, whose goal is to extract hard segments, to the extraction of soft matting components. These components may then be used as building blocks to easily construct semantically meaningful foreground mattes, either in an unsupervised fashion, or based on a small amount of user input.  相似文献   

13.
基于谱熵噪声估计的改进减谱法   总被引:2,自引:0,他引:2       下载免费PDF全文
李振静  王国胤  杨勇  罗飞 《计算机工程》2009,35(18):164-166
为优化基本减谱法在低信噪比下的性能,必须对噪声进行更为准确的估计。提出一种基于谱熵噪声估计的改进减谱法,通过谱熵值估计每一帧语音的噪声,利用减谱法减去噪声以达到降噪的目的。实验结果表明,该方法与传统消噪方法相比,在不同噪声环境下均能取得较好的去噪效果。  相似文献   

14.
Spectral Mesh Processing   总被引:1,自引:0,他引:1  
Spectral methods for mesh processing and analysis rely on the eigenvalues, eigenvectors, or eigenspace projections derived from appropriately defined mesh operators to carry out desired tasks. Early work in this area can be traced back to the seminal paper by Taubin in 1995, where spectral analysis of mesh geometry based on a combinatorial Laplacian aids our understanding of the low‐pass filtering approach to mesh smoothing. Over the past 15 years, the list of applications in the area of geometry processing which utilize the eigenstructures of a variety of mesh operators in different manners have been growing steadily. Many works presented so far draw parallels from developments in fields such as graph theory, computer vision, machine learning, graph drawing, numerical linear algebra, and high‐performance computing. This paper aims to provide a comprehensive survey on the spectral approach, focusing on its power and versatility in solving geometry processing problems and attempting to bridge the gap between relevant research in computer graphics and other fields. Necessary theoretical background is provided. Existing works covered are classified according to different criteria: the operators or eigenstructures employed, application domains, or the dimensionality of the spectral embeddings used. Despite much empirical success, there still remain many open questions pertaining to the spectral approach. These are discussed as we conclude the survey and provide our perspective on possible future research.  相似文献   

15.
The spectrum of the Laplace-Beltrami operator is instrumental for a number of geometric modeling applications, from processing to analysis. Recently, multiple methods were developed to retrieve an approximation of a shape that preserves its eigenvectors as much as possible, but these techniques output a subset of input points with no connectivity, which limits their potential applications. Furthermore, the obtained Laplacian results from an optimization procedure, implying its storage alongside the selected points. Focusing on keeping a mesh instead of an operator would allow to retrieve the latter using the standard cotangent formulation, enabling easier processing afterwards. Instead, we propose to simplify the input mesh using a spectrum-preserving mesh decimation scheme, so that the Laplacian computed on the simplified mesh is spectrally close to the one of the input mesh. We illustrate the benefit of our approach for quickly approximating spectral distances and functional maps on low resolution proxies of potentially high resolution input meshes.  相似文献   

16.
Spectral volume rendering   总被引:2,自引:0,他引:2  
Volume renderers for interactive analysis must be sufficiently versatile to render a broad range of volume images: unsegmented “raw” images as recorded by a 3D scanner, labeled segmented images, multimodality images, or any combination of these. The usual strategy is to assign to each voxel a three component RGB color and an opacity value α. This so-called RGBα approach offers the possibility of distinguishing volume objects by color. However, these colors are connected to the objects themselves, thereby bypassing the idea that in reality the color of an object is also determined by the light source and light detectors c.q. human eyes. The physically realistic approach presented, models light interacting with the materials inside a voxel causing spectral changes in the light. The radiated spectrum falls upon a set of RGB detectors. The spectral approach is investigated to see whether it could enhance the visualization of volume data and interactive tools. For that purpose, a material is split into an absorbing part (the medium) and a scattering part (small particles). The medium is considered to be either achromatic or chromatic, while the particles are considered to scatter the light achromatically, elastically, or inelastically. Inelastic scattering particles combined with an achromatic absorbing medium offer additional visual features: objects are made visible through the surface structure of a surrounding volume object and volume and surface structures can be made visible at the same time. With one or two materials the method is faster than the RGBα approach, with three materials the performance is equal. The spectral approach can be considered as an extension of the RGBα approach with greater visual flexibility and a better balance between quality and speed  相似文献   

17.
In this paper, we present a novel spectral method for mesh deformation based on manifold harmonics transform. The eigenfunctions of the Laplace–Beltrami operator give orthogonal bases for parameterizing the space of functions defined on the surfaces. The geometry and motion of the original irregular meshes can be compactly encoded using the low-frequency spectrum of the manifold harmonics. Using the spectral method, the size of the linear deformation system can be significantly reduced to achieve interactive computational speed for manipulating large triangle meshes. Our experimental results demonstrate that only a small spectrum is needed to achieve undistinguishable deformations for large triangle meshes. The spectral mesh deformation approach shows great performance improvement on computational speed over its spatial counterparts.  相似文献   

18.
This paper presents a spectral approach to compress dynamic animation consisting of a sequence of homeomor-phic manifold meshes. Our new approach directly compresses the field of deformation gradient d...  相似文献   

19.
We present a spectral approach to automatically and efficiently obtain discrete free‐boundary conformal parameterizations of triangle mesh patches, without the common artifacts due to positional constraints on vertices and without undue bias introduced by sampling irregularity. High‐quality parameterizations are computed through a constrained minimization of a discrete weighted conformal energy by finding the largest eigenvalue/eigenvector of a generalized eigenvalue problem involving sparse, symmetric matrices. We demonstrate that this novel and robust approach improves on previous linear techniques both quantitatively and qualitatively.  相似文献   

20.
Light refracted by a dispersive interface leads to beautifully colored patterns that can be rendered faithfully with spectral Monte‐Carlo methods. Regrettably, results often suffer from chromatic noise or banding, requiring high sampling rates and large amounts of memory compared to renderers operating in some trichromatic color space. Addressing this issue, we introduce spectral ray differentials, which describe the change of light direction with respect to changes in the spectrum. In analogy with the classic ray and photon differentials, this information can be used for filtering in the spectral domain. Effectiveness of our approach is demonstrated by filtering for offline spectral light and path tracing as well as for an interactive GPU photon mapper based on splatting. Our results show considerably less chromatic noise and spatial aliasing while retaining good visual similarity to reference solutions with negligible overhead in the order of milliseconds.  相似文献   

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