首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 109 毫秒
1.
陈亮 《网友世界》2014,(15):266-266
网络教学与传统教学模式相比,更能培养学生信息获取、分析、加工、创新、利用、交流的能力。网络学习中学生该具有基本的计算机文化基础知识。教师该具有有效的教学方式和沟通方法。教师在网络教学中应该充当指导者而非表演者。网络教学能够培养学生良好的信息素养,把信息技术作为支持终身学习和合作学习的手段,为适应信息社会的学习、工作和生活打下必要的基础。  相似文献   

2.
张小红 《计算机教育》2010,(20):151-154
网络化教育已经成为教育改革的一个方向,但目前的网络教学平台中存在一些问题,将Ontology引入网络教学平台可以有效地解决这些问题。分析Ontology相关理论后,给出基于Ontology的网络教学平台的架构分析,通过对网络教学平台进行测试分析,得出此网络教学平台能智能化地指导教师备课和学生个性化学习,具有广阔的应用前景。  相似文献   

3.
目前,越来越多的人利用网络课程进行学习,但因为网络学习中缺少对教师教学的有效评价,教师在网络学习中主动性不够,作用发挥不明显。为充分调动教师利用网络课程教学的积极性,从构建网络学习中教师教学评价指标体系入手,利用数据挖掘技术,通过对网络日志和后台数据库进行数据挖掘,获取评价原始数据,并对数据进行处理,得到教师网络教学评价等级,从而实现网络学习中教师教学评价的自动化、智能化。  相似文献   

4.
针对传统教学中教师填鸭式教学导致学生学习效果差的问题,分析传统教学的弊端,阐述网络环境下研究性学习模式的设计思路、优点及实施的注意事项。  相似文献   

5.
提出的基于Flex的远程学习状态监控系统解决了远程教育缺乏面对面体验的问题,让教师与学习者都能通过视频矩阵看到彼此,学生可以感受到传统面授课堂的教学氛围,教师也可以进行更合理的教学安排。系统采用了Java页面开发技术结合Flex加Red5的视频开发,在B/S架构上为网络教学提供较之独立监控软件更为便捷有效的服务,且实施效果良好。  相似文献   

6.
构建基于网络的学习共同体,通过网络来利用集体智慧为学生创造良好的有利于健康成长的虚拟社区。该文探讨了作为学科教学的教师,在构建基于网络的学习共同体的必要性和可行性,以及如何构建的问题。  相似文献   

7.
网络教学中课堂的有效控制是教学的难点,是教学目标实现的关键所在。课前的准备是教师一种技术性的能力体现,而课堂的控制则是师生共同完成的,有时甚至超出教师管理能力控制的范围。这就要求我们的教师通过不断的理论学习和思考,不断加深对自主学习、协作学习的内涵以及教学目标的理解,在教学实践过程中针对不同的学科、不同的地区差别、不同层次的班级对象,把握并落实网络教学课堂中的关键环节,总结行之有效的应用方法和策略,避免走进容易出现的误区,真正发挥网络教学在培养学生全面发展方面的实际作用。  相似文献   

8.
在新时期现代社会背景下,各个网络教学平台构建出新型的网络学习空间,与传统学习空间相比更具有个性化,它的出现不仅促进了资源整合与共享,还对传统教学方式带来了冲击,使得家长、教师与学生能够在互动式、开放式的空间内进行沟通交流,进而培养学生独立思考、自主探究的学习习惯。此外,教师还应全面了解网络学习空间,对其有个正确认知,并积极接纳先进的教学理念,大胆采取新颖、高效的教学方式,直至完成思想层次的改革。基于中职课程实践性强的教学特点,教师充分利用网络空间提升学生的信息实践技能变得至关重要。笔者结合实践教学经验浅谈基于网络学习空间提升中职信息技术在线学习效果的有效策略。  相似文献   

9.
随着计算机和网络技术的不断发展,网络教学成为现代教育领域的一个热点。网络教学,通常采用的方式是建立相关主题学习网站,构建现实和虚拟相结合的学习情境,学生与教师在平台上实现基于网络的交互式学习,也包括  相似文献   

10.
刘晶 《网友世界》2012,(19):18+22
随着网络技术的发展,英语教学软件的成熟,网络提供的服务越来越丰富、快速,在新形式下如何进行英语教学模式改革已经是目前英语一线教师面临的重要问题,本文以网络服务下的自主学习和合作学习模式的构建,为新时期大学英语的教学提供了新思路,并且给出了自主学习模式中的评价体系的构建方法。  相似文献   

11.
Abstract

This study aims to deepen our understanding of the development of teacher knowledge in systematic (through learning) and craft (through teaching) modes. The main research tools of this study were multiple-solution connecting tasks. We used the notion of solution spaces to analyze the data and demonstrated that modifications of the teachers’ solution spaces were situated in their practices of varying types. We found that the implementation of multiple-solution connecting tasks in systematic mode meaningfully developed teachers’ problem-solving performance due not only to the reproduction of solutions offered during the course but to the production of new solutions. Furthermore, in creating opportunities for students to solve tasks with multiple solutions, teachers expanded their personal solution spaces. We conclude that the combining of systematic and craft modes is an optimal condition for the development of teachers’ knowledge.  相似文献   

12.
Two important challenges that teachers are currently facing are the sharing and the collaborative authoring of their learning design solutions, such as didactical units and learning materials. On the one hand, there are tools that can be used for the creation of design solutions and only some of them facilitate the co-edition. However, they do not incorporate mechanisms that support the sharing of the designs between teachers. On the other hand, there are tools that serve as repositories of educational resources but they do not enable the authoring of the designs. In this paper we present LdShake, a web tool whose novelty is focused on the combined support for the social sharing and co-edition of learning design solutions within communities of teachers. Teachers can create and share learning designs with other teachers using different access rights so that they can read, comment or co-edit the designs. Therefore, each design solution is associated to a group of teachers able to work on its definition, and another group that can only see the design. The tool is generic in that it allows the creation of designs based on any pedagogical approach. However, it can be particularized in instances providing pre-formatted designs structured according to a specific didactic method (such as Problem-Based Learning, PBL). A particularized LdShake instance has been used in the context of Human Biology studies where teams of teachers are required to work together in the design of PBL solutions. A controlled user study, that compares the use of a generic LdShake and a Moodle system, configured to enable the creation and sharing of designs, has been also carried out. The combined results of the real and controlled studies show that the social structure, and the commenting, co-edition and publishing features of LdShake provide a useful, effective and usable approach for facilitating teachers' teamwork.  相似文献   

13.
The aim of forming collaborative learning teams is that participating students acquire new knowledge and skills through the interaction with their peers. To reach this aim, teachers usually utilize a grouping criterion based on the students’ roles and on forming well-balanced teams according to the roles of their members. However, the implementation of this criterion requires a considerable amount of time, effort and knowledge on the part of the teachers. In this paper, we propose a deterministic crowding evolutionary algorithm with the aim of assisting teachers when forming well-balanced collaborative learning teams. Considering a given number of students who must be divided into a given number of teams, the algorithm both designs different alternatives to divide students into teams and evaluates each alternative as regards the grouping criterion previously mentioned. This evaluation is carried out on the basis of knowledge of the students’ roles. To analyze the performance of the proposed algorithm, we present the computational experiments developed on ten data sets with different levels of complexity. The obtained results are really promising since the algorithm has reached optimal solutions for the first four data sets and near-optimal solutions for the remaining six data sets.  相似文献   

14.
随着高校中心机房发展规模的不断扩大,存在着不少安全隐患,根据自己多年的管理实践,提出了一系列相关的防护措施和解决方案,以便更好地为广大师生服务。  相似文献   

15.
中考监考教师的自动派遣问题,其复杂度相当于NP难问题。为解决实际问题,笔者尝试用一种拼接的方法提出求其次优解的思路,并依据此思路设计出一种中考监考教师的调度算法,取得了满意的结果。  相似文献   

16.
《Computers & Education》2005,45(3):337-356
The aim of the present study was to analyze teachers’ pedagogical designs, plans of organized technology-supported, collective student inquiry. Ten teachers in Finland designed and implemented eight, inquiry-learning units (‘designs’) in 12 primary and secondary level classrooms in various subject domains. The guiding principles behind the designs were the objectives of progressive inquiry, such as facilitation of question- and explanation-driven learning, and the use of collaborative technology to support the sharing of knowledge. The participating teachers received substantial pedagogical training on these issues before the classroom implementations. The present study concentrated on examining three aspects in the teachers’ pedagogical designs: solutions for supporting students’ inquiry efforts, organization of collaboration, and the role given to the web-based Collaborative Learning Environment (CLE). The teachers experienced the use of CLE as a valuable new possibility to foster collaboration in classroom work, but there was much variation in the ways that the affordances of the system were utilized. The results indicated that it was a challenge for the teachers, especially in secondary level, to find appropriate methods for supporting students’ inquiry efforts. The most difficult aim to achieve appeared to be the promotion of real collaborative knowledge building; the social arrangements of many designs still relied on rather individualistic ways of working.  相似文献   

17.
当前是以计算机与网络技术为主要核心的信息技术时代,该种信息技术在教育领域中也得到了广泛的运用。在中职院校中,应用现代信息技术改造传统教学的趋势也愈演愈烈。在近年来,在全国各大城市也相继举办了中职院校的信息化大赛,而正是因为在中职信息化大赛的背景下,曝露出了中职师资队伍信息素养中存在的一些问题。而为了针对中职院校师资队信息素养中存在的问题制定相应的对策,文章将主要从中职教师信息素养的基本概况、教师队伍信息素养培养的必要性、存在的问题出发,从而探讨相应的解决措施,旨在为相关工作者提出一丝启示。  相似文献   

18.
结合教研室教学科研实际需求,从存储数据逆向分析与电子取证实验室的建设的必要性出发,首先对实验室结构、功能设置进行了分析与定位,其次对实验室建设内容与特色进行了详细探讨,最后针对建设过程中可能出现的问题提出了几点思考。  相似文献   

19.
There is a growing interest among teachers in using games as a part of their lesson plans. A standardised, interoperable approach to the sharing of such game-based lesson plans would allow teachers and educational technologists to compare and contrast Digital Game Based Learning scenarios, allowing best practices and lessons learned to emerge. Although games can be used as ‘add-ons’ in educational contexts, greater benefits can be attained by integrating games more fully into the educational process, i.e. by repurposing existing games to target the specific learning objectives. In this article we analyse this problem. We developed two possible solutions based on the integration and the interaction of games and learning scenarios. The first solution is based on ‘pedagogical wrappers’, where games are linked to e-learning flows but without interaction and communication. The second solution sees a tighter integration which supports ongoing interaction and communication between game and e-learning flow. We applied both solutions to a generic game. This game was firstly programmed in Action Script and later re-used for learning purposes and represented in IMS Learning Design. We analysed the pros and cons of each solution and identify research topics for further research.  相似文献   

20.
高职院校公共机房局域网络故障诊断与排除探讨   总被引:2,自引:0,他引:2  
高职院校公共机房是面向全院学生开放的公共实验室,是高职院校师生教学和科研的主要场所。要做到公共机房局域网络故障快速诊断和排除,应该熟悉网络故障一些基础知识,并在实践中不断积累经验,对常见网络故障的解决有深入的了解。  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号