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1.
面向草莓抓取的气动四叶片软体抓手研制   总被引:1,自引:0,他引:1  
农林业中果蔬的自动化采摘需求日趋强烈,末端抓手是实现无损采摘的关键。传统的末端抓手以刚性结构居多,现有的各种柔性抓手也存在抓取力不足、包覆性不佳等缺点。本文以草莓的无损采摘为研究对象,提出将草莓外部轮廓曲线作为设计曲线,设计了一种新型气动四叶片软体抓手。首先,对软体抓手的结构做仿真优化,提出一种安全地附着在目标物表面的设想。然后,在进行草莓表面的最小破坏应力试验的基础上,测试了软体抓手的末端力,验证了其实现无损抓取的可行性。再次,利用动态捕捉技术,研究了软体抓手叶面的弯曲变形规律。最后,选择使用弧线型气体通道的软体抓手进行了草莓抓取测试,结果证明了气动四叶片软体抓手可以实现草莓的无损抓取,抓取成功率达90%,破损率为2%,表明所研制的四叶片软体抓手用于草莓抓取时具有良好的稳定性和实用性,可用于草莓采摘的末端执行器。本研究也可为其他易损果蔬的采摘技术提供理论基础和技术支撑。  相似文献   
2.
刘超  王瑟  陆珂珂 《微计算机信息》2006,22(26):216-218
循环神经网络(RecurrentNeuralNetworks)是人工神经网络(ArtificialNeuralNetworks)中重要的分支,与前馈神经网络(ForwardNeuralNetworks)相比具有更好的时间序列学习能力。但长期以来其学习法一直不能脱离前馈神经网络而自成一体,回声状态神经网络(EchoStateNetworks(ESN))是打破这一局面的全新学习方法。其独特的结构,良好的短期记忆能力,方便的学习方法,不俗的非线性特性是以前循环神经网络所不可比的。本文在介绍了回声状态神经网络之后将其用于四轮机器人的位置测量系统中,有良好的表现。  相似文献   
3.
The primary visual sources of depth and size information are binocular cues and motion parallax. Here, the authors determine the efficacy of these cues to control prehension by presenting them in isolation from other visual cues. When only binocular cues were available, reaches showed normal scaling of the transport and grasp components with object distance and size. However, when only motion parallax was available, only the transpont component scaled reliably. No additional increase in scaling was found when both cues were available simultaneously. Therefore, although equivalent information is available from binocular and motion parallax information, the latter may be of relatively limited use for the control of the grasp. Binocular disparity appears selectively important for the control of the grasp. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
4.
In this paper, the authors address the problem of edge-perception for its applications to vision-feedback control in robotic systems.In natural vision, the recognition of objects takes place through the process consisting of eye system, neural networks and cognition. The cognitive process, in turn yields a phenomenon known as perception. This is the phenomenon of perception of physical attributes, such as edges, color and texture, etc., which is responsible for the recognition of objects through the natural vision processes.In this paper, we make an attempt to postulate the theory of perception for gray-level images. The gray-level images, when going through the cognitive and perception processes, are contaminated by the uncertainty; here we call it cognitive uncertainty.The studies in this paper are confined to the phenomenon of edge-perception for two-dimensional gray-level images, however, these studies can be extended to other types of visual attributes both in two-dimensional and three-dimensional spaces. Indeed, the perception of these attributes, which attempts to emulate the human vision system, may help in the design of a truly robust computer vision-feedback control system for robotic applications.  相似文献   
5.
基于偏差向量的机器人装配系统零件抓取精度分析   总被引:2,自引:0,他引:2  
应用偏差向量描述了影响机器人抓取零件过程的各种误差,提出了计算零件抓取成功性方法,在引入手爪的偏差矫正能力的概念后,建立了确定零件抓取精度的模型,该模型适合于各种零件抓取过程,是研究机器人装配系统的装配精度和装配质量的基础。  相似文献   
6.
CCWELD:ACIMsystemforroboticarcwelding¥KONGYu;DAIMing;WULinandHUANGDongsheng(WeldingDepartment,HarbinInstitueoftechnology,Harb...  相似文献   
7.
This research presents an autonomous robotic framework for academic, vocational and training purpose. The platform is centred on a 6 Degree Of Freedom (DOF) serial robotic arm. The kinematic and dynamic models of the robot have been derived to facilitate controller design. An on-board camera to scan the arm workspace permits autonomous applications development. The sensory system consists of position feedback from each joint of the robot and a force sensor mounted at the arm gripper. External devices can be interfaced with the platform through digital and analog I/O ports of the robot controller. To enhance the learning outcome for beginners, higher level commands have been provided. Advanced users can tailor the platform by exploiting the open-source custom-developed hardware and software architectures. The efficacy of the proposed platform has been demonstrated by implementing two experiments; autonomous sorting of objects and controller design. The proposed platform finds its potential to teach technical courses (like Robotics, Control, Electronics, Image-processing and Computer vision) and to implement and validate advanced algorithms for object manipulation and grasping, trajectory generation, path planning, etc. It can also be employed in an industrial environment to test various strategies prior to their execution on actual manipulators.  相似文献   
8.
Robotic grasping is very sensitive to how accurate is the pose estimation of the object to grasp. Even a small error in the estimated pose may cause the planned grasp to fail. Several methods for robust grasp planning exploit the object geometry or tactile sensor feedback. However, object pose range estimation introduces specific uncertainties that can also be exploited to choose more robust grasps. We present a grasp planning method that explicitly considers the uncertainties on the visually-estimated object pose. We assume a known shape (e.g. primitive shape or triangle mesh), observed as a–possibly sparse–point cloud. The measured points are usually not uniformly distributed over the surface as the object is seen from a particular viewpoint; additionally this non-uniformity can be the result of heterogeneous textures over the object surface, when using stereo-vision algorithms based on robust feature-point matching. Consequently the pose estimation may be more accurate in some directions and contain unavoidable ambiguities.The proposed grasp planner is based on a particle filter to estimate the object probability distribution as a discrete set. We show that, for grasping, some ambiguities are less unfavorable so the distribution can be used to select robust grasps. Some experiments are presented with the humanoid robot iCub and its stereo cameras.  相似文献   
9.
Choosing an appropriate control scheme to alleviate nonlinearities and uncertainties is not a trivial task, especially when models are not easily available and practical evaluation provides the only means for actual performance assessment. Various factors can contribute to these nonlinearities and uncertainties, such as friction and stiction. Thus, this article investigates four different control schemes, namely PID, adaptive, conventional sliding mode control (SMC) and integral sliding mode control (ISMC) which are implemented in the Bristol Elumotion Robot Hand (BERUL) to analyse and overcome the aforementioned problems. The hand has five fingers with 16 joints and all fingers are underactuated. The implementation of the proposed control schemes are challenging since the BERUL fingers have significant friction, stiction and unknown parameters. The fingers are light in weight and fragile. Comparative performance characteristics have shown that the ISMC is the most suitable candidate to provide good experimental trajectory following and positioning control for underactuated BERUL fingers.  相似文献   
10.
在机器人流程自动化(Robotic Process Automation, RPA)软件中,经常采用序列推荐系统让机器人完成判断、选择等人工处理的任务。然而常用的序列推荐系统受限于序列信息的提取困难等问题,难以得到广泛应用。为了解决这一问题,构建一种基于Inception的卷积序列推荐模型,把时间和潜在空间中的用户行为序列信息嵌入进一幅“图像”中,并通过动态和静态2种不同的卷积层提取其中的局部特征,全面地提取用户的短期兴趣偏好,同时将用户嵌入矩阵作为用户的长期兴趣偏好嵌入到卷积层的输出中,共同构建完整的用户兴趣偏好,提升推荐性能。通过在3种公开数据集MovieLens 1M、Gowalla、Steam上分别进行实验,验证了基于Inception的卷积序列推荐模型的性能优于最新的序列推荐模型,在Top-N序列推荐的3种评价指标中(精确率、召回率、平均AP值),平均提升幅度在10%左右,单个指标上的最大提升幅度为14%。  相似文献   
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