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21.
The ability to model search in a constraint solver can be an essential asset for solving combinatorial problems. However, existing infrastructure for defining search heuristics is often inadequate. Either modeling capabilities are extremely limited or users are faced with a general-purpose programming language whose features are not tailored towards writing search heuristics. As a result, major improvements in performance may remain unexplored. This article introduces search combinators, a lightweight and solver-independent method that bridges the gap between a conceptually simple modeling language for search (high-level, functional and naturally compositional) and an efficient implementation (low-level, imperative and highly non-modular). By allowing the user to define application-tailored search strategies from a small set of primitives, search combinators effectively provide a rich domain-specific language (DSL) for modeling search to the user. Remarkably, this DSL comes at a low implementation cost to the developer of a constraint solver. The article discusses two modular implementation approaches and shows, by empirical evaluation, that search combinators can be implemented without overhead compared to a native, direct implementation in a constraint solver.  相似文献   
22.
When implementing a propagator for a constraint, one must decide about variants: When implementing min, should one also implement max? Should one implement linear constraints both with unit and non-unit coefficients? Constraint variants are ubiquitous: implementing them requires considerable (if not prohibitive) effort and decreases maintainability, but will deliver better performance than resorting to constraint decomposition. This paper shows how to use views to derive propagator variants, combining the efficiency of dedicated propagator implementations with the simplicity and effortlessness of decomposition. A model for views and derived propagators is introduced. Derived propagators are proved to be perfect in that they inherit essential properties such as correctness and domain and bounds consistency. Techniques for systematically deriving propagators such as transformation, generalization, specialization, and type conversion are developed. The paper introduces an implementation architecture for views that is independent of the underlying constraint programming system. A detailed evaluation of views implemented in Gecode shows that derived propagators are efficient and that views often incur no overhead. Views have proven essential for implementing Gecode, substantially reducing the amount of code that needs to be written and maintained.  相似文献   
23.
Real-time cloth simulation involves many computational challenges to be solved, particularly in the context of haptic applications, where high frame rates are necessary for obtaining a satisfying experience. In this paper, we present an interactive cloth simulation system that offers a compromise between a realistic physics-based simulation of fabrics and a haptic application meeting high requirements in terms of computation speed. Our system allows the user to interact with the fabric using two fingers. The required performance of the system is achieved by introducing an intermediate layer responsible for the simulation of the small part of the surface being in contact with the fingers. Additionally we separate the possible contact situations into different cases, each being individually handled by a specialised contact algorithm.
Franz-Erich WolterEmail:
  相似文献   
24.
Ambient displays provide us with information in the background of our awareness. However, as each user has individual wishes and needs of how, which and when information is presented, the acceptance of ambient displays is low.In this paper we introduce an extensible architecture for personalized ambient information.We employ a notification system to extend the capability of a fixture to display more than one variable. Multiple variables can be updated by multiple information providers. Thereby, our architecture covers a broader spectrum of notifications from alarms to ambient information.We evaluate our concept within a dual-task experiment in comparison to preset notifications. The results show a level of self-interruption which is significantly lower than using preset notifications. Therefore our approach outperforms preset notifications and moves ambient displays closer to secondary displays in human–computer interaction.  相似文献   
25.
The current Web Services Agreement specification draft proposes a simple request-response protocol for agreement creation only addressing bilateral offer exchanges. This paper proposes a framework augmenting this WS-Agreement to enable negotiations according to a variety of bilateral and multilateral negotiation protocols. The framework design is based on a thorough analysis of taxonomies for negotiations from the literature in order to allow for capturing a variety of different negotiation models within a single, WS-Agreement compatible, framework. In order to provide for the intended flexibility, the proposed protocol takes a two-stage approach: a meta-protocol is conducted among interested parties to agree on a common negotiation protocol first before the real negotiation is carried out in the second step due to the protocol established in the first step.  相似文献   
26.
The main part of the code presented in this work represents an implementation of the split-operator method [J.A. Fleck, J.R. Morris, M.D. Feit, Appl. Phys. 10 (1976) 129-160; R. Heather, Comput. Phys. Comm. 63 (1991) 446] for calculating the time-evolution of Dirac wave functions. It allows to study the dynamics of electronic Dirac wave packets under the influence of any number of laser pulses and its interaction with any number of charged ion potentials. The initial wave function can be either a free Gaussian wave packet or an arbitrary discretized spinor function that is loaded from a file provided by the user. The latter option includes Dirac bound state wave functions. The code itself contains the necessary tools for constructing such wave functions for a single-electron ion. With the help of self-adaptive numerical grids, we are able to study the electron dynamics for various problems in 2+1 dimensions at high spatial and temporal resolutions that are otherwise unachievable.Along with the position and momentum space probability density distributions, various physical observables, such as the expectation values of position and momentum, can be recorded in a time-dependent way. The electromagnetic spectrum that is emitted by the evolving particle can also be calculated with this code. Finally, for planning and comparison purposes, both the time-evolution and the emission spectrum can also be treated in an entirely classical relativistic way.Besides the implementation of the above-mentioned algorithms, the program also contains a large C++ class library to model the geometric algebra representation of spinors that we use for representing the Dirac wave function. This is why the code is called “Dirac++”.

Program summary

Program title: Dirac++ or (abbreviated) d++Catalogue identifier: AEAS_v1_0Program summary URL:http://cpc.cs.qub.ac.uk/summaries/AEAS_v1_0.htmlProgram obtainable from: CPC Program Library, Queen's University, Belfast, N. IrelandLicensing provisions: Standard CPC licence, http://cpc.cs.qub.ac.uk/licence/licence.htmlNo. of lines in distributed program, including test data, etc.: 474 937No. of bytes in distributed program, including test data, etc.: 4 128 347Distribution format: tar.gzProgramming language: C++Computer: Any, but SMP systems are preferredOperating system: Linux and MacOS X are actively supported by the current version. Earlier versions were also tested successfully on IRIX and AIXNumber of processors used: Generally unlimited, but best scaling with 2-4 processors for typical problemsRAM: 160 Megabytes minimum for the examples given hereClassification: 2.7External routines: FFTW Library [3,4], Gnu Scientific Library [5], bzip2, bunzip2Nature of problem: The relativistic time evolution of wave functions according to the Dirac equation is a challenging numerical task. Especially for an electron in the presence of high intensity laser beams and/or highly charged ions, this type of problem is of considerable interest to atomic physicists.Solution method: The code employs the split-operator method [1,2], combined with fast Fourier transforms (FFT) for calculating any occurring spatial derivatives, to solve the given problem. An autocorrelation spectral method [6] is provided to generate a bound state for use as the initial wave function of further dynamical studies.Restrictions: The code in its current form is restricted to problems in two spatial dimensions. Otherwise it is only limited by CPU time and memory that one can afford to spend on a particular problem.Unusual features: The code features dynamically adapting position and momentum space grids to keep execution time and memory requirements as small as possible. It employs an object-oriented approach, and it relies on a Clifford algebra class library to represent the mathematical objects of the Dirac formalism which we employ. Besides that it includes a feature (typically called “checkpointing”) which allows the resumption of an interrupted calculation.Additional comments: Along with the program's source code, we provide several sample configuration files, a pre-calculated bound state wave function, and template files for the analysis of the results with both MatLab and Igor Pro.Running time: Running time ranges from a few minutes for simple tests up to several days, even weeks for real-world physical problems that require very large grids or very small time steps.References:
[1]
J.A. Fleck, J.R. Morris, M.D. Feit, Time-dependent propagation of high energy laser beams through the atmosphere, Appl. Phys. 10 (1976) 129-160.
[2]
R. Heather, An asymptotic wavefunction splitting procedure for propagating spatially extended wavefunctions: Application to intense field photodissociation of H+2, Comput. Phys. Comm. 63 (1991) 446.
[3]
M. Frigo, S.G. Johnson, FFTW: An adaptive software architecture for the FFT, in: Proceedings of the IEEE International Conference on Acoustics, Speech and Signal Processing, vol. 3, IEEE, 1998, pp. 1381-1384.
[4]
M. Frigo, S.G. Johnson, The design and implementation of FFTW3, in: Proceedings of the IEEE, vol. 93, IEEE, 2005, pp. 216-231. URL: http://www.fftw.org/.
[5]
M. Galassi, J. Davies, J. Theiler, B. Gough, G. Jungman, M. Booth, F. Rossi, GNU Scientific Library Reference Manual, second ed., Network Theory Limited, 2006. URL: http://www.gnu.org/software/gsl/.
[6]
M.D. Feit, J.A. Fleck, A. Steiger, Solution of the Schrödinger equation by a spectral method, J. Comput. Phys. 47 (1982) 412-433.
  相似文献   
27.
28.
This paper focuses on the adaptive observer design for nonlinear discrete‐time MIMO systems with unknown time‐delay and nonlinear dynamics. The delayed states involved in the system are arguments of a nonlinear function and only the estimated delay is utilized. By constructing an appropriate Lyapunov–Krasovskii function, the delay estimation error is considered in the observer parameter design. The proposed method is then extended to the system with a nonlinear output measurement equation and the delayed dynamics. With the help of a high‐order neural network (HONN), the requirement for a precise system model, the linear‐in‐the‐parameters (LIP) assumption of the delayed states, the Lipschitz or norm‐boundedness assumption of unknown nonlinearities are removed. A novel converse Lyapunov technical lemma is also developed and used to prove the uniform ultimate boundedness of the proposed observer. The effectiveness of the proposed results is verified by simulations. Copyright © 2010 John Wiley & Sons, Ltd.  相似文献   
29.
Molecular dynamics simulations are a principal tool for studying molecular systems. Such simulations are used to investigate molecular structure, dynamics, and thermodynamical properties, as well as a replacement for, or complement to, costly and dangerous experiments. With the increasing availability of computational power the resulting data sets are becoming increasingly larger, and benchmarks indicate that the interactive visualization on desktop computers poses a challenge when rendering substantially more than millions of glyphs. Trading visual quality for rendering performance is a common approach when interactivity has to be guaranteed. In this paper we address both problems and present a method for high‐quality visualization of massive molecular dynamics data sets. We employ several optimization strategies on different levels of granularity, such as data quantization, data caching in video memory, and a two‐level occlusion culling strategy: coarse culling via hardware occlusion queries and a vertex‐level culling using maximum depth mipmaps. To ensure optimal image quality we employ GPU raycasting and deferred shading with smooth normal vector generation. We demonstrate that our method allows us to interactively render data sets containing tens of millions of high‐quality glyphs.  相似文献   
30.
It is essential for product software companies to decide which requirements should be included in the next release and to make an appropriate time plan of the development project. Compared to the extensive research done on requirement selection, very little research has been performed on time scheduling. In this paper, we introduce two integer linear programming models that integrate time scheduling into software release planning. Given the resource and precedence constraints, our first model provides a schedule for developing the requirements such that the project duration is minimized. Our second model combines requirement selection and scheduling, so that it not only maximizes revenues but also simultaneously calculates an on-time-delivery project schedule. Since requirement dependencies are essential for scheduling the development process, we present a more detailed analysis of these dependencies. Furthermore, we present two mechanisms that facilitate dynamic adaptation for over-estimation or under-estimation of revenues or processing time, one of which includes the Scrum methodology. Finally, several simulations based on real-life data are performed. The results of these simulations indicate that requirement dependency can significantly influence the requirement selection and the corresponding project plan. Moreover, the model for combined requirement selection and scheduling outperforms the sequential selection and scheduling approach in terms of efficiency and on-time delivery.  相似文献   
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