Nowadays any Knowledge Based System (KBS) realization needs of intercommunication among distributed components and to use non-connected and distributed data sources, which poses several challenges to the classical Artificial Intelligence field of KBS.
The multiagent paradigm and the use of ontologies are considered to be suitable tools to face the problems of designing and developing today KBS. On the other hand, using such networked KBS through handheld devices makes more efficient exploitation and interaction with the system.
This paper presents an open and flexible architecture for a distributed KBS and an application of it to construct a system for Psychological Disorders consulting, the so called PDA2 (Psychological Disorder Assistant through PDA). We analyze the main features of the architecture as well as the agent tools we may use to construct it. Additionally, we present a support ontology for Psychological Disorders. 相似文献
The aim of this article is to bring forth the issue of integrating the services provided by intelligent artifacts in Ambient Intelligence applications. Specifically, we propose a Distributed Constraint Optimization procedure for achieving a functional integration of intelligent artifacts in a smart home. To this end, we employ Adopt-N , a state-of-the-art algorithm for solving Distributed Constraint Optimization Problems (DCOP). This article attempts to state the smart home coordination problem in general terms, and provides the details of a DCOP-based approach by describing a case study taken from the RoboCare project. More specifically, we show how (1) DCOP is a convenient metaphor for casting smart home coordination problems, and (2) the specific features which distinguish Adopt-N from other algorithms for DCOP represent a strong asset in the smart home domain. 相似文献
The Earth Simulator (ES), developed under the Japanese government’s initiative “Earth Simulator project”, is a highly parallel vector supercomputer system. In this paper, an overview of ES, its architectural features, hardware technology and the result of performance evaluation are described.
In May 2002, the ES was acknowledged to be the most powerful computer in the world: 35.86 teraflop/s for the LINPACK HPC benchmark and 26.58 teraflop/s for an atmospheric general circulation code (AFES). Such a remarkable performance may be attributed to the following three architectural features; vector processor, shared-memory and high-bandwidth non-blocking interconnection crossbar network.
The ES consists of 640 processor nodes (PN) and an interconnection network (IN), which are housed in 320 PN cabinets and 65 IN cabinets. The ES is installed in a specially designed building, 65 m long, 50 m wide and 17 m high. In order to accomplish this advanced system, many kinds of hardware technologies have been developed, such as a high-density and high-frequency LSI, a high-frequency signal transmission, a high-density packaging, and a high-efficiency cooling and power supply system with low noise so as to reduce whole volume of the ES and total power consumption.
For highly parallel processing, a special synchronization means connecting all nodes, Global Barrier Counter (GBC), has been introduced. 相似文献
Distributed Problem Solving Networks (DPSN) provide a means for interconnecting intelligent problem solver nodes that can solve only a part of a problem depending on their ability in the problem domain. The decomposition of a problem into subproblems, and the selection of nodes to solve them can be regarded as the generation of an AND/OR tree, and the solution of the problem as a search for a solution tree. Introducing measurements for the cost of a solution tree, we present an algorithm to find one having minimal cost under certain conditions. A Flexible Manufacturing System consisting of a network of flexible workcells is used as an example. 相似文献