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排序方式: 共有158条查询结果,搜索用时 15 毫秒
41.
Skyline查询是一个典型的多目标优化查询,在多目标优化、数据挖掘等领域有着广泛的应用。现有的Skyline查询处理算法大都假定数据集存放在单一数据库服务器中,查询处理算法通常也被设计成针对单一服务器的串行算法。随着数据量的急剧增长,特别是在大数据背景下,传统的基于单机的串行Skyline算法已经远远不能满足用户的需求。基于流行的分布式并行编程框架MapReduce,研究了适用于大数据集的并行Skyline查询算法。针对影响MapReduce计算的因素,对现有基于角度的划分策略进行了改进,提出了Balanced Angular划分策略;同时,为了减少Reduce过程的计算量,提出了在Map端预先进行数据过滤的策略。实验结果显示所提出的Skyline查询算法能显著提升系统性能。  相似文献   
42.
We devise a skyline algorithm that can efficiently mitigate the enormous overhead of processing millions of tuples on totally- and partially-ordered domains (henceforth, TODs and PODs). With massive datasets, existing techniques spend a significant amount of time on a dominance comparison because of both a large number of skyline points and the unprogressive method of skyline computing with PODs. (If data has high dimensionality, the situation is undoubtedly aggravated.) The progressiveness property turns out to be the key feature for solving all remaining problems. This article presents a FAST-SKY algorithm that deals successfully with these two obstacles and improves skyline query processing time strikingly, even with high-dimensional data. Progressive skyline evaluation with PODs is guaranteed by new index structures and topological sorting order. A stratification technique is adopted to index data on PODs, and we propose two new index structures: stratified R-trees (SR-trees) for low-dimensional data and stratified MinMax treaps (SM-treaps) for high-dimensional data. A fast dominance comparison is achieved by using a reporting query instead of a dominance query, and a dimensionality reduction technique. Experimental results suggest that in general cases (anti-correlated and uniform distributions) FAST-SKY is orders of magnitude faster than existing algorithms.  相似文献   
43.
The maxima-finding is a fundamental problem in computational geometry with many applications. In this paper, a volume first maxima-finding algorithm is proposed. It is proved that the expected running time of the algorithm is N+o(N) when choosing points from CI distribution, which is a new theoretical result when the points belong to d(>2) dimensional space. Experimental results and theoretical analysis indicate that the algorithm runs faster than the Move-To-Front maxima-finding algorithm.  相似文献   
44.
Skyline points and queries are important in the context of processing datasets with multiple dimensions. As skyline points can be viewed as representing marketable products that are useful for clients and business owners, one may also consider non-skyline points that are highly competitive with the current skyline points. We address the problem of continuously finding such potential products from a dynamic d-dimensional dataset, and formally define a potential product and its upgrade promotion cost. In this paper, we propose the CP-Sky algorithm, an efficient approach for continuously evaluating potential products by utilizing a second-order skyline set, which consists of candidate points that are closest to regular skyline points (also termed the first-order skyline set), to facilitate efficient computations and updates for potential products. With the knowledge of the second-order skyline set, CP-Sky enables the system to (1) efficiently find substitute skyline points from the second-order skyline set only if a first-order skyline point is removed, and (2) continuously retrieve the top-k potential products. Within this context, the Approximate Exclusive Dominance Region algorithm (AEDR) is proposed to reduce the computational complexity of determining a candidate set for second-order skyline updates over a dynamic data set without affecting the result accuracy. Additionally, we extend the CP-Sky algorithm to support the computations of top-k potential products. Finally, we present experimental results on data sets with various distributions to demonstrate the performance and utility of our approach.  相似文献   
45.
Continuous distance-based skyline queries in road networks   总被引:1,自引:0,他引:1  
In recent years, the research community has introduced various methods for processing skyline queries in road networks. A skyline query retrieves the skyline points that are not dominated by others in terms of static and dynamic attributes (i.e., the road distance). This paper addresses the issue of efficiently processing continuous skyline queries in road networks. Two novel and important distance-based skyline queries are presented, namely, the continuous  dε-skylinedε-skylinequery   (Cdε-SQCdε-SQ) and the continuous k nearest neighbor-skyline query (Cknn-SQ  ). A grid index is first designed to effectively manage the information of data objects and then two algorithms are proposed, the Cdε-SQCdε-SQalgorithm   and the Cdε-SQ+Cdε-SQ+algorithm  , which are combined with the grid index to answer the Cdε-SQCdε-SQ. Similarly, the Cknn-SQ algorithm and the Cknn-SQ+algorithm are developed to efficiently process the Cknn-SQ. Extensive experiments using real road network datasets demonstrate the effectiveness and the efficiency of the proposed algorithms.  相似文献   
46.
为了克服Skyline查询的不足即结果集大小无法控制,提出了Skyline代表点查询,返回k个可描述全局Skyline轮廓的Skyline代表点。研究了分布式环境下的Skyline代表点查询,提出了Naive算法和FDRA。Naive算法首先转移每个子节点上满足条件的两个局部代表点,再通过比较传来的局部代表点间的评价函数值大小决定子节点是否需要传送余下的局部点,以实现剪枝非代表点;与之相比,FDRA的改进在于过滤元组的选择,运用反馈方法,将每次动态更新最大评价函数值的点作为过滤元组,大大降低了计算代价,中心服务器每次只发送过滤元组到分布节点,这样可以尽早且最大限度地剪枝不可能成为代表的Skyline点。提出的算法降低了服务器间的通信开销,返回了正确的结果集,实验论证了算法的有效性与高效性。  相似文献   
47.
针对现有垂直搜索引擎的排序结果存在多样性差和冗余度高的问题,提出了一种基于Skyline的搜索结果排序方法。该方法通过计算搜索结果的轮廓等级、支配度和覆盖度作为排序依据,并且为加快轮廓等级和支配度的计算,使用了一种基于Bitmap的轮廓等级和支配度计算算法。实验结果表明,该方法的排序结果具有低冗余度和高多样性的优点,并且具有更快的轮廓等级和支配度计算速度。  相似文献   
48.
Skyline查询在多维决策和数据挖掘等方面发挥重要作用,然而随着数据属性维度的增大, Skyline集变得非常庞大.为克服该不足,提出Skyline代表点查询.文中提出新的评价函数改进Skyline点的得分计算方法以选择k个具有代表性的Skyline点.在二维空间提出动态规划算法(DPBA),利用覆盖圆的性质确定非代表点与代表点间的覆盖距离,迭代计算评价函数值,从而得到k个代表点;在高维空间针对NP-hard问题提出一个基于aR-tree结构的近似解决方法,遍历索引结构中的节点,通过与候选Skyline集比较判断是否被支配进行剪枝,降低计算开销.大量基于合成数据与真实数据的实验证明该算法的有效性.  相似文献   
49.
Skyline query is important in the circumstances that require the support of decision making. The existing work on skyline queries is based mainly on the assumption that the datasets are static. Querying skylines over moving objects, however, is also important and requires more attention. In this paper, we propose a framework, namely PRISMO, for processing predictive skyline queries over moving objects that not only contain spatio-temporal information, but also include non-spatial dimensions, such as other dynamic and static attributes. We present two schemes, RBBS (branch-and-bound skyline with rescanning and repacking) and TPBBS (time-parameterized branch-and-bound skyline), each with two alternative methods, to handle predictive skyline computation. The basic TPBBS is further extended to TPBBSE (TPBBS with expansion) to enhance the performance of memory space consumption and CPU time. Our schemes are flexible and thus can process point, range, and subspace predictive skyline queries. Extensive experiments show that our proposed schemes can handle predictive skyline queries effectively, and that TPBBS significantly outperforms RBBS.  相似文献   
50.
郭和平  田谷 《华中建筑》2009,27(7):7-11
该文以“东湖广场”酒店与办公体的设计方案为主要内容,针对其设计思想、建筑背景和面临的问题,提出了整合城市肌理的概念和对策。  相似文献   
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