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基于粒子系统的火箭尾焰实时模拟
引用本文:白彬,李洪儒,叶鹏.基于粒子系统的火箭尾焰实时模拟[J].计算机测量与控制,2010,18(4).
作者姓名:白彬  李洪儒  叶鹏
作者单位:军械工程学院,河北,石家庄,050003
摘    要:提高虚拟火箭飞行的真实性,火箭尾焰的实时模拟是关键;在对火箭尾焰的静动态特性进行分析的基础上,建立了火箭尾焰的粒子运动模型,实时模拟了火箭尾焰;在建模过程中采用了面片贴图作为粒子体素的方法以简化模型,并通过相应算法,将面片法向量与观察视线的夹角维持在恒定的范围内,保证了观察效果,提高了粒子体素利用率;应用该方法在火箭飞行仿真中模拟火箭尾焰,粒子量少,逼真度高,较好地解决了视景仿真过程中实时性和逼真度的矛盾,证明了方法的可用性。

关 键 词:粒子系统  火箭尾焰  实时模拟  

Real-Time Simulation of Rocket Wake Flame Based on Particle System
Bai Bin,Li Hongru,Ye Peng.Real-Time Simulation of Rocket Wake Flame Based on Particle System[J].Computer Measurement & Control,2010,18(4).
Authors:Bai Bin  Li Hongru  Ye Peng
Affiliation:Ordnance Engineering College/a>;Shijiazhuang 050003/a>;China
Abstract:To simulate the rocket wake flame in real time is key to increasing virtual rocket travel's authenticity.Analyzing the rocket wake flame's static and dynamic characteristics,a motion model based on particle system is established to simulate the rocket wake flame in real time.In the modeling,sheet faces with texture mapping are adopted as particles to simplify the model.Taking the appropriate algorithm,the angle between sheet faces'normal vector and the observation line of sight is kept in an invariable rang...
Keywords:particle system  rocket wake flame  real-time simulation  
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