首页 | 本学科首页   官方微博 | 高级检索  
     

基于OGRE和ODE的碰撞检测在巷道漫游系统中的研究
引用本文:段化鹏,杨卫平,孙农亮,于锋.基于OGRE和ODE的碰撞检测在巷道漫游系统中的研究[J].数字社区&智能家居,2009(19).
作者姓名:段化鹏  杨卫平  孙农亮  于锋
作者单位:山东科技大学;
摘    要:为了提高交互漫游系统中动态人物与静态场景对象之间的碰撞检测性能,提出了将动态人物采用包围盒的方法,与地面、巷道等静态物体采用三角网格面的方法相结合的思想,并将其应用于OGRE和ODE环境的巷道漫游系统中。结果表明,此方法提升了碰撞检测性能,满足了虚拟现实中实时性的要求。

关 键 词:碰撞检测  包围盒  三角网格面  OGRE  ODE  

The Reserach for the Collision Detection based on OGRE and ODE in Roadway Roaming System
DUAN Hua-peng,YANG Wei-ping,SUN Nong-liang,YU Feng.The Reserach for the Collision Detection based on OGRE and ODE in Roadway Roaming System[J].Digital Community & Smart Home,2009(19).
Authors:DUAN Hua-peng  YANG Wei-ping  SUN Nong-liang  YU Feng
Affiliation:Shandong University of Science and Technology;Qingdao 266510;China
Abstract:In order to improve the performance of collision detection between the dynamic characters and the static objects in the interac-tive roaming system,a combining idea is proposed where the dynamic characters are boxed with bounding volume and the static objects are surfaced with triangular mesh,which is applied in the roadway roaming system based on OGRE and ODE.The experiments illustrate that this algorithm improves the performance of collision detection,and satisfies the demands of real time in the virtual ...
Keywords:collision detection  bounding volume  triangular mesh  Object-oriented Graphics Rendering Engine  Open Dynamics Engine  
本文献已被 CNKI 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号