唇读技术在角色动画交互中的研究与应用 |
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作者姓名: | 朱妹丽 罗江林 王青青 |
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作者单位: | 1.吉林动画学院科研与技术创新中心,吉林 长春 130000;2. 吉林动画学院,吉林 长春 130000;3. 长春理工大学 光电信息学院,吉林 长春 130000 |
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摘 要: | 在角色动画制作过程中,为了实现表演者与角色模型的实时交互,使角色动画的表情、口型与声音一致,创作出真实自然的角色动画,提出了一种基于唇读技术的交互式角色面部动画制作方法的设计方案,以降低面部动画的难度,提高角色动画的制作质量与效率。
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关 键 词: | 角色动画 唇读 交互 |
收稿时间: | 2017-05-12 |
Research and Application of Lip-Reading in Character Animation Interaction |
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Authors: | Zhu Meili Luo Jianglin Wang Qingqing |
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Affiliation: | 1. Science and Technology Innovation Center, Jilin Animation Institute, Changchun, Jilin 130000, China;2. Science and Technology Innovation Center, Jilin Animation Institute, Changchun, Jilin 130000, China;3. College of Optical and Electronical Information, ChangChun University of Science and Technology, Changchun, Jilin 130000, China |
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Abstract: | In the animation production process, In order to achieve real-time interaction between performers and role models, make the character animation's expression, mouth shape and sound consistent, and create a real natural role animation. In order to reduce the difficulty of facial animation, improve the quality and efficiency of animation production, a design scheme based on interactive character facial animation lipreading technology manufacturing method was proposed. |
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Keywords: | character animation lip reading interaction |
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