首页 | 本学科首页   官方微博 | 高级检索  
     

基于粒子系统的火焰模拟与优化
引用本文:金小进,马尧海.基于粒子系统的火焰模拟与优化[J].计算机工程与设计,2010,31(5).
作者姓名:金小进  马尧海
作者单位:南京工业大学电子与信息工程学院,江苏,南京,210009
摘    要:为了解决火焰模拟难以实现实时性和真实感的问题,提出了基于粒子系统的火焰模拟优化方法.首先分析了利用粒子系统模拟火焰的基本原理,在此基础上,结合纹理映射方法进行火焰渲染,然后在渲染的过程中分别从实时性和真实感两个方面对粒子系统进行了优化,使性能得到显著提高.实验结果表明,该优化方法可以有效地降低模拟时间,同时能得到更为真实的模拟效果.

关 键 词:火焰  模拟  粒子系统  纹理映射  优化

Simulation and optimization of flame based on particle system
JIN Xiao-jin,MA Yao-hai.Simulation and optimization of flame based on particle system[J].Computer Engineering and Design,2010,31(5).
Authors:JIN Xiao-jin  MA Yao-hai
Affiliation:JIN Xiao-jin,MA Yao-hai (College of Electronics , Information Engineering,Nanjing University of Technology,Nanjing 210009,China)
Abstract:To solve the problem of the real-time and reality of flame simulation,the optimization method of flame simulation based on particle system is presented. Firstly,the basic principle of the flame simulation with the particle system is introduced,and flame is rendered using texture mapping method on this basis. Then in the process of rendering the particle system is optimized from two aspects:the real-time and reality,and the performance is significantly increased. Experiments show that the optimization method...
Keywords:flame  simulate  particle system  texture mapping  optimization
本文献已被 CNKI 万方数据 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号