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某导弹虚拟训练系统地形建模技术研究
引用本文:徐志高,关正西.某导弹虚拟训练系统地形建模技术研究[J].计算机工程与设计,2005,26(10):2702-2704.
作者姓名:徐志高  关正西
作者单位:第二炮兵工程学院,陕西,西安,710025;第二炮兵工程学院,陕西,西安,710025
摘    要:为了建立某导弹训练系统虚拟环境,探讨了大面积地形建模的方法及需要注意的问题,并应用细节层次模型和减少多边形数量等方法对模型的实时显示性能进行优化。建立了某导弹阵地的地形数据库,生成的地形数据库精细、逼真性好,能满足某导弹虚拟训练系统的需要。

关 键 词:地形数据库  建模  纹理  特征  层次细节模型
文章编号:1000-7024(2005)00-2702-03
收稿时间:2004-09-25
修稿时间:2004-09-25

Study on modeling technique of terrain of missile virtual training system
XU Zhi-gao,GUAN Zheng-xi.Study on modeling technique of terrain of missile virtual training system[J].Computer Engineering and Design,2005,26(10):2702-2704.
Authors:XU Zhi-gao  GUAN Zheng-xi
Abstract:In order to generate the virtual environment of a missile training system,the modeling technique of a large area terrain and proceedings that should be noted were discussed.The level of details(LOD) and reducing polygon count were applied to improve database's real-time display performance.The terrain database of a missile position was created.The database is fine and realistic,and can meet the need of the missile virtual training system.
Keywords:terrain database  modeling  texture  feature  levels of detail(LOD)
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