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Teaching, Exploring, Learning—Developing Tutorials for In-Class Teaching and Self-Learning
Authors:S Beckhaus  K J Blom
Affiliation:Interactive Media/Virtual Environments, University of Hamburg, Germany
Abstract:This paper presents an experience report on a novel approach for a course on intermediate and advanced computer graphics topics. The approach uses Teachlet Tutorials, a combination of traditional seminar–type teaching with interactive exploration of the content by the audience, plus development of self-contained tutorials on the topic. In addition to a presentation, an interactive software tool is developed by the students to assist the audience in learning and exploring the topic's details. This process is guided through set tasks. The resulting course material is developed for two different contexts: (a) for classroom presentation and (b) as an interactive, self-contained, self-learning tutorial. The overall approach results in a more thorough understanding of the topic both for the student teachers as well as for the class participants. In addition to detailing the Teachlet Tutorial approach, this paper presents our experiences implementing the approach in our Advanced Computer Graphics course and presents the resultant projects. Most of the final Teachlet Tutorials were surprisingly good and we had excellent feedback from the students on the approach and course.
Keywords:Computer Graphics  education  K  3  2 [Computer and Information Science Education]: Computer Science Education  I  3  7 [Computer Graphics]: Three-Dimensional Graphics and Realism
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