共查询到17条相似文献,搜索用时 156 毫秒
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视频转码是个复杂的过程,它需要对已经压缩过的码流进行解析,然后经过处理转换成满足解码终端要求的目标格式码流。为了提高视频转码的效率并降低视频转码的计算复杂度,根据视频转码的要求和图形处理器的并行结构,提出了一种利用GPU强大的并行计算能力来加速视频转码的算法。该算法将视频转码过程中耗时最多、最复杂的运动估计和模式选择过程转移到GPU上并行执行。在开发GPU通用计算能力的时候,采用NVIDIA公司的CUDA(统一计算设备架构)计算平台。实验结果证明,该算法可以有效提高视频转码的速度和效率。 相似文献
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随着三网的快速发展和融合,海量视频转码需求日益增长。在分析了目前主流的海量视频转码方案的基础上,提出一种基于超算平台和Hadoop的并行转码方案。在方案中,利用超算平台的计算节点搭建一个基于Hadoop的并行转码系统,在MapReduce框架下完成对视频的分割、并行转码与合并。同时,结合超算平台的高运算能力、高主存容量、多核多线程等特点和MIC架构的强浮点运算能力和高度并行能力,提出特殊的技术实现策略,达到加速转码的目的。 相似文献
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针对分布式环境下视频转码服务的任务请求自适应接收问题以及处理后视频序列分段向客户端的端传输控制问题,通过分析视频转码处理对资源占用的特点以及流式媒体服务实现的过程,提出了基于处理节点资源与客户信道质量反馈的视频转码任务自适应接收策略和用于实现客户端流畅视频服务的视频任务分段传输控制算法.实验表明,相比现有算法,该自适应客户请求接入策略能够依据客户端的信道质量选择最适合的任务版本;在用户播放缓冲区有限的条件下,提出的传输控制算法可以达到更小的任务失败几率. 相似文献
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针对分布式环境下视频转码服务的任务请求自适应接收问题以及处理后视频序列分段向客户端的端传输控制问题,通过分析视频转码处理对资源占用的特点以及流式媒体服务实现的过程,提出了基于处理节点资源与客户信道质量反馈的视频转码任务自适应接收策略和用于实现客户端流畅视频服务的视频任务分段传输控制算法。实验表明,相比现有算法,该自适应客户请求接入策略能够依据客户端的信道质量选择最适合的任务版本;在用户播放缓冲区有限的条件下,提出的传输控制算法可以达到更小的任务失败几率。 相似文献
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无线网络信道具有误码率高、延时抖动等不稳定的特性。为了保证视频信息从有线网络到无线网络中传输的质量,需要对视频进行容错转码。基于H.264容错转码系统,利用转码结构中解码部分的运动矢量信息,自适应地在编码部分进行帧内刷新,以提高视频的抗误码能力。实验结果对比表明,该帧内刷新算法能够以较少的比特率为代价,有效地提高了接收端的视频质量。 相似文献
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The way computing was done has changed a lot in recent times. Nowadays mobile devices have been the stealing the show. These devices come in different specifications, that any multimedia content that is to be played requires transcoding for better user experiences. Cloud based video services cater to the needs of the end user based on their requirements, through video transcoding. Hence video transcoding plays a very important role in today’s evolving streaming media environment. The major problem with video transcoding is that it consumes a lot of time and impacts seriously on the quality of the output. Transcoding uses the device information to transform the video into the required format and this process is done in a distributed fashion, to speed up the process. This work proposes an Intelligent Video Splitter which uses the Map Reduce algorithm to provide efficiency based on time factor. The important performance metrics including video distortion (VD), video distortion due to frame dependency (FDD) were considered. The results showed that the proposed framework perceptibly outperforms than the prevailing strategies. It provides higher video quality as a result of it introduces less video distortion. In future this method may be extended to supply associate automatic device aware video standards. 相似文献
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《Signal Processing: Image Communication》2004,19(1):47-65
Video transcoding is a popular technique for adapting the bit-rate or spatial/temporal resolution of a precoded video to suit better the constraints and requirements of different transmission networks and receiving devices. To minimize computational complexity, many fast methods have been proposed to obtain the motion vectors required for transcoding a precoded video through reducing its frame size by an integral factor. In this paper, we extend the existing work by developing and comparing several fast methods of downsizing precoded videos by a rational factor. Methods that outperform others under different conditions or with different computational requirements are identified, and an application scenario that can benefit from the proposed rational downsizing video transcoding is presented. An efficient scheme is also proposed to select the proper reduced frame size for sustaining the best possible video quality at a specified lower bit-rate. The superiority of the proposed transcoding approach in comparison with the existing integral downsizing video transcoding or cascaded video re-encoding methods is evident from the experimental results shown in this paper. 相似文献
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The rapid growth and popularity of networked meeting environments such as video conference in recent years have spawned a series of research interests in constructing large-scale environments. For increasing scalability and decreasing the cost of management and deployment, more and more studies propose using peer-to-peer (P2P) architectures to construct large-scale application-level multicast algorithm for games, multimedia and other applications. In order to improve the applications' performance, high efficiency multicast algorithm is required. This paper focuses on developing a novel P2P application-level multicast algorithm based on Kamulia protocol. In the proposed algorithm, all nodes of P2P network are organized into structured overlay network by distributed hash table (DHT). The distance metric between two nodes is obtained by computing the exclusive or (XOR) value. The theoretical analysis indicates the proposed algorithm has better time complexity degree compared with other similar algorithms. The simulation experiments also show that the proposed algorithm has better performance on the following aspects, control expenses, loss ratio after failure, and waiting time to the first packet. 相似文献
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Shizhong Liu Alan C. Bovik 《Journal of Visual Communication and Image Representation》2005,16(6):643-667
Video transcoding is a key technology to support video communications over heterogeneous networks. Although quite a bit of research effort has been made in video transcoding due to its wide applications, most video transcoding techniques proposed in the literature are optimized based on the simple mean squared error (MSE) metric which does not correlate well with the human visual perception. In this paper, foveation, a property of the HVS, is exploited in video transcoding. The proposed foveation embedded DCT domain video transcoding can reduce the bit rate without compromising visual quality or achieve better subjective quality for a given bit rate by shaping the compression distortion according to the foveated contrast sensitivity function of the HVS. In addition, fast algorithms for video foveation filtering and DCT domain inverse motion compensation are developed, which significantly improve the efficiency of video transcoding. 相似文献