共查询到18条相似文献,搜索用时 312 毫秒
1.
基于VRML的交互式虚拟装配仿真应用 总被引:1,自引:0,他引:1
针对目前CAD软件只生成静态的三维装配体VRML文件的问题,分析了交互式虚拟装配VRML文件的事件流程。虚拟装配中的动态交互性行为使用VRML2.0结合JavaScript进行编程,将机械零部件的动态装配过程以基于VRML的虚拟现实技术来表现出来。 相似文献
2.
为了实现基于网络的可视化虚拟装配环境,笔者研究了Java3D与VRML相结合的方法。通过Loader接口将VRML造型文件导入到Java3D场景图中,借助Java语言的事件处理模型,并结合Java3D中的Interpolator内插器对象和Alpha对象,实现交互式添加、拆卸、移动和旋转等装配过程。最后以电机中的转子装配为例,给出了一个基于VRML-Java3D的交互式装配可视化环境。 相似文献
3.
主要论述WEB虚拟仿真技术在数控模具教学上的意义,以及如何高效快速地获得虚拟仿真VRML.文件,重点介绍如何在数控模具教学中实现静态的WEB虚拟仿真技术和动态交互式的WEB虚拟仿真技术。 相似文献
4.
5.
简要介绍了VRML语言定义、特点,阐述了机械零部件虚拟建模方法。对虚拟装配流程进行分析,并对产品装/拆运动的表示形式、虚拟装配路径规划及逻辑控制、虚拟装配过程中的碰撞检测方法等关键技术进行了研究,提出了产品装/拆运动12元组表示形式。最后,通过对机械产品交互式虚拟装配进行实例仿真,验证了该技术的可行性和合理性。 相似文献
6.
7.
在虚拟装配的过程中建模是基础和前提,虚拟装配建模包括环境建模和零件建模,它对于产品的真实装配有着十分重要的意义。本文根据VRML的特点,重点分析基于VRML的虚拟装配建模的原理和方法。 相似文献
8.
9.
10.
虚拟现实建模语言(VRML)通过外部编程接口VRML-EAI可以和Java Appl et通信,利用这种技术可以实现网络虚拟装配.论述了利用这种技术开发虚拟装配平台的方法,并给出一实例. 相似文献
11.
基于VRML的数控机床的虚拟操作研究 总被引:5,自引:0,他引:5
虚拟环境下加工设备虚拟操作和虚拟加工是虚拟制造的一个重要研究内容。本文通过对数控机床的虚拟操作的研究,阐述了在VRML的虚拟现实应用平台上建立数控机床的虚拟操作系统的方法,提出了利用VRMLJavaAppletJavaScriptHtml多方相互通信的办法对VRML人机交互功能进行增强与扩展,从而满足数控机床虚拟操作的功能要求。实验结果表明,这种增强办法不仅使VRML原有的人机交互能力得到进一步的增强,并且为VRML添加了接收与处理文本信息以及读写文件等交互能力。此外,文中还提出了一种利用SolidWork与PolyTrans相互结合而实现的在虚拟环境下的数控机床的快速建模方法,并取得令人满意的效果。本系统不但可应用于异地制造、数控机床加工仿真,还可应用于基于WEB的数控机床操作、编程与加工培训等方面。 相似文献
12.
13.
14.
Q. Y. Wang L. Tian 《The International Journal of Advanced Manufacturing Technology》2007,33(7-8):819-836
Collaborative virtual assembly design is often considered complicated and hardly achievable, for it requires high real-time
performance, platform independence, and model synchronization. In order to satisfy all these requirements, a VRML-based virtual
assembly solution is proposed. This paper first presents a synchronous moving-searching algorithm for retrieving information
from the basic assembly model (BAM) and target assembly model (TAM) in order to give Internet-based collaborative assembly
capabilities to these VRML files. Then, a set of assembly approaches for VRML models are systematically addressed to implement
the assembly according to constraints of link relations. The advantages of the algorithm and assembly approaches are their
high computational efficiency and ease of implementation, which enriches works of Anton and Gorazd (2003) and Qin et al. (2004) with respect to accessibility and maneuverability of VRML model-based assembly design. Moreover, the realization method
of collaborative assembly over the Internet is introduced. Finally, some actual examples of collaborative virtual assemblies
systems are provided to illustrate the application of these approaches. 相似文献
15.
Zhenyu Liu Jianrong Tan 《The International Journal of Advanced Manufacturing Technology》2007,32(7-8):797-810
Interactive assembly based on virtual reality offers users an opportunity to interact with a virtual prototyping rather than
a physical one and to validate assembly performance of products in a realistic way. Such evaluations could be available very
early in the product development process ahead of any physical prototyping. The reduction or elimination of physical prototyping
needed for assembly performance validation can substantially shorten the product development cycle and reduce development
cost. Although virtual reality technology provides users an intuitive and immersive 3D interactive interface, it tends to
be inaccurate because humans have difficulty in performing precise positioning tasks. Therefore, it is necessary to implement
effective motion manipulation for assembly operations so that users can perform precise positioning efficiently in virtual
assembly systems. This paper presents a constrained behavior management approach that realizes assembly relationship recognition,
constraint solution and constrained motion for interactive assembly in a virtual environment. A constrained behavior manager
(CBM) has been developed and applied in virtual assembly systems. Test cases confirm that constrained behavior manipulation
proposed in this paper not only increases the efficiency of assembly relationship recognition, but also facilitates assembly
interaction in a virtual environment. 相似文献
16.
对远程虚拟实验室的体系结构和功能进行了论述,给出了外部编程接口EAI实现交互的方法,该方法使外部程序能够通过VRML事件模型访问场景节点,从而交互地控制VRML场景。为了加快碰撞检测,选择层次包围盒方法进行相交测试,该方法采用包围树的结构,检测过程变成了对一棵二叉任务树进行搜索的过程,大大简化了包围体的相交测试。 相似文献
17.
本文以虚拟技术为支撑,以图学教育的宗旨为核心,利用UG软件的三维虚拟模型的造型技术、虚拟装配技术和制作爆炸图技术论述了创建机械零件虚拟模型库的思路和方法,并运用数据库技术,使模型文件结构清晰、管理便利。 相似文献
18.
Janus S. Liang Pan Wen Wei 《The International Journal of Advanced Manufacturing Technology》2006,30(11-12):1010-1020
In this research, a Web-based conceptual design prototype system applied with open-source software (e.g., Java, PHP, etc.) is presented. Aside from the online conceptual design kernel interpreter module, it consists of four parts; a module to extract 3D component hierarchical configurations; a module to plan and view the assembly paths for 3D components; a module to set up the motion paths of components; and, finally, a module to handle the viewing direction of any component or assembly to show the 2D projected drawings in real time. In the first online module, it combines the chosen primitive features with Boolean operators. This module is programmed with the Java 3D module in order to build the CAD components on the platform of interactive design. Then, it infers the 3D configuration by analyzing the 3D modeling history. The configuration is described by a parent–child hierarchical relationship and the relative positions between two features. The positioning information is computed with respect to the VRML specification. The operation and control of the VRML objects is by the behavior modules of a Java applet, which plans the exploded/unexploded paths of the 3-D parts assembly and is specified interactively on the different components. Meanwhile, assigning the viewing direction to show the dynamic assembling process and generating projected drawings is automatically carried out by following the viewpoint assigned by the user. Finally, the system creates the motion file, in VRML format, for the assembly paths and behavioral simulation. This research offers a new virtual environment for collaborating design issues and discussion. 相似文献