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1.
由于碎纸机的使用,伴随出现了对碎纸拼接的需要。为了使得拼接更加简便、快捷,本文采用以线性代数中相关矩阵为核心的碎纸拼接算法,对单面打印的规则型碎纸进行自动拼接复原。首先将图像信息转化为像素矩阵,然后根据文字的形状特征以及连续性,计算所有碎片的边缘像素矩阵的相关度,从而得到一个相关矩阵。通过对相关矩阵中每一列的相关度进行比较,得到相关度最高的一张碎片进行拼接。经过实例研究验证后,该算法简洁可行,比较精确。  相似文献   

2.
针对人工复原纸质文物碎片存在尝试次数多、拼接速度慢、复原准确性与完成度低等问题,提出一种依据碎片角度与边长特征进行纸质文物碎片自动拼接复原的算法。首先,将碎片图像进行预处理并根据碎片的角度值进行粗匹配,得到角度值相等的碎片图像;然后,在粗匹配的基础上,利用碎片的角边长进行细匹配减少重叠情况,得到碎片图像的基本匹配结果;最后,利用凹凸函数对方向相对的碎片图像情况进行遗漏弥补,并运用震荡函数对最终匹配图像进行缝隙弥补得到完整拼接结果。理论分析和碎片拼接仿真实验结果表明,与特征点、近似多边形拟合、角序列匹配等碎片自动拼接算法相比,所提算法的拼接准确率、拼接完成度与拼接耗时分别至少提高了12个百分点、11个百分点与10个百分点。所提基于角边特征的碎片拼接算法减少了繁琐的图像计算步骤,精确了碎片匹配结果,使得在实际文物修复等工程中能够实现非规则碎片高效、高精准的匹配。  相似文献   

3.
针对形状规则的双面灰度碎片,建立了一种基于模拟退火的依次空白填补的拼接复原算法。以碎片的灰度矩阵建立距离矩阵,通过降温退火,逐次填补空白,得到碎片的大概排序结果,然后依据文意进行适当的人工干预,得到最终的拼接结果。逐次空白填补过程中对碎片不断进行修正检验,保证了拼接的准确性。仿真模拟证明了算法能完成对碎片的自动拼接,对比试验证明算法是相对高效和有效的。  相似文献   

4.
针对现有图像拼接方法存在拼接处伪影以及非重叠区域内容失真,导致较低的准确性和鲁棒性的问题,提出一种基于U-Net++消除伪影的青花瓷碎片图像拼接方法.首先估计待拼接图像单应性矩阵;然后将单应性矩阵应用于结构拼接阶段,得到图像粗拼接结果;最后以图像粗拼接结果作为先验信息,在内容校正阶段改进现有的U-Net,利用U-Net++细化粗拼接结果,得到最终图像精确拼接.以青花瓷碎片图像数据集与相关经典方法进行实验的结果表明,在3个评价指标中,所提方法的峰值信噪比提高约13%,均方根误差降低约33%,均方误差降低57%左右;该方法具有较小的误差比,不仅能够提高图像拼接质量,而且表现出较好的鲁棒性.  相似文献   

5.
一种基于LCS的物体碎片自动拼接方法   总被引:7,自引:0,他引:7  
提出了一种基于最长公共子序列(LCS)的物体碎片自动拼接方法,用于获得两块碎片间的最可能的拼接结果.同时还设计了一种有效的数字曲线曲率计算方法和具有线性时间复杂度的重叠检测算法,以提高拼接的速度和准确性.首先对物体碎片的图像进行预处理,获得其轮廓曲线,并根据特征点划分成子轮廓曲线,然后计算其数字曲率,得到曲线的特征串表示,最后找出两个子轮廓曲线之间的LCS,对坐标变换的拼接结果进行重叠检测,并按照给出的度量标准进行排序,找出最优的拼接结果.实验表明,该方法计算简单、有效,能找出物体碎片合理的拼接结果.  相似文献   

6.
利用MATLAB数字图像处理软件,针对破裂的图片,围绕图像拼接的基本流程,完成了图像边界矩阵的提取、图像二值化处理、图像的拼接三方面的研究内容,根据破碎图片边缘的图像特征,构造边界矩阵,在众多碎片中,找到相邻的碎片,最终实现了图片的拼接。该方法效率高,易操作,实用性强。  相似文献   

7.
王铁建  刘艳丽 《计算机应用》2012,32(9):2576-2579
广角图像在全景图拼接中优势明显,然而,由于广角图像存在严重的透视畸变,往往导致拼接的效果不理想,甚至导致拼接失败。针对广角图像拼接中的透视畸变问题,提出一种广角图像自动拼接、校正算法。先计算出待拼接广角图像的特征点匹配对,求出图像拼接矩阵,对广角图像进行拼接;然后,根据图像采集时的镜头旋转角度计算出图像校正矩阵,对拼接后的全景图进行透视畸变校正。实验结果表明,基于该算法得到的全景图能够有效地消除透视畸变,达到较好的拼接效果。  相似文献   

8.
对于切碎英文文档自动拼接还原中无法利用碎纸片几何形状特征的问题, 提出一种基于灰度值矩阵的文档碎片拼接方法。利用碎片图像的特征向量消除同行字母处于不同高度的负影响, 提取其特征位置作为动态聚类的分类标准,依据文本行特征进行动态聚类和类间排序。设计了一种基于原图像碎片边界矩阵的四邻拼接算法进行逐一高效地拼接还原。仿真结果表明, 该方法准确率较高且操作简便, 对规则碎片拼接还原具有良好的实际意义。  相似文献   

9.
基于向量模的坐标变换不变性的碎片匹配方法   总被引:1,自引:0,他引:1       下载免费PDF全文
根据向量模在平移、旋转等坐标变换中具有不变性的特征,给出了一种新的碎片匹配算法。先对碎片图像进行预处理得到图像边界,然后计算每条边界曲线上任意两点构成的向量的模(欧式距离),并按边界点顺序排列向量模值,比较向量模值,找出最长的匹配段就是两个碎片的匹配边。在拼接时,同样根据模的这一特征,已知点坐标和模值,解方程组即可求得其余边界点在目标坐标系的坐标。该方法原理简明,编程容易,计算速度快。最后通过实验验证了该方法的有效性。  相似文献   

10.
针对目前图像配准算法对于多重复纹理图像配准位置偏差的问题,提出图像内自匹配与图像间互匹配相结合的双匹配配准(Double-match image registration, DMIR)算法。首先在对待匹配图像提取尺度不变特征转换(Scale-invariant feature transform, SIFT)特征之后,通过K-近邻(K-nearest neighbor, KNN)算法进行特征匹配,分别得到同一张图片的自匹配点对和不同图像间的初始互匹配点对;然后对初始互匹配点对进行相关性计算得到最正确的匹配点对,并根据最正确的匹配点对与自匹配点对的位置关系确定更多的正确匹配点对,最后计算仿射矩阵对图像进行拼接。实验结果显示经过DMIR算法获得的正确匹配点对更均匀、更准确,且拼接图像效果更好。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
为了设计一种具有低成本、低功耗、易操作、功能强且可靠性高的煤矿井下安全分站,针对煤矿安全生产实际,文章提出了采用MCS-51系列单片机为核心、具有CAN总线通信接口的煤矿井下安全监控分站的设计方案;首先给出煤矿井下安全监控分站的整体构架设计,然后着重阐述模拟量输入信号处理系统的设计过程,最后说明单片机最小系统及其键盘、显示、报警、通信等各个组成部分的设计;为验证设计方案的可行性与有效性,使用Proteus软件对设计内容进行仿真验证,设计的煤矿井下安全监控分站具有瓦斯、温度等模拟量参数超标报警功能和电机开停、风门开闭等开关量指示功能;仿真结果表明:设计的煤矿井下安全监控分站具有一定的实际应用价值.  相似文献   

15.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

16.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

17.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

18.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

19.
In modern service-oriented architectures, database access is done by a special type of services, the so-called data access services (DAS). Though, particularly in data-intensive applications, using and developing DAS are very common today, the link between the DAS and their implementation, e.g. a layer of data access objects (DAOs) encapsulating the database queries, still is not sufficiently elaborated, yet. As a result, as the number of DAS grows, finding the desired DAS for reuse and/or associated documentation can become an impossible task. In this paper we focus on bridging this gap between the DAS and their implementation by presenting a view-based, model-driven data access architecture (VMDA) managing models of the DAS, DAOs and database queries in a queryable manner. Our models support tailored views of different stakeholders and are scalable with all types of DAS implementations. In this paper we show that our view-based and model driven architecture approach can enhance software development productivity and maintainability by improving DAS documentation. Moreover, our VMDA opens a wide range of applications such as evaluating DAS usage for DAS performance optimization. Furthermore, we provide tool support and illustrate the applicability of our VMDA in a large-scale case study. Finally, we quantitatively prove that our approach performs with acceptable response times.  相似文献   

20.
《Information & Management》2016,53(6):787-802
Discrepant technological events or situations that entail a problem, a misunderstanding or a difficulty with the Information Technology (IT) being employed, are common in the workplace, and can lead to frustration and avoidance behaviors. Little is known, however, about how individuals cope with these events. This paper examines these events by using a multi-method pragmatic approach informed by coping theory. The results of two studies – a critical incident study and an experiment – serve to build and test, respectively, a theoretical model that posits that individuals use a variety of strategies when dealing with these events: they experience negative emotions, make external attributions, and adopt engagement coping strategies directed at solving the event, eventually switching to a disengagement coping strategy when they feel they have no control over the situation. Furthermore, users’ efforts may result in ‘accidental’ learning as they try to overcome the discrepant IT events through engagement coping. The paper ends with a discussion of the results in light of existing literature, future opportunities for research, and implications for practice.  相似文献   

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