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1.
Very large scale integration (VLSI) circuit par- titioning is an important problem in design automation of VLSI chips and multichip systems; it is an NP-hard combi- national optimization problem. In this paper, an effective hy- brid multi-objective partitioning algorithm, based on discrete particle swarm optimzation (DPSO) with local search strat- egy, called MDPSO-LS, is presented to solve the VLSI two- way partitioning with simultaneous cutsize and circuit delay minimization. Inspired by the physics of genetic algorithm, uniform crossover and random two-point exchange operators are designed to avoid the case of generating infeasible so- lutions. Furthermore, the phenotype sharing function of the objective space is applied to circuit partitioning to obtain a better approximation of a true Pareto front, and the theorem of Markov chains is used to prove global convergence. To improve the ability of local exploration, Fiduccia-Matteyses (FM) strategy is also applied to further improve the cutsize of each particle, and a local search strategy for improving circuit delay objective is also designed. Experiments on IS- CAS89 benchmark circuits show that the proposed algorithm is efficient.  相似文献   

2.
Fault diagnosis of nonlinear systems is of great importance in theory and practice, and the parameter estimation method is an effective strategy. Based on the framework of moving horizon estimation, fault parameters are identified by a proposed intelligent optimization algorithm called PSOSA, which could avoid premature convergence of standard particle swarm optimization (PSO) by introducing the probabilistic jumping property of simulated annealing (SA). Simulations on a three-tank system show the effectiveness of this optimization based fault diagnosis strategy.  相似文献   

3.
We propose a new constructive algorithm, called HAPE3 D, which is a heuristic algorithm based on the principle of minimum total potential energy for the 3D irregular packing problem, involving packing a set of irregularly shaped polyhedrons into a box-shaped container with fixed width and length but unconstrained height. The objective is to allocate all the polyhedrons in the container, and thus minimize the waste or maximize profit. HAPE3 D can deal with arbitrarily shaped polyhedrons, which can be rotated around each coordinate axis at different angles. The most outstanding merit is that HAPE3 D does not need to calculate no-fit polyhedron(NFP), which is a huge obstacle for the 3D packing problem. HAPE3 D can also be hybridized with a meta-heuristic algorithm such as simulated annealing. Two groups of computational experiments demonstrate the good performance of HAPE3 D and prove that it can be hybridized quite well with a meta-heuristic algorithm to further improve the packing quality.  相似文献   

4.
In this paper,a simple while effective deterministic algorithm for solving the VLSI block placement problem is proposed considering the packing area and interconnect wiring simultaneously.The algorithm is based on a principle inspired by observations of ancient professionals in solving their similar problems.Using the so-called Less Flexibility First principle,it is tried to pack blocks with the least packing flexibility on its shape and interconnect requirement to the empty space with the least packing flexibility in a greedy manner.Experimental results demonstrate that the algorithm,though simple,is quite effective in solving the problem.The same philosophy could also be used in designing efficient heuristics for other hard problems,such as placement with preplaced modules,placement with L/T shape modules,etc.  相似文献   

5.
We study the problem of searching for a mobile intruder in a polygonal region P by two guards. The objective is to decide whether there should exist a search schedule for the two guards to detect the intruder, no matter how fast the intruder moves, and if so, generate a search schedule. During the search, the two guards are required to walk on the boundary of P continuously and be mutually visible all the time. We present a characterization of the class of polygons searchable by two guards in terms of non-redundant components, and thus solve a long-standing open problem in computational geometry. Also, we give an optimal O(n) time algorithm to determine the two-guard searchability in a polygon, and an O(nlog n m) time algorithm to generate a search schedule, if it exists, where n is the number of vertices of P and m (≤n2) is the number of search instructions reported.  相似文献   

6.
Combinations of Estimation of Distribution Algorithms and Other Techniques   总被引:1,自引:0,他引:1  
This paper summaries our recent work on combining estimation of distribution algorithms (EDA) and other techniques for solving hard search and optimization problems:a) guided mutation,an offspring generator in which the ideas from EDAs and genetic algorithms are combined together,we have shown that an evolutionary algorithm with guided mutation outperforms the best GA for the maximum clique problem,b)evolutionary algorithms refining a heuristic,we advocate a strategy for solving a hard optimization problem with complicated data structure,and c) combination of two different local search techniques and EDA for numerical global optimization problems,its basic idea is that not all the new generated points are needed to be improved by an expensive local search.  相似文献   

7.
A masss of heterogeneous,distributed and dynamic information on the World Wide Web(the Web) has resulted in “information overload“ .It‘s an important and urgent reserach issue to provide users with effective information retrieval service on the Web.Web search enginees attempt to solve this problem,yet their effect is far from satisfying.In this paper,a distributed and cooperative strategy for information retrieval on the Web is proposed to substitute the centralized mode adopted by the current search engines.Then a new information retrieval system model IRSM is presented.which supports the retrieval of metadata about web documents and uses Z39.50 standard protocol to unify the heterogeneous interfaces of uments and uses Z39.50 standard protocol to unify the heterogeneous interfaces of different systems.Based on that,a distributed and cooperative information refieval framework,called DCIRF,is designed to help users in fast and effective information retrieval on the Web.  相似文献   

8.
General Simulated Annealing   总被引:5,自引:0,他引:5       下载免费PDF全文
Simulated annealing is a new kind of random search methods developed in recent years.It can also be considered as an extension to the classical hill-climbing method in AI--probabilistic hill-cimbing.One of its most important features is its global convergence.The convergence of simulated annealing algorithm is determined by state generating probability,state accepting probability,and temperature decreasing rate,This paper gives a generalized simulated annealing algorithm with dynamic generating and accepting probabilities.The paper also shows that the generating and accepting probabilities can adopt many different kinds of distributions while the global convergence is guaranteed.  相似文献   

9.
Many real-world problems are dynamic,requiring optimization algorithms being able to continuously track changing optima(optimum) over time.This paper proposes an improved differential evolutionary algorithm using the notion of the near-neighbor effect to determine one individuals neighborhoods,for tracking multiple optima in the dynamic environment.A new mutation strategy using the near-neighbor effect is also presented.It creates individuals by utilizing the stored memory point in its neighborhood,and utilizing the differential vector produced by the ’nearneighbor -superior’ and ’near-neighbor-inferior’.Taking inspirations from the biological immune system,an immune system based scheme is presented for rapidly detecting and responding to the environmental changes.In addition,a differencerelated multidirectional amplification scheme is presented to integrate valuable information from different dimensions for effectively and rapidly finding the promising optimum in the search space.Experiments on dynamic scenarios created by the typical dynamic test instance—moving peak problem,have demonstrated that the near-neighbor and immune system based differential evolution algorithm(NIDE) is effective in dealing with dynamic optimization functions.  相似文献   

10.
In this paper, a computational effective heuristic method for solving the minimum makespan problem of job shop scheduling is presented. It is based on taboo search procedure and on the shifting bottleneck procedure used to jump out of the trap of the taboo search procedure. A key point of the algorithm is that in the taboo search procedure two taboo lists are used to forbid two kinds of reversals of arcs, which is a new and effective way in taboo search methods for job shop scheduling. Computational experiments on a set of benchmark problem instances show that, in several cases, the approach, in reasonable time, yields better solutions than the other heuristic procedures discussed in the literature.  相似文献   

11.
等圆Packing问题研究如何将n个单位半径的圆形物体互不嵌入地置入一个边长尽量小的正三角形容器内,作为一类经典的NP难度问题,其有着重要的理论价值和广泛的应用背景.模拟退火算法是一种随机的全局寻优算法,通过将启发式格局更新策略与基于梯度法的局部搜索策略融入模拟退火算法,并与二分搜索相结合,提出一种求解正三角形容器内等圆Packing问题的启发式算法.该算法将启发式格局更新策略用来产生新格局和跳坑,用梯度法搜索新产生格局附近能量更低的格局,并用二分搜索得到正三角形容器的最小边长.对41个算例进行测试的实验结果表明,文中算法改进了其中38个实例的目前最优结果,是求解正三角形容器内等圆Packing问题的一种有效算法.  相似文献   

12.
Simulated annealing is a powerful stochastic search method, but it still has the disadvantage of blind search. Tabu search (TS) which can prevent cycling and enhance diversification, is an adaptive strategy based on tabu list. By reasonably combining simulated annealing with TS, an effective hybrid algorithm for the problem of packing circles into a larger containing circle is presented. Based on a special neighborhood and tabu strategy, some benchmark problem instances can be well solved by the presented hybrid algorithm, and the computational results can compete with the best literature results.  相似文献   

13.
结合布局问题的具体特点,采用序列对来间接描述布局问题的解结构,并且在模拟退火算法的基础上对布局问题的优化算法进行了研究,综合构成了一种有效求解布局问题的模拟退火算法。还将传统模拟退火算法和加回火策略的模拟退火算法的测试结果进行了比较。通过测试模块验证,传统算法取得了很优的结果,加回火策略的算法略微优于传统优化算法但却大大增加了时间复杂度。  相似文献   

14.
以卫星舱布局为背景,研究一类带静不平衡约束的正交矩形布局问题.借鉴拟物策略,定义矩形与矩形、矩形与圆形容器之间的嵌入度计算公式,将该问题转变为无约束的优化问题.通过将启发式格局更新策略、基于梯度法的局部搜索机制与具有全局优化功能的模拟退火算法相结合,提出一种求解带静不平衡约束的正交矩形布局问题的启发式模拟退火算法.算法中的启发式格局更新策略产生新格局和跳坑,梯度法搜索新格局附近能量更低的格局.另外,在布局优化过程中,通过在挤压弹性势能的基础上增加静不平衡量惩罚项,并采用质心平移的方法,使布局系统的静不平衡量达到约束要求.实验表明,文中算法是一种解决带静不平衡约束的正交矩形布局问题的有效算法.  相似文献   

15.
研究一种自适应遗传模拟退火算法,应用于矩形件优化排样问题。以整数编码矩形件的排样序列,采用经验选择与随机生成相结合的策略构造初始种群。运用自适应交叉和变异概率动态地控制遗传算法的收敛速度,通过模拟退火算法引导全局最优搜索,采用启发式最低水平线择优算法对排样序列进行解码,形成排样方式。多组对比实验结果表明,自适应遗传模拟退火算法求解速度较快,可以有效提高板材的利用率。  相似文献   

16.
在传统模拟退火算法的基础上,对布局问题的优化算法进行了研究,采用回火策略,改进一般模拟退火算法寻优的效果;结合布局问题的具体特点,采用Sequence Pair来描述布局问题的解结构,综合构成了一种新的求解布局问题的模拟退火算法.通过算例验证,该算法优于传统优化算法和普通启发式搜索算法,并且对增量布局也能够取得较好的效果.  相似文献   

17.
This paper studies the layout optimization problem with equilibrium constraint. It is a two-dimensional packing problem with the industrial background of simplified satellite module layout design, and is known as NP-hard problem. By incorporating the heuristic neighborhood search mechanism and the adaptive gradient method into the simulated annealing procedure, a heuristic simulated annealing algorithm is put forward for this problem. The special neighborhood search mechanism can avoid the disadvantage of blind search in the simulated annealing algorithm, and the adaptive gradient method is used to execute local search and speed up finding the global optimal solution. Numerical examples are illustrated to verify the effectiveness of the proposed algorithm.  相似文献   

18.
This paper studies the layout optimization problem with equilibrium constraint. It is a two-dimensional packing problem with the industrial background of simplified satellite module layout design, and is known as NP-hard problem. By incorporating the heuristic neighborhood search mechanism and the adaptive gradient method into the simulated annealing procedure, a heuristic simulated annealing algorithm is put forward for this problem. The special neighborhood search mechanism can avoid the disadvantage of blind search in the simulated annealing algorithm, and the adaptive gradient method is used to execute local search and speed up finding the global optimal solution. Numerical examples are illustrated to verify the effectiveness of the proposed algorithm.  相似文献   

19.
This study considers the problem of scheduling jobs on unrelated parallel machines with machine-dependent and job sequence-dependent setup times. In this study, a restricted simulated annealing (RSA) algorithm which incorporates a restricted search strategy is presented to minimize the makespan. The proposed RSA algorithm can effective reduce the search effort required to find the best neighborhood solution by eliminating ineffective job moves. The effectiveness and efficiency of the proposed RSA algorithm is compared with the basic simulated annealing and existing meta-heuristics on a benchmark problem dataset used in earlier studies. Computational results indicate that the proposed RSA algorithm compares well with the state-of-the-art meta-heuristic for small-sized problems, and significantly outperforms basic simulated annealing algorithm and existing algorithms for large-sized problems.  相似文献   

20.
The rectangle knapsack packing problem is to pack a number of rectangles into a larger stock sheet such that the total value of packed rectangles is maximized. The paper first presents a fitness strategy, which is used to determine which rectangle is to be first packed into a given position. Based on this fitness strategy, a constructive heuristic algorithm is developed to generate a solution, i.e. a given sequence of rectangles for packing. Then, a greedy strategy is used to search a better solution. At last, a simulated annealing algorithm is introduced to jump out of the local optimal trap of the greedy strategy, to find a further improved solution. Computational results on 221 rectangular packing instances show that the presented algorithm outperforms some previous algorithms on average.  相似文献   

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