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1.
传统的TCP协议是为有线网络而设计的,它假定数据包的丢失是由网络拥塞引起的,然而在Ad Hoc网络中,除拥塞丢包外,其它非拥塞因素也会引起数据包的丢失。分析Ad Hoc网络影响TCP性能的主要因素,在原有拥塞控制方案MMJI的基础上,提出了一种端到端的TCP拥塞控制改进方案(Imp MMJI)。该方案能根据前向路径跳数自适应调整拥塞窗口的大小,防止拥塞窗口过快增长,当发生路由改变或链路中断时,重新计算拥塞窗口cwnd和ssthresh的值,以确保路由重建前后TCP连接负载率的一致性;并在ACK应答包的TCP首部增加了状态标志位,结合多个度量参数联合判断网络状态,提高网络状态识别的准确性,使发送端实时采取相应的措施。仿真结果表明,该方案能使网络吞吐量得到明显的提高,改善了TCP的性能。  相似文献   

2.
加密环境中的无线TCP性能优化   总被引:1,自引:0,他引:1  
TCP是一种广泛使用的可靠传输协议,它的设计基于拥塞是引起丢包主要原因的假设。但在无线网络中,丢包通常是传输差错的缘故,这导致了TCP传输性能的急剧下降。现有不少无线TCP传输性能优化方法要求中间节点能够获得TCP连接信息,因此不适用于数据流被加密的情况。文中提出的丢包识别机制可应用于加密环境,它通过TCP发送端判断丢包原因并采取相应措施来提高传输速率,仿真结果证明该方法是有效的、鲁棒的,在局域网和广域网环境中都能明显提高TCP端到端传输性能。  相似文献   

3.
在有线网络中,网络丢包主要是网络拥塞造成的,而传统的TCP协议主要是针对有线网络设计的。对于无线网络,链路错误的随机丢包成为其主要的丢包,传统的TCP已不再适用。为了使TCP适用于有线-无线的异构网络中,提出一种改进的TCP协议(命名为TCP-Ackflag)。此协议通过接收端判断分组数据的相对延迟趋势来判断网络拥塞情况,并在接收端反馈给发送端的ACK包中定义一个拥塞标志位。接收端在接收ACK包中,记录这个拥塞标志位。为了使网络能达到最大吞吐量,发送端只有在发现产生网络丢包现象后再立即对记录的拥塞标志位的值进行检测,通过检测到的拥塞标志位的值来判断网络拥塞情况,最终决定是进入网络拥塞处理过程还是简单地快速重传过程,从而保证了有线-无线异构网络的传输性能。仿真结果表明,此方案对网络拥塞判断准确性和灵敏性都有极大提高,并在此基础上保证了网络传输性能。  相似文献   

4.
Most of the internet users connect through wireless networks. Major part of internet traffic is carried by Transmission Control Protocol (TCP). It has some design constraints while operated across wireless networks. TCP is the traditional predominant protocol designed for wired networks. To control congestion in the network, TCP used acknowledgment to delivery of packets by the end host. In wired network, packet loss signals congestion in the network. But rather in wireless networks, loss is mainly because of the wireless characteristics such as fading, signal strength etc. When a packet travels across wired and wireless networks, TCP congestion control theory faces problem during handshake between them. This paper focuses on finding this misinterpretation of the losses using cross layer approach. This paper focuses on increasing bandwidth usage by improving TCP throughput in wireless environments using cross layer approach and hence named the proposed system as CRLTCP. TCP misinterprets wireless loss as congestion loss and unnecessarily reduces congestion window size. Using the signal strength and frame error rate, the type of loss is identified and accordingly the response of TCP is modified. The results show that there is a significant improvement in the throughput of proposed TCP upon which bandwidth usage is increased.  相似文献   

5.
Jongmin  Hojung  Rhan 《Computer Networks》2009,53(16):2767-2781
The traditional windows-based TCP congestion control mechanism produces throughput bias against flows with longer packet roundtrip times; the flow with a short packet roundtrip time preoccupies the shared network bandwidth to a greater extent than others. Moreover, the blind window reduction that occurs whenever packets are lost decreases the network utilization severely, especially in networks with high packet losses. This paper proposes a sender-based TCP congestion control, called TCP-BT. The scheme estimates the network bandwidth depending on the transmission behavior of applications, and adjusts the congestion window by considering both the estimated network bandwidth and the packet roundtrip time to improve fairness as well as transmission performance. The scheme has been implemented in the Linux platform and compared with various TCP variants in real environments. The experimental results show that the proposed scheme improves transmission performance, especially in networks with congestion and/or high packet loss rates. Experiments in real commercial wireless networks have also been conducted to support the practical use of the proposed mechanism.  相似文献   

6.
MANET中TCP改进研究综述   总被引:25,自引:3,他引:22  
传统TCP(transmission control protocol)本是为有线网络设计,它假设包丢失全是由网络拥塞引起,这个假设不能适应于MANET (mobile ad hoc network),因为MANET中除了拥塞丢包以外,还存在由于较高比特误码率、路由故障等因素引起的丢包现象.当出现非拥塞因素丢包时,传统TCP将错误地触发拥塞控制,从而引起TCP性能低下.任何改进机制都可以分为发现问题和解决问题两个阶段.首先概括了MANET中影响TCP性能的若干问题;然后针对发现问题和解决问题两个阶段,详细地对每一阶段中存在的各种可行方法进行了分类、分析和比较;最后指出了MANET中TCP性能优化的研究方向.  相似文献   

7.
For accessing plentiful resources in the Internet through wireless mobile hosts, diverse wireless network standards and technologies have been developed and progressed significantly. The most successful examples include IEEE 802.11 WiFi for wireless networks and 3G/HSDPA/HSUPA for cellular communications. All IP-based applications are the primary motivations to make these networks successful. In TCP/IP transmissions, the TCP congestion control operates well in the wired network, but it is difficult to determine an accurate congestion window in a heterogeneous wireless network that consists of the wired Internet and various types of wireless networks. The primary reason is that TCP connections are impacted by not only networks congestion but also error wireless links. This paper thus proposes a novel adaptive window congestion control (namely Logarithmic Increase Adaptive Decrease, LIAD) for TCP connections in heterogeneous wireless networks. The proposed RTT-based LIAD has the capability to increase throughput while achieving competitive fairness among connections with the same TCP congestion mechanism and supporting friendliness among connections with different TCP congestion control mechanisms. In the Congestion Avoidance (CA) phase, an optimal shrink factor is first proposed for Adaptive Decreasing cwnd rather than a static decreasing mechanism used by most approaches. Second, we adopt a Logarithmic Increase algorithm to increase cwnd while receiving each ACK after causing three duplicate ACKs. The analyses of congestion window and throughput under different packet loss rate are analyzed. Furthermore, the state transition diagram of LIAD is detailed. Numerical results demonstrate that the proposed LIAD outperforms other approaches in goodput, fairness, and friendliness under diverse heterogeneous wireless topologies. Especially, in the case of 10% packet loss rate in wireless links, the proposed approach increases goodput up to 156% and 1136% as compared with LogWestwood+ and NewReno, respectively.  相似文献   

8.
The transport control protocol (TCP) has been widely used in wired and wireless Internet applications such as FTP, email and http. Numerous congestion avoidance algorithms have been proposed to improve the performance of TCP in various scenarios, especially for high speed and wireless networks. Although different algorithms may achieve different performance improvements under different network conditions, designing a congestion algorithm that can perform well across a wide spectrum of network conditions remains a great challenge. Delay-based TCP has a potential to overcome above challenges. However, the unfairness problem of delay-based TCP with TCP Reno blocks widely the deployment of delay-based TCP over wide area networks. In this paper, we proposed a novel delay-based congestion control algorithm, named FAST-FIT, which could perform gracefully in both ultra high speed networks and wide area networks, as well as keep graceful fairness with widely deployed TCP Reno hosts. FAST-FIT uses queuing delay as a primary input for controlling TCP congestion window. Packet loss is used as a secondary signal to adaptively adjust parameters of primary control process. Theoretical analysis and experimental results show that the performance of the algorithm is significantly improved as compared to other state-of-the-art algorithms, while maintaining good fairness.  相似文献   

9.
Multiple TFRC Connections Based Rate Control for Wireless Networks   总被引:1,自引:0,他引:1  
Rate control is an important issue in video streaming applications for both wired and wireless networks. A widely accepted rate control method in wired networks is equation based rate control , in which the TCP friendly rate is determined as a function of packet loss rate, round trip time and packet size. This approach, also known as TCP friendly rate control (TFRC), assumes that packet loss in wired networks is primarily due to congestion, and as such is not applicable to wireless networks in which the bulk of packet loss is due to error at the physical layer. In this paper, we propose multiple TFRC connections as an end-to-end rate control solution for wireless video streaming. We show that this approach not only avoids modifications to the network infrastructure or network protocol, but also results in full utilization of the wireless channel. NS-2 simulations, actual experiments over 1$times$RTT CDMA wireless data network, and and video streaming simulations using traces from the actual experiments, are carried out to validate, and characterize the performance of our proposed approach.  相似文献   

10.
近年来,无线网络飞速发展,但由于其物理特性的影响,使其不如有线网络那么可靠,无线网络上的丢包率大大高于有线网络.当无线网络中出现丢包后,传统TCP协议会启动其拥塞控制机制,从而造成TCP性能的极大下降.对此提出了一种在传输层上改进wired-cum-wireless网络上TCP协议的方法--WirelessACK响应机制,力图在不改变有线网络的基础上提高TCP的性能.  相似文献   

11.
空间网络具有传播延时长、信道丢包率高等特点,使得传统的地面路由协议TCP协议难以适应于空间网络。CTCP是一种结合网络编码技术的新型传输协议,实验表明在高丢包率的空间网络环境中的性能要优于传统的TCP协议。但由于CTCP的拥塞控制方式类似于TCP-Reno,拥塞窗口的调整是静态设定的,使得CTCP的拥塞控制机制在多变复杂的空间网络环境效果并不理想。本文提出一种基于CTCP的动态调整拥塞控制算法H-CTCP,通过对空间网络中的可用带宽进行实时估算,动态设定拥塞窗口。实验证明,改进后的拥塞控制算法更能适应高丢包率的空间网络环境,大大提高CTCP的传输性能。  相似文献   

12.
基于无线自组织网络的TCP Freeze-Probing改进协议   总被引:4,自引:0,他引:4  
王波  范平志 《软件学报》2005,16(5):878-885
传统的TCP协议在有线网络中能够良好地工作,但用于无线自组织网络时则性能有所下降.其原因在于,传统的TCP协议无法分辨网络丢包原因,如网络拥塞、链路断开、信道错误或者链路改变.为了提高TCP协议在无线自组织网络中的性能,提出了一种TCP协议的改进方案TCP Freeze-Probing.该方案是一种端到端方法,不需要网络中间节点的反馈合作同时,提出了一种基于TCP Freeze-Probing的吞吐量模型并利用仿真对模型进行了验证.分析和仿真结果表明,该方案能够有效地改进TCP在无线自组织网络的性能.  相似文献   

13.
In this work, we attempt to improve the performance of TCP over ad hoc wireless networks (AWNs) by using a learning technique from the theory of learning automata. It is well-known that the use of TCP in its present form, for reliable transport over AWNs leads to unnecessary packet losses, thus limiting the achievable throughput. This is mainly due to the aggressive, reactive, and deterministic nature in updating its congestion window. As the AWNs are highly bandwidth constrained, the behavior of TCP leads to high contentions among the packets of the flow, thus causing a high amount of packet loss. This further leads to high power consumption at mobile nodes as the lost packets are recovered via several retransmissions at both TCP and MAC layers. Hence, our proposal, here after called as Learning-TCP, focuses on updating the congestion window in an efficient manner (conservative, proactive, and finer and flexible update in the congestion window) in order to reduce the contentions and congestion, thus improving the performance of TCP in AWNs. The key advantage of Learning-TCP is that, without relying on any network feedback such as explicit congestion and link-failure notifications, it adapts to the changing network conditions and appropriately updates the congestion window by observing the inter-arrival times of TCP acknowledgments. We implemented Learning-TCP in ns-2.28 and Linux kernel 2.6 as well, and evaluated its performance for a wide range of network conditions. In all the studies, we observed that Learning-TCP outperforms TCP-Newreno by showing significant improvement in the goodput and reduction in the packet loss while maintaining higher fairness to the competing flows.  相似文献   

14.
针对传统拥塞控制机制在无线链路丢包的情况下出现的盲目降低拥塞窗口、TCP吞吐量下降的问题,研究无线/有线混合环境下基于该机制的一种丢包区分方法——WECN,在Linux操作系统下进行实现。搭建混合网络实验床仿真WECN与TCP Reno, TCP Westwood 2种协议相结合的网络模型。测试结果表明,WECN能扩展到已有的TCP协议中,提高含无线链路网络中TCP的吞吐量。  相似文献   

15.
TCP协议提供面向连接、可靠的服务,但应用于时延敏感的实时网络时,并不能保证实时性。当网络负载过大时,会出现拥塞、传输延迟和丢包等问题。为了降低网络拥塞概率,提出了一种改进的TCP拥塞控制算法TCP-EB。该算法根据确认数据包的速率估计网络可用带宽,调整拥塞窗口的大小,提高带宽利用率。出现拥塞时,对窗口衰减速度进行限制,保证传输的优先级高于其他数据流。最后将TCP-EB与传统拥塞控制算法TCP Reno、TCP Vegas进行比较,结果表明,提高了网络吞吐量和网络传输的平滑性。  相似文献   

16.
无线多跳网络应用日益广泛,但它的特殊性如共享无线信道、多跳连接、节点移动等,使得针对有线网络设计的TCP协议不能很好地工作在该网络环境中,经常误判网络拥塞状况而且反应迟钝,严重损害了网络性能。本文深入分析无线多跳网络中影响TCP性能的因素,总结目前提高TCP性能的改进方案并对这些方案进行比较,为无线多跳网络中TCP的研究方向提供参考。  相似文献   

17.
刘明艳  乔良  刘庆宏 《计算机工程与设计》2007,28(7):1572-1574,1670
TCP协议最初是为有线网络设计,它假设数据包的丢失都是由网络拥塞引起.但在MANET中,链路的高误码率和节点移动等都会引起数据包的丢失.如果不加改进地把传统TCP应用于MANET中,它会把非拥塞因素引起的数据包丢失也当作是网络拥塞,从而错误的触发拥塞控制,导致传输性能的下降.首先讨论了MANET中影响TCP性能的主要因素;然后从传输层、网络层和链路层3个层面,分别介绍了提高MANET中TCP性能方法的工作机制;并对这些方法进行了分析比较.最后指出了今后的工作方向.  相似文献   

18.
李超  林亚平 《计算机工程》2004,30(22):101-103
针对无线网提出了一种基于带宽估计的拥塞控制机制。该机制利用TCP确认帧携带的数据包到达时间来估算包到达速率,从而得到带宽的估计值。在此基础上用带宽的估计值更新拥塞窗口,避免在发生链路错误时启动拥塞控制机制,由此提高了TCP在无线网上的性能。实验结果表明,算法能减少链路差错对TCP性能带来的影响,提高了TcP在无线网上的吞吐率。  相似文献   

19.
TCP Yuelu:一种基于有线/无线混合网络端到端的拥塞控制机制   总被引:10,自引:0,他引:10  
无线链路传输数据的比特率出错导致TCP协议在有线/无线混合网络环境下性能低下,在改进算法TCPReno的基础上,文章提出了一种适用于有线/无线混合网络的拥塞控制机制,该机制包括一种分阶段平滑慢启动机制,改善了突发流量对网络性能的损害,引入网络测量技术获得了往返时间(RTT)、网络带宽、瓶颈链路队列长度等网络状态参数,区分网络拥塞和无线链路比特差错,避免了终端节点对网络状态不了解产生的盲目行为,有效改进了TCP的加性增加乘性减少(AIMD)窗口调节机制,提高了网络性能.同时,在仿真软件NS2中实现了该算法,进行了大量的仿真实验,实验结果表明TCP Yuelu有效降低了网络抖动,提高了网络传输性能,并保持了良好的公平性和对其它TCP流的友好性.  相似文献   

20.
《Computer Networks》2008,52(1):180-198
This paper introduces an effective congestion control pacing scheme for TCP over multihop wireless networks with Internet connectivity. The pacing scheme is implemented at the wireless TCP sender as well as at the Internet gateway, and reacts according to the direction of TCP flows running across the wireless network and the Internet. Moreover, we analyze the causes for the unfairness of oncoming TCP flows and propose a scheme to throttle aggressive wired-to-wireless TCP flows at the Internet gateway to achieve nearly optimal fairness. The proposed scheme, which we denote as TCP with Gateway Adaptive Pacing (TCP-GAP), does not impose any control traffic overhead for achieving fairness among active TCP flows and can be incrementally deployed since it does not require any modifications of TCP in the wired part of the network. In an extensive set of experiments using ns-2 we show that TCP-GAP is highly responsive to varying traffic conditions, provides nearly optimal fairness in all scenarios and achieves up to 42% more goodput for FTP-like traffic as well as up to 70% more goodput for HTTP-like traffic than TCP NewReno. We also investigate the sensitivity of the considered TCP variants to different bandwidths of the wired and wireless links with respect to both aggregate goodput and fairness.  相似文献   

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